Finale PDK Framework  0.54
Public Types | Public Member Functions | List of all members
FCShapeDef Class Reference

Class for a shape definition (as in Finale's Shape selection dialog). More...

#include <ff_other.h>

Inheritance diagram for FCShapeDef:
__FCNoInciOther __FCOther __FCBaseData __FCBase

Public Types

enum  SHAPEDEF_TYPES {
  SHAPEDEFTYPE_UNKNOWN = -1, SHAPEDEFTYPE_OTHER = 0, SHAPEDEFTYPE_ARTICULATION = 1, SHAPEDEFTYPE_BARLINE = 2,
  SHAPEDEFTYPE_EXECUTABLESHAPE = 3, SHAPEDEFTYPE_EXPRESSION = 4, SHAPEDEFTYPE_NOTE = 5, SHAPEDEFTYPE_FRAME = 6,
  SHAPEDEFTYPE_ARROWHEAD = 7, SHAPEDEFTYPE_FRETBOARD = 8, SHAPEDEFTYPE_CLEF = 9
}
 The shape definition types, to be used with FCShapeDef::SaveNewWithType(), etc.
 
- Public Types inherited from __FCBase
enum  PDKFRAMEWORK_CLASSID {
  FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION,
  FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD,
  FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE,
  FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE,
  FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE,
  FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD,
  FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD,
  FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF,
  FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM,
  FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS,
  FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP,
  FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF,
  FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS,
  FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION,
  FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT,
  FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER,
  FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF,
  FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC,
  FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS,
  FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT,
  FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER,
  FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS,
  FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK,
  FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION,
  FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM,
  FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD,
  FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK,
  FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD,
  FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE,
  FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE
}
 Constants for the GetClassID method. More...
 
enum  MEASUREMENTUNITS {
  MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS,
  MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100
}
 Constants for Finale's standard measurement units. More...
 

Public Member Functions

virtual const char * ClassName ()
 Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More...
 
virtual const PDKFRAMEWORK_CLASSID GetClassID ()
 Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More...
 
 FCShapeDef ()
 The constructor.
 
bool _GetIsEmptyShape ()
 For internal use. More...
 
bool CalcProtected ()
 Returns true if the shape is marked as "protected" by Finale and shouldn't be deleted. (Is this really correct???)
 
virtual bool LoadFirst ()
 Different approach for loading first for shapes.
 
virtual bool DeleteData ()
 Deletes the associated data from Finale's database. Be careful when deleting multiple objects. More...
 
virtual bool LoadNext ()
 Different approach for loading next for shapes.
 
virtual bool Load (CMPER itemno)
 Loads the indicated item in a special way, since there's a crash bug when loading empty shapes, at least on earlier Finale versions.
 
SHAPEDEF_TYPES GetType () const
 Returns the shape definition type. More...
 
bool SaveNewWithType (SHAPEDEF_TYPES shapedeftype)
 Saves a new shape definition the with the SaveNew() method, but also saves the type of shape with the shape. This is the preferred approach to save new shapes. More...
 
bool SaveWithType (SHAPEDEF_TYPES shapedeftype)
 Saves an existing shape definition with the Save() method, but also saves the type of shape with the shape. This is the preferred approach to save shapes. More...
 
fourbyte GetDataCount () const
 Returns the number of elements in the data array. More...
 
fourbyte GetInstructionsCount () const
 Returns the total number of elements in the instructions array. More...
 
ETAG GetInstructionTag (int index)
 Returns the instruction tag at a certain index in the shape path. More...
 
int GetInstructionSize (int index)
 Returns how many data blocks an instruction contains. (This is a fixed number based on the instruction tag.)
 
FCShapeDefInstructionsCreateInstructions ()
 Creates a collection with all the instructions for the shape. More...
 
FCStringsCreateTextStrings ()
 Returns a string collection with all the texts in the shape. More...
 
bool RebuildInstructions (FCShapeDefInstructions *pCollection)
 Rebuilds the shape data from a collection (containing all the instructions for the shape). More...
 
bool GetFontInfo (int index, FCFontInfo *pFontInfo)
 Gets the font info from a "setfont" tag. More...
 
bool SetFontInfo (int index, FCFontInfo *pFontInfo)
 Sets the font info to a "setfont" tag. More...
 
bool ExportAsSVGFile (FCString *pFileName, float scaling, const char *pszUnit)
 Saves the shape as a SVG (Scalable Vector File) file. An existing file with the same full path will be overwritten. More...
 
virtual void DebugDump ()
 Outputs the class data/information for debugging purposes. More...
 
void InstructionDebugDump (int instructionindex)
 Special "DebugDump" to get the elements within an instruction.
 
