Finale PDK Framework
0.54
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The class for an articulation definition. On Finale 2012 and above, this class supports the Unicode character range. More...
#include <ff_other.h>
Public Types | |
enum | ARTPOSITIONING_SIDES { ARTPOS_MANUAL_POSITIONING, ARTPOS_AUTO_NOTESTEM, ARTPOS_ALWAYS_NOTE_SIDE, ARTPOS_ALWAYS_STEM_SIDE, ARTPOS_BELOW_ENTRY, ARTPOS_ABOVE_ENTRY } |
The auto positioning modes for articulations. Used by FCArticulationDef::GetAutoPosSide() and FCArticulationDef::SetAutoPosSide() More... | |
Public Types inherited from __FCBase | |
enum | PDKFRAMEWORK_CLASSID { FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION, FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD, FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE, FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE, FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE, FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD, FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD, FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF, FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM, FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS, FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP, FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF, FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS, FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION, FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT, FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER, FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF, FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC, FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS, FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT, FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER, FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS, FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK, FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION, FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM, FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD, FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK, FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD, FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE, FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE } |
Constants for the GetClassID method. More... | |
enum | MEASUREMENTUNITS { MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS, MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100 } |
Constants for Finale's standard measurement units. More... | |
Public Member Functions | |
virtual const char * | ClassName () |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More... | |
virtual const PDKFRAMEWORK_CLASSID | GetClassID () |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More... | |
FCArticulationDef () | |
The constructor. More... | |
bool | GetOnScreenOnly () const |
Returns true if the main symbol should not print. More... | |
FCFontInfo * | CreateMainSymbolFontInfo () |
Creates a FCFontInfo object based on the main symbol font information. More... | |
FCFontInfo * | CreateFlippedSymbolFontInfo () |
Creates a FCFontInfo object based on the flipped symbol font information. More... | |
eUniChar32 | GetAboveSymbolChar () const |
Returns the character for the "above" symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
eUniChar32 | GetBelowSymbolChar () const |
Returns the character for the "below" symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
eUniChar32 | GetMainSymbolChar () const |
Returns the character for the main symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
twobyte | GetMainSymbolShapeID () const |
Returns the shape ID for the main symbol. More... | |
eUniChar32 | GetFlippedSymbolChar () const |
Returns the character for the flipped symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
twobyte | GetFlippedSymbolShapeID () const |
Returns the shape ID for the flipped symbol. More... | |
const char * | GetMainSymbolFont () const |
Gets the font name for the main symbol. More... | |
const EFONTID | GetMainSymbolFontID () const |
Returns the internal document-specific font ID for the main symbol. More... | |
const eUniChar16 * | GetMainSymbolFontUTF16 () const |
Gets the font name for the main symbol. More... | |
const char * | GetFlippedSymbolFont () const |
Gets the font name for the flipped symbol. More... | |
const EFONTID | GetFlippedSymbolFontID () const |
Returns the internal document-specific font ID for the flipped symbol. More... | |
const eUniChar16 * | GetFlippedSymbolFontUTF16 () const |
Gets the font name for the flipped symbol. More... | |
twobyte | GetMainSymbolSize () const |
Returns the font size of the main symbol. More... | |
twobyte | GetFlippedSymbolSize () const |
Returns the font size of the flipped symbol. More... | |
bool | GetAboveUsesMain () const |
Return the state of the "When Placed Above a Note, Use the" setting. More... | |
bool | GetBelowUsesMain () const |
Return the state of the "When Placed Below a Note, Use the" setting. More... | |
bool | GetCopyMainSymbol () const |
Returns the state of the "Copy the Main Symbol" setting. More... | |
bool | GetCopyMainSymbolHorizontally () const |
Returns the state of the "Horizontally/Vertically" setting that's used (when GetCopyMainSymbol is set). More... | |
bool | GetPlayback () const |
Gets the playback change state bit for the articulation definition. More... | |
bool | GetAttackIsPercent () const |
Returns the "Values are percentages" state for the "Attack" playback change. More... | |
twobyte | GetTopAttack () const |
Returns the Top Note Value for "Attack" change of playback. More... | |
twobyte | GetBottomAttack () const |
Returns the Bottom Note Value for "Attack" change of playback. More... | |
bool | GetDurationIsPercent () const |
Returns the "Values are percentages" for "Duration" playback change. More... | |
twobyte | GetTopDuration () const |
Returns the Top Note Value for "Duration" change of playback. More... | |
twobyte | GetBottomDuration () const |
Returns the Bottom Note Value for "Duration" change of playback. More... | |
bool | GetVelocityIsPercent () const |
Returns the "Values are percentages" for "Velocity" playback change. More... | |
twobyte | GetTopVelocity () const |
Returns the Top Note Value for "Velocity" change of playback. More... | |
twobyte | GetBottomVelocity () const |
Returns the Bottom Note Value for "Velocity" change of playback. More... | |
bool | GetAvoidStaffLines () const |
Returns the state of the "Avoid staff lines" setting. More... | |
bool | GetAlwaysPlaceOutsideStaff () const |
Returns the state of the "Always place outside staff" setting. More... | |
bool | GetCenterHorizontally () const |
Returns the state of the "Center horizontally" setting. More... | |
bool | GetInsideSlurs () const |
Returns the state of the "Inside slurs" setting. More... | |
bool | GetAttachToTopNote () const |
Returns the state of the "Attach to top note" setting. More... | |
Evpu16 | GetDefaultVerticalPos () const |
Returns the default vertical position for the articulation definition. More... | |
ARTPOSITIONING_SIDES | GetAutoPosSide () const |
Gets the vertical auto positioning setting for the articulation definition. More... | |
Evpu16 | GetMainHandleVerticalOffset () const |
Gets the vertical offset to handle for the main symbol. More... | |
Evpu16 | GetMainHandleHorizontalOffset () const |
Gets the horizontal offset to handle for the main symbol. More... | |
Evpu16 | GetFlippedHandleVerticalOffset () const |
Gets the vertical offset to handle for the flipped symbol. More... | |
Evpu16 | GetFlippedHandleHorizontalOffset () const |
Gets the horizontal offset to handle for the flipped symbol. More... | |
bool | GetMainSymbolIsShape () const |
Returns true if the main symbol is a shape. More... | |
bool | GetFlippedSymbolIsShape () const |
Returns true if the flipped symbol is a shape. More... | |
bool | IsShapeUsed () |
Returns true if a shape is used for the articulation definition. More... | |
bool | IsMainSymbolFont (const char *pszFontName) |
Returns true if the main symbol font matches the font string. The font name check is case sensitive. More... | |
bool | IsMainSymbolFontUTF16 (const eUniChar16 *pszFontName) |
Returns true if the main symbol font matches the font string. The font name check is case sensitive. More... | |
bool | IsFlippedSymbolFont (const char *pszFontName) |
Returns true if the flipped symbol font matches the font string. The font name check is case sensitive. More... | |
bool | IsFlippedSymbolFontUTF16 (const eUniChar16 *pszFontName) |
Returns true if the flipped symbol font matches the font string. The font name check is case sensitive. More... | |
bool | IsIdenticalTo (FCArticulationDef *pDef, bool playbackinfo, bool positioningvalues, bool positioningoptions, bool defaultside) |
Compares the articulation definition to another definition and checks if all settings are identical. More... | |
void | GetMainSymbolFontInfo (FCFontInfo *pFontInfo) |
Gets the main symbol font for the articulation definition based on a FCFontInfo record. More... | |
void | GetFlippedSymbolFontInfo (FCFontInfo *pFontInfo) |
Gets the flipped symbol font for the articulation definition based on a FCFontInfo record. More... | |
void | SetOnScreenOnly (bool state) |
Sets the flag if the articulation definition should be displayed on the screen only. More... | |
void | SetMainSymbolFontInfo (FCFontInfo *pFontInfo) |
Sets the main symbol font for the articulation definition based on a FCFontInfo record. More... | |
void | SetFlippedSymbolFontInfo (FCFontInfo *pFontInfo) |
Sets the flipped symbol font for the articulation definition based on a FCFontInfo record. More... | |
void | SetMainSymbolSize (twobyte size) |
Sets the main symbol font size. More... | |
void | SetFlippedSymbolSize (twobyte size) |
Sets the flipped symbol font size. More... | |
void | SetMainSymbolFont (const char *pszFontName) |
Sets the main symbol font. More... | |
void | SetFlippedSymbolFont (const char *pszFontName) |
Sets the flipped symbol font. More... | |
void | SetMainSymbolFontUTF16 (const eUniChar16 *pszFontName) |
Sets the main symbol font. More... | |
void | SetFlippedSymbolFontUTF16 (const eUniChar16 *pszFontName) |
Sets the flipped symbol font. More... | |
void | SetAboveSymbolChar (eUniChar32 symbol) |
Sets the character for the "above" symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
void | SetBelowSymbolChar (eUniChar32 symbol) |
Sets the character for the "below" symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
void | SetMainSymbolChar (eUniChar32 symbol) |
Sets the character for the main symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
void | SetMainSymbolIsShape (bool useshape) |
Set the main symbol to use shape or a font character. More... | |
void | SetFlippedSymbolIsShape (bool useshape) |
Set the flipped symbol to use shape or a font character. More... | |
void | SetMainSymbolShapeID (CMPER shapeID) |
Sets the shape ID for the main symbol. More... | |
void | SetFlippedSymbolShapeID (twobyte shapeID) |
Sets the shape ID for the flipped symbol. More... | |
void | SetFlippedSymbolChar (eUniChar32 symbol) |
Sets the character for the flipped symbol. On Finale 2012 and above, this supports the Unicode range. More... | |
void | SetAboveUsesMain (bool state) |
Sets the state of the "When Placed Above a Note, Use the" setting. More... | |
void | SetBelowUsesMain (bool state) |
Sets the state of the "When Placed Below a Note, Use the" setting. More... | |
void | SetCopyMainSymbol (bool state) |
Sets the state of the "Copy the Main Symbol" setting. More... | |
void | SetCopyMainSymbolHorizontally (bool state) |
Sets the state of the "Horizontally/Vertically" setting that's used (when GetCopyMainSymbol is set). More... | |
void | SetPlayback (bool state) |
Sets the playback change state bit for the articulation definition. More... | |
void | SetAttackIsPercent (bool state) |
Sets the "Values are percentages" state for the "Attack" playback change. More... | |
void | SetTopAttack (twobyte value) |
Sets the Top Note Value for "Attack" change of playback. More... | |
void | SetBottomAttack (twobyte value) |
Sets the Bottom Note Value for "Attack" change of playback. More... | |
void | SetAutoPosSide (ARTPOSITIONING_SIDES mode) |
Sets the vertical auto positioning setting for the articulation definition. More... | |
void | SetAlwaysPlaceOutsideStaff (bool state) |
Sets the state of the "Always place outside staff" setting. More... | |
void | SetCenterHorizontally (bool state) |
Sets the state of the "Center horizontally" setting. More... | |
void | SetAvoidStaffLines (bool state) |
Sets the state of the "Avoid staff lines" setting. More... | |
void | SetInsideSlurs (bool state) |
Sets the state of the "Inside slurs" setting. More... | |
void | SetAttachToTopNote (bool state) |
Sets the state of the "Attach to top note" setting. More... | |
void | SetDefaultVerticalPos (Evpu16 value) |
Sets the default vertical position for the articulation definition. More... | |
void | SetMainHandleVerticalOffset (Evpu16 value) |
Sets the vertical offset to handle for the main symbol. More... | |
void | SetMainHandleHorizontalOffset (Evpu16 value) |
Sets the horizontal offset to handle for the main symbol. More... | |
void | SetFlippedHandleVerticalOffset (Evpu16 value) |
Sets the vertical offset to handle for the flipped symbol. More... | |
void | SetFlippedHandleHorizontalOffset (Evpu16 value) |
Sets the horizontal offset to handle for the flipped symbol. More... | |
void | SetTopDuration (twobyte value) |
Sets the Top Note Value for "Duration" change of playback. More... | |
void | SetBottomDuration (twobyte value) |
Sets the Bottom Note Value for "Duration" change of playback. More... | |
void | SetDurationIsPercent (bool value) |
Sets the "Values are percentages" for the "Duration" playback change. More... | |
void | SetTopVelocity (twobyte value) |
Sets the Top Note Value for "Velocity" change of playback. More... | |
void | SetBottomVelocity (twobyte value) |
Sets the Bottom Note Value for "Velocity" change of playback. More... | |
void | SetVelocityIsPercent (bool value) |
Sets the "Values are percentages" for the "Velocity" playback change. More... | |
virtual void | DebugDump () |
Outputs the class data/information for debugging purposes. More... | |
Public Member Functions inherited from __FCNoInciOther | |
__FCNoInciOther () | |
The constructor. | |
virtual bool | Load (CMPER itemno) |
Loads the indicated item. More... | |
virtual bool | Reload () |
Overridden Reload() method to support complex data types. | |
virtual bool | SaveAs (CMPER itemno) |
Saves the data under another item number. The object will now be connected to the new item number. More... | |
virtual bool | DeepSaveAs (CMPER itemno) |
Saves the data under another item number, but also makes a deep copy of the object. More... | |
virtual bool | DeepDeleteData () |
Deletes the data and all related data available in other data structures. More... | |
virtual bool | SaveNew () |
Creates the data as completely new item number. The object will now be connected to the new item number. More... | |
virtual CMPER | GetItemNo () const |
Returns the item number. This typically points to items such as a page number, a measure number, a 1-based expression definition number, etc. More... | |
void | SetItemNo (CMPER cmper) |
Sets the item number. Use with extreme care! This is mostly intended for situations when creating new records isn't supported by Finale (preventing SaveAs to work). More... | |
virtual bool | LoadFirst () |
Loads the first element of 1-based data. More... | |
Public Member Functions inherited from __FCOther | |
void | SetCmperAndInci (CMPER cmper, twobyte inci) |
Sets both the CMPER and the incident number in the dataID record. Mainly for internal use. | |
__FCOther () | |
The constructor. | |
bool | IsIdenticalRecord (__FCOther *pCompare) |
Compares an object to see if both objects point to the same data record. More... | |
Public Member Functions inherited from __FCBaseData | |
EDOCID | GetConnectedDocID () const |
Returns the document ID that was connected to the last load/save of the data. More... | |
bool | VerifyConnectedDocID () |
Checks that the stored document ID for the data object matches the current document's ID. More... | |
virtual EXTAG | Tag ()=0 |
The Enigma tag for the derived class. More... | |
virtual EVERSION | EnigmaVersion () |
The Enigma version for save/load/create/delete operations. More... | |
virtual int | DataSizeLoad ()=0 |
Returns the data size for the data structure that should be loaded. More... | |
virtual int | DataSizeSave () |
Returns the data size for the data structure that should be saved or created. More... | |
void | _CloneFrom (__FCBaseData *pSource) |
For internal use only. Copies object data (except data block) from another object. More... | |
virtual void | CloneMemoryFrom (__FCBaseData *pSource) |
const EDataID * | _GetDataID () |
Intended ONLY for the _CloneFrom implementation. More... | |
int | _GetLoadedSize () const |
Intended ONLY for the _CloneFrom implementation. More... | |
const void * | GetDataBlock () |
Intended ONLY for the _CloneFrom implementation. More... | |
EXTAG | GetCustomTag () |
Returns the custom Enigma tag, if any. More... | |
void | SetCustomTag (EXTAG tag) |
Sets the custom Enigma tag, for classes that support multiple Enigma tags. More... | |
__FCBaseData () | |
The constructor. | |
virtual | ~__FCBaseData () |
Virtual destructor. | |
virtual bool | Save () |
Saves the currently loaded to its current location. More... | |
virtual bool | DeleteData () |
Deletes the associated data from Finale's database. Be careful when deleting multiple objects. More... | |
virtual bool | LoadLast () |
Loads the very last element in the database, if any. More... | |
virtual bool | LoadNext () |
Loads the next element from the database, if any. More... | |
virtual bool | LoadPrevious () |
Loads the previous element in the database, if any. More... | |
__FCBaseData * | CreateClone () |
Creates an identical copy of an object. More... | |
virtual void | DebugDataDump () |
Outputs a memory dump of the data block in the object for debugging purposes. More... | |
virtual void | DebugDataByteArrayDump () |
Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More... | |
void | DebugDataOffsetDump (int offset, int size) |
For debug mode only. Dumps a data memory block at a specific offset and with a specific size. | |
FCNumbers * | CreateRawDataDump () |
Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More... | |
Public Member Functions inherited from __FCBase | |
__FCBase () | |
The constructor. | |
virtual | ~__FCBase () |
Virtual destructor, so all inherited classes get the virtual destructor. More... | |
void | DebugMsgDigit (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
void | DebugMsgHex (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More... | |
void | DebugMsgString (const char *pszPrefixText, const char *thestring) |
Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More... | |
void | DebugMsg (const char *pszMsg) |
Creates a simple Message Box for debug purposes with just one text string. More... | |
void | DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const |
Outputs the menu command info for debugging purposes. More... | |
int | DebugOutFormat (const char *fmt,...) |
Outputs debug text using C style "printf" syntax. More... | |
void | Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state) |
Sets a 16 bit flag in the data block. More... | |
void | Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state) |
Sets a 32 bit flag in the data block. More... | |
bool | GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const |
Gets a state from flag bits. Returns true if any bit in the mask is set. More... | |
void | SetUserData (void *pData) |
Sets the user data attached to the instance of an object. More... | |
void | SetUserData2 (void *pData) |
Sets the additional user data attached to the instance of an object. More... | |
void * | GetUserData () const |
Gets the user data attached to the instance of an object. More... | |
void * | GetUserData2 () const |
Gets the additional user data attached to the instance of an object. More... | |
virtual bool | IsIdentical (__FCBase *pCompareObject) |
Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More... | |
void | StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file. More... | |
void | StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value) |
Helper function to store integer objects in the XML file. More... | |
void | StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value) |
Helper function to store boolean objects in the XML file. More... | |
void | StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value) |
Helper function to store integer objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value) |
Helper function to store boolean objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value) |
Helper function to store floating point objects in the XML file, as an attribute to a node. More... | |
virtual void | StoreToXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to store an object's data. More... | |
bool | ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file. More... | |
bool | ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue) |
Helper method to read integer objects from the XML file. More... | |
bool | ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue) |
Helper method to read boolean objects from the XML file. More... | |
bool | ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue) |
Helper method to read integer objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue) |
Helper method to read boolean objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue) |
Helper method to read floating point objects from the XML file, as an attribute to a node. More... | |
virtual bool | ReadFromXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to read object data. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from __FCBase | |
static void | DebugOutPtr (const char *pszPrefixText, void *ptr) |
Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More... | |
static void | DebugOutDigit (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
static void | DebugOutFloat (const char *pszPrefixText, float f) |
Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More... | |
static void | DebugOutTag (const char *pszPrefixText, EXTAG extag) |
Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More... | |
static void | DebugOutHex (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More... | |
static void | DebugOutBin (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, const char *thestring) |
Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, FCString *pString) |
Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutBool (const char *pszPrefixText, bool state) |
Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More... | |
static void | DebugOutBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More... | |
static void | DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More... | |
static void | DebugOut (const char *pszLine) |
Static method to output a line of text for debugging purposes. More... | |
Protected Member Functions inherited from __FCBaseData | |
virtual void * | Allocate ()=0 |
virtual void | Deallocate () |
virtual bool | IsDynamicSize () |
bool | LoadDataBlock () |
Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated. | |
void | ClearData () |
virtual twobyte | CalcLastInci () |
For internal use only! More... | |
virtual __FCBaseData * | CreateObject ()=0 |
Creates a new instance of the object. More... | |
bool | DataIsLoaded () const |
Returns true is any data has been loaded into the object. More... | |
void | _TagDocumentID () |
For internal use only. More... | |
Protected Attributes inherited from __FCBaseData | |
EDOCID | _connecteddocID |
The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents. | |
void * | _datablock |
Pointer to the object's data block, the meaning is implementation-specific for each derived subclass. | |
bool | _heapdatablock |
Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction). | |
int | _loadedsize |
Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More... | |
EDataID | _dataid |
The EdataID for the last loaded/saved object. | |
The class for an articulation definition. On Finale 2012 and above, this class supports the Unicode character range.
The auto positioning modes for articulations. Used by FCArticulationDef::GetAutoPosSide() and FCArticulationDef::SetAutoPosSide()
Any of these values:
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inline |
The constructor.
Lua-supported.
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inlinevirtual |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.
Lua-supported.
Reimplemented from __FCNoInciOther.
FCFontInfo * FCArticulationDef::CreateFlippedSymbolFontInfo | ( | ) |
Creates a FCFontInfo object based on the flipped symbol font information.
Lua-supported.
FCFontInfo * FCArticulationDef::CreateMainSymbolFontInfo | ( | ) |
Creates a FCFontInfo object based on the main symbol font information.
Lua-supported.
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inlinevirtual |
Outputs the class data/information for debugging purposes.
Accessible if PDK_FRAMEWORK_DEBUG is defined.
When child class inherit this method to output the contents of its own members, it should call the parent before providing its own output.
Reimplemented from __FCNoInciOther.
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inline |
Returns the character for the "above" symbol. On Finale 2012 and above, this supports the Unicode range.
This might be either the main or the flipped symbol.
Lua-supported (also as property).
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inline |
Return the state of the "When Placed Above a Note, Use the" setting.
Lua-supported (also as property).
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inline |
Returns the state of the "Always place outside staff" setting.
Lua-supported (also as property).
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inline |
Returns the state of the "Attach to top note" setting.
Lua-supported (also as property).
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inline |
Returns the "Values are percentages" state for the "Attack" playback change.
Lua-supported (also as property).
FCArticulationDef::ARTPOSITIONING_SIDES FCArticulationDef::GetAutoPosSide | ( | ) | const |
Gets the vertical auto positioning setting for the articulation definition.
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inline |
Returns the state of the "Avoid staff lines" setting.
Lua-supported (also as property).
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inline |
Returns the character for the "below" symbol. On Finale 2012 and above, this supports the Unicode range.
This might be either the main or the flipped symbol.
Lua-supported (also as property).
|
inline |
Return the state of the "When Placed Below a Note, Use the" setting.
Lua-supported (also as property).
|
inline |
Returns the Bottom Note Value for "Attack" change of playback.
Lua-supported (also as property).
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inline |
Returns the Bottom Note Value for "Duration" change of playback.
Lua-supported (also as property).
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inline |
Returns the Bottom Note Value for "Velocity" change of playback.
Lua-supported (also as property).
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inline |
Returns the state of the "Center horizontally" setting.
Lua-supported (also as property).
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inlinevirtual |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.
This method must be overwritten by all child classes.
Lua-supported.
Implements __FCBaseData.
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inline |
Returns the state of the "Copy the Main Symbol" setting.
Lua-supported (also as property).
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inline |
Returns the state of the "Horizontally/Vertically" setting that's used (when GetCopyMainSymbol is set).
Lua-supported (also as property).
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inline |
Returns the default vertical position for the articulation definition.
Lua-supported (also as property).
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inline |
Returns the "Values are percentages" for "Duration" playback change.
Lua-supported (also as property).
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inline |
Gets the horizontal offset to handle for the flipped symbol.
Lua-supported (also as property).
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inline |
Gets the vertical offset to handle for the flipped symbol.
Lua-supported (also as property).
eUniChar32 FCArticulationDef::GetFlippedSymbolChar | ( | ) | const |
Returns the character for the flipped symbol. On Finale 2012 and above, this supports the Unicode range.
Lua-supported (also as property).
const char * FCArticulationDef::GetFlippedSymbolFont | ( | ) | const |
Gets the font name for the flipped symbol.
Lua-supported (also as property).
const EFONTID FCArticulationDef::GetFlippedSymbolFontID | ( | ) | const |
Returns the internal document-specific font ID for the flipped symbol.
void FCArticulationDef::GetFlippedSymbolFontInfo | ( | FCFontInfo * | pFontInfo | ) |
Gets the flipped symbol font for the articulation definition based on a FCFontInfo record.
Since Finale can't set differernt fonts for main/flipped separately through the user interface, the FCArticulationDef::GetMainSymbolFontInfo() method should normally be called as well.
This method copies the internal font ID to the FCFontInfo object, as well as the font name.
Lua-supported.
pFontInfo | The font information object. |
const eUniChar16* FCArticulationDef::GetFlippedSymbolFontUTF16 | ( | ) | const |
Gets the font name for the flipped symbol.
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inline |
Returns true if the flipped symbol is a shape.
Lua-supported (also as property).
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inline |
Returns the shape ID for the flipped symbol.
Lua-supported (also as property).
twobyte FCArticulationDef::GetFlippedSymbolSize | ( | ) | const |
Returns the font size of the flipped symbol.
Lua-supported (also as property).
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inline |
Returns the state of the "Inside slurs" setting.
Lua-supported (also as property).
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inline |
Gets the horizontal offset to handle for the main symbol.
Lua-supported (also as property).
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inline |
Gets the vertical offset to handle for the main symbol.
Lua-supported (also as property).
eUniChar32 FCArticulationDef::GetMainSymbolChar | ( | ) | const |
Returns the character for the main symbol. On Finale 2012 and above, this supports the Unicode range.
Lua-supported (also as property).
const char * FCArticulationDef::GetMainSymbolFont | ( | ) | const |
Gets the font name for the main symbol.
Lua-supported (also as property).
const EFONTID FCArticulationDef::GetMainSymbolFontID | ( | ) | const |
Returns the internal document-specific font ID for the main symbol.
void FCArticulationDef::GetMainSymbolFontInfo | ( | FCFontInfo * | pFontInfo | ) |
Gets the main symbol font for the articulation definition based on a FCFontInfo record.
Since Finale can't set different fonts for main/flipped separately through the user interface, the FCArticulationDef::GetFlippedSymbolFontInfo() method should normally be called as well.
This method copies the internal font ID to the FCFontInfo object, as well as the font name.
Lua-supported.
pFontInfo | The font information object. |
const eUniChar16* FCArticulationDef::GetMainSymbolFontUTF16 | ( | ) | const |
Gets the font name for the main symbol.
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inline |
Returns true if the main symbol is a shape.
Lua-supported (also as property).
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inline |
Returns the shape ID for the main symbol.
Lua-supported (also as property).
twobyte FCArticulationDef::GetMainSymbolSize | ( | ) | const |
Returns the font size of the main symbol.
Lua-supported (also as property).
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inline |
Returns true if the main symbol should not print.
Lua-supported (also as property).
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inline |
Gets the playback change state bit for the articulation definition.
Lua-supported (also as property).
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inline |
Returns the Top Note Value for "Attack" change of playback.
Lua-supported (also as property).
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inline |
Returns the Top Note Value for "Duration" change of playback.
Lua-supported (also as property).
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inline |
Returns the Top Note Value for "Velocity" change of playback.
Lua-supported (also as property).
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inline |
Returns the "Values are percentages" for "Velocity" playback change.
Lua-supported (also as property).
bool FCArticulationDef::IsFlippedSymbolFont | ( | const char * | pszFontName | ) |
Returns true if the flipped symbol font matches the font string. The font name check is case sensitive.
Lua-supported.
pszFontName | The font name to check against the flipped symbol font. |
bool FCArticulationDef::IsFlippedSymbolFontUTF16 | ( | const eUniChar16 * | pszFontName | ) |
Returns true if the flipped symbol font matches the font string. The font name check is case sensitive.
pszFontName | The font name to check against the flipped symbol font. |
bool FCArticulationDef::IsIdenticalTo | ( | FCArticulationDef * | pDef, |
bool | playbackinfo, | ||
bool | positioningvalues, | ||
bool | positioningoptions, | ||
bool | defaultside | ||
) |
Compares the articulation definition to another definition and checks if all settings are identical.
This method is document independent, so it can be used to compare articulation definitions between different documents.
Lua-supported.
pDef | The articulation definition to compare settings with. |
playbackinfo | If set, playback parameters will be compared. |
positioningvalues | If set, numerical positioning parameters will be compared. |
positioningoptions | If set, position options will be compared (but excluding the default side placement). |
defaultside | If set, the default side placement option will be compared. |
bool FCArticulationDef::IsMainSymbolFont | ( | const char * | pszFontName | ) |
Returns true if the main symbol font matches the font string. The font name check is case sensitive.
Lua-supported.
pszFontName | The font name to check against the main symbol font. |
bool FCArticulationDef::IsMainSymbolFontUTF16 | ( | const eUniChar16 * | pszFontName | ) |
Returns true if the main symbol font matches the font string. The font name check is case sensitive.
pszFontName | The font name to check against the main symbol font. |
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inline |
Returns true if a shape is used for the articulation definition.
Lua-supported.
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inline |
Sets the character for the "above" symbol. On Finale 2012 and above, this supports the Unicode range.
Lua-supported (also as property).
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inline |
Sets the state of the "When Placed Above a Note, Use the" setting.
Lua-supported (also as property).
state | True - Main symbol is used above notes. False - Flipped symbol is used above notes. |
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inline |
Sets the state of the "Always place outside staff" setting.
Lua-supported (also as property).
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inline |
Sets the state of the "Attach to top note" setting.
Lua-supported (also as property).
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inline |
Sets the "Values are percentages" state for the "Attack" playback change.
Lua-supported (also as property).
void FCArticulationDef::SetAutoPosSide | ( | ARTPOSITIONING_SIDES | mode | ) |
Sets the vertical auto positioning setting for the articulation definition.
Lua-supported (also as property).
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inline |
Sets the state of the "Avoid staff lines" setting.
Lua-supported (also as property).
|
inline |
Sets the character for the "below" symbol. On Finale 2012 and above, this supports the Unicode range.
Lua-supported (also as property).
|
inline |
Sets the state of the "When Placed Below a Note, Use the" setting.
Lua-supported (also as property).
state | True - Main symbol is used below notes. False - Flipped symbol is used below notes. |
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inline |
Sets the Bottom Note Value for "Attack" change of playback.
Lua-supported (also as property).
|
inline |
Sets the Bottom Note Value for "Duration" change of playback.
Lua-supported (also as property).
|
inline |
Sets the Bottom Note Value for "Velocity" change of playback.
Lua-supported (also as property).
|
inline |
Sets the state of the "Center horizontally" setting.
Lua-supported (also as property).
|
inline |
Sets the state of the "Copy the Main Symbol" setting.
Lua-supported (also as property).
|
inline |
Sets the state of the "Horizontally/Vertically" setting that's used (when GetCopyMainSymbol is set).
Lua-supported (also as property).
state | True - Main symbol is copied horizontally. False - Main symbol is copied vertically. |
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inline |
Sets the default vertical position for the articulation definition.
Lua-supported (also as property).
|
inline |
Sets the "Values are percentages" for the "Duration" playback change.
Lua-supported (also as property).
|
inline |
Sets the horizontal offset to handle for the flipped symbol.
Lua-supported (also as property).
|
inline |
Sets the vertical offset to handle for the flipped symbol.
Lua-supported (also as property).
|
inline |
Sets the character for the flipped symbol. On Finale 2012 and above, this supports the Unicode range.
Lua-supported (also as property).
void FCArticulationDef::SetFlippedSymbolFont | ( | const char * | pszFontName | ) |
Sets the flipped symbol font.
Lua-supported (also as property).
void FCArticulationDef::SetFlippedSymbolFontInfo | ( | FCFontInfo * | pFontInfo | ) |
Sets the flipped symbol font for the articulation definition based on a FCFontInfo record.
Since Finale can't set differerent fonts for main/flipped separately through the user interface, FCArticulationDef::SetMainSymbolFontInfo() should normally be called as well.
Lua-supported.
pFontInfo | The font information object. |
void FCArticulationDef::SetFlippedSymbolFontUTF16 | ( | const eUniChar16 * | pszFontName | ) |
Sets the flipped symbol font.
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inline |
Set the flipped symbol to use shape or a font character.
Lua-supported (also as property).
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inline |
Sets the shape ID for the flipped symbol.
Lua-supported (also as property).
shapeID | The shape ID (for the FCShapeDef class). |
void FCArticulationDef::SetFlippedSymbolSize | ( | twobyte | size | ) |
Sets the flipped symbol font size.
Lua-supported (also as property).
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inline |
Sets the state of the "Inside slurs" setting.
Lua-supported (also as property).
|
inline |
Sets the horizontal offset to handle for the main symbol.
Lua-supported (also as property).
|
inline |
Sets the vertical offset to handle for the main symbol.
Lua-supported (also as property).
|
inline |
Sets the character for the main symbol. On Finale 2012 and above, this supports the Unicode range.
Lua-supported (also as property).
void FCArticulationDef::SetMainSymbolFont | ( | const char * | pszFontName | ) |
Sets the main symbol font.
Lua-supported (also as property).
void FCArticulationDef::SetMainSymbolFontInfo | ( | FCFontInfo * | pFontInfo | ) |
Sets the main symbol font for the articulation definition based on a FCFontInfo record.
Since Finale can't set differerent fonts for main/flipped separately through the user interface, FCArticulationDef::SetFlippedSymbolFontInfo() should normally be called as well.
Lua-supported.
pFontInfo | The font information object. |
void FCArticulationDef::SetMainSymbolFontUTF16 | ( | const eUniChar16 * | pszFontName | ) |
Sets the main symbol font.
|
inline |
Set the main symbol to use shape or a font character.
Lua-supported (also as property).
|
inline |
Sets the shape ID for the main symbol.
Lua-supported (also as property).
shapeID | The shape ID (for the FCShapeDef class). |
void FCArticulationDef::SetMainSymbolSize | ( | twobyte | size | ) |
Sets the main symbol font size.
Lua-supported (also as property).
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inline |
Sets the flag if the articulation definition should be displayed on the screen only.
Lua-supported (also as property).
|
inline |
Sets the playback change state bit for the articulation definition.
Lua-supported (also as property).
state | True if any of the playback changes (attack, velocity, duration) are used. |
|
inline |
Sets the Top Note Value for "Attack" change of playback.
Lua-supported (also as property).
|
inline |
Sets the Top Note Value for "Duration" change of playback.
Lua-supported (also as property).
|
inline |
Sets the Top Note Value for "Velocity" change of playback.
Lua-supported (also as property).
|
inline |
Sets the "Values are percentages" for the "Velocity" playback change.
Lua-supported (also as property).