- Public Member Functions inherited from __FCNoInciOther
 __FCNoInciOther ()
 The constructor.
 
virtual bool Reload ()
 Overridden Reload() method to support complex data types.
 
virtual bool SaveAs (CMPER itemno)
 Saves the data under another item number. The object will now be connected to the new item number. More...
 
virtual bool DeepSaveAs (CMPER itemno)
 Saves the data under another item number, but also makes a deep copy of the object. More...
 
virtual bool DeepDeleteData ()
 Deletes the data and all related data available in other data structures. More...
 
virtual bool SaveNew ()
 Creates the data as completely new item number. The object will now be connected to the new item number. More...
 
virtual CMPER GetItemNo () const
 Returns the item number. This typically points to items such as a page number, a measure number, a 1-based expression definition number, etc. More...
 
void SetItemNo (CMPER cmper)
 Sets the item number. Use with extreme care! This is mostly intended for situations when creating new records isn't supported by Finale (preventing SaveAs to work). More...
 
- Public Member Functions inherited from __FCOther
void SetCmperAndInci (CMPER cmper, twobyte inci)
 Sets both the CMPER and the incident number in the dataID record. Mainly for internal use.
 
 __FCOther ()
 The constructor.
 
bool IsIdenticalRecord (__FCOther *pCompare)
 Compares an object to see if both objects point to the same data record. More...
 
- Public Member Functions inherited from __FCBaseData
EDOCID GetConnectedDocID () const
 Returns the document ID that was connected to the last load/save of the data. More...
 
bool VerifyConnectedDocID ()
 Checks that the stored document ID for the data object matches the current document's ID. More...
 
virtual EXTAG Tag ()=0
 The Enigma tag for the derived class. More...
 
virtual EVERSION EnigmaVersion ()
 The Enigma version for save/load/create/delete operations. More...
 
virtual int DataSizeLoad ()=0
 Returns the data size for the data structure that should be loaded. More...
 
virtual int DataSizeSave ()
 Returns the data size for the data structure that should be saved or created. More...
 
void _CloneFrom (__FCBaseData *pSource)
 For internal use only. Copies object data (except data block) from another object. More...
 
virtual void CloneMemoryFrom (__FCBaseData *pSource)
 
const EDataID * _GetDataID ()
 Intended ONLY for the _CloneFrom implementation. More...
 
int _GetLoadedSize () const
 Intended ONLY for the _CloneFrom implementation. More...
 
const void * GetDataBlock ()
 Intended ONLY for the _CloneFrom implementation. More...
 
EXTAG GetCustomTag ()
 Returns the custom Enigma tag, if any. More...
 
void SetCustomTag (EXTAG tag)
 Sets the custom Enigma tag, for classes that support multiple Enigma tags. More...
 
 __FCBaseData ()
 The constructor.
 
virtual ~__FCBaseData ()
 Virtual destructor.
 
virtual bool Save ()
 Saves the currently loaded to its current location. More...
 
virtual bool LoadLast ()
 Loads the very last element in the database, if any. More...
 
virtual bool LoadPrevious ()
 Loads the previous element in the database, if any. More...
 
__FCBaseDataCreateClone ()
 Creates an identical copy of an object. More...
 
virtual void DebugDataDump ()
 Outputs a memory dump of the data block in the object for debugging purposes. More...
 
virtual void DebugDataByteArrayDump ()
 Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More...
 
void DebugDataOffsetDump (int offset, int size)
 For debug mode only. Dumps a data memory block at a specific offset and with a specific size.
 
FCNumbersCreateRawDataDump ()
 Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More...
 
- Public Member Functions inherited from __FCBase
 __FCBase ()
 The constructor.
 
virtual ~__FCBase ()
 Virtual destructor, so all inherited classes get the virtual destructor. More...
 
void DebugMsgDigit (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More...
 
void DebugMsgHex (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More...
 
void DebugMsgString (const char *pszPrefixText, const char *thestring)
 Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More...
 
void DebugMsg (const char *pszMsg)
 Creates a simple Message Box for debug purposes with just one text string. More...
 
void DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const
 Outputs the menu command info for debugging purposes. More...
 
int DebugOutFormat (const char *fmt,...)
 Outputs debug text using C style "printf" syntax. More...
 
void Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state)
 Sets a 16 bit flag in the data block. More...
 
void Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state)
 Sets a 32 bit flag in the data block. More...
 
bool GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const
 Gets a state from flag bits. Returns true if any bit in the mask is set. More...
 
void SetUserData (void *pData)
 Sets the user data attached to the instance of an object. More...
 
void SetUserData2 (void *pData)
 Sets the additional user data attached to the instance of an object. More...
 
void * GetUserData () const
 Gets the user data attached to the instance of an object. More...
 
void * GetUserData2 () const
 Gets the additional user data attached to the instance of an object. More...
 
virtual bool IsIdentical (__FCBase *pCompareObject)
 Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More...
 
void StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file. More...
 
void StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value)
 Helper function to store integer objects in the XML file. More...
 
void StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value)
 Helper function to store boolean objects in the XML file. More...
 
void StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file, as an attribute to a node. More...
 
void StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value)
 Helper function to store integer objects in the XML file, as an attribute to a node. More...
 
void StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value)
 Helper function to store boolean objects in the XML file, as an attribute to a node. More...
 
void StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value)
 Helper function to store floating point objects in the XML file, as an attribute to a node. More...
 
virtual void StoreToXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to store an object's data. More...
 
bool ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file. More...
 
bool ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue)
 Helper method to read integer objects from the XML file. More...
 
bool ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue)
 Helper method to read boolean objects from the XML file. More...
 
bool ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue)
 Helper method to read integer objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue)
 Helper method to read boolean objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue)
 Helper method to read floating point objects from the XML file, as an attribute to a node. More...
 
virtual bool ReadFromXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to read object data. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from __FCBase
static void DebugOutPtr (const char *pszPrefixText, void *ptr)
 Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More...
 
static void DebugOutDigit (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More...
 
static void DebugOutFloat (const char *pszPrefixText, float f)
 Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More...
 
static void DebugOutTag (const char *pszPrefixText, EXTAG extag)
 Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More...
 
static void DebugOutHex (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More...
 
static void DebugOutBin (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More...
 
static void DebugOutString (const char *pszPrefixText, const char *thestring)
 Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More...
 
static void DebugOutString (const char *pszPrefixText, FCString *pString)
 Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More...
 
static void DebugOutBool (const char *pszPrefixText, bool state)
 Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More...
 
static void DebugOutBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More...
 
static void DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More...
 
static void DebugOut (const char *pszLine)
 Static method to output a line of text for debugging purposes. More...
 
- Protected Member Functions inherited from __FCBaseData
virtual void * Allocate ()=0
 
virtual void Deallocate ()
 
virtual bool IsDynamicSize ()
 
bool LoadDataBlock ()
 Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated.
 
void ClearData ()
 
virtual twobyte CalcLastInci ()
 For internal use only! More...
 
virtual __FCBaseDataCreateObject ()=0
 Creates a new instance of the object. More...
 
bool DataIsLoaded () const
 Returns true is any data has been loaded into the object. More...
 
void _TagDocumentID ()
 For internal use only. More...
 
- Protected Attributes inherited from __FCBaseData
EDOCID _connecteddocID
 The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents.
 
void * _datablock
 Pointer to the object's data block, the meaning is implementation-specific for each derived subclass.
 
bool _heapdatablock
 Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction).
 
int _loadedsize
 Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More...
 
EDataID _dataid
 The EdataID for the last loaded/saved object.
 

Detailed Description

Class for a shape definition (as in Finale's Shape selection dialog).

For saving new objects, try to always use SaveNewWithType() to specify the type of shape that the shape is.

Please note that Finale (as in Fin2012 and earlier versions at least) has a big problem when loading empty shapes, which causes crashes. Different workarounds exist in this class to fix that. The workaround is that an empty shape can NEVER be accessed in any way by the 'special' shape tag. (The tag __ot_Shape_WORKAROUNDTAG is used as part of the workaround.)

Member Function Documentation

bool FCShapeDef::_GetIsEmptyShape ( )
inline

For internal use.

Returns the empty-shape status.

virtual const char* FCShapeDef::ClassName ( )
inlinevirtual

Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.

Lua-supported.

Reimplemented from __FCNoInciOther.

FCShapeDefInstructions * FCShapeDef::CreateInstructions ( )

Creates a collection with all the instructions for the shape.

The caller must delete the returned object from the heap after use.

Lua-supported.

Returns
The pointer to the created object. Must be deleted from the heap after use.
FCStrings * FCShapeDef::CreateTextStrings ( )

Returns a string collection with all the texts in the shape.

The current instructions in the shape data is scanned. Subsequent "drawchar" instructions (without any other instructions inbetween) are considered to be part of the same text string.

It's the caller's responsibility to delete the collection from the heap after use.

Lua-supported.

Returns
NULL if no text were found in the shape. Otherwise, a new FCStrings collection with all the texts found in the shape.
virtual void FCShapeDef::DebugDump ( )
inlinevirtual

Outputs the class data/information for debugging purposes.

Accessible if PDK_FRAMEWORK_DEBUG is defined.

When child class inherit this method to output the contents of its own members, it should call the parent before providing its own output.

Reimplemented from __FCNoInciOther.

virtual bool FCShapeDef::DeleteData ( )
inlinevirtual

Deletes the associated data from Finale's database. Be careful when deleting multiple objects.

When deleting multiple objects, Finale's data table might get rearranged after each delete. For safety always delete multiple objects backwards.

Returns
True if delete was successful.

Reimplemented from __FCBaseData.

bool FCShapeDef::ExportAsSVGFile ( FCString pFileName,
float  scaling,
const char *  pszUnit 
)

Saves the shape as a SVG (Scalable Vector File) file. An existing file with the same full path will be overwritten.

This method only works on Finale 25 and later versions. Finale saves the shape as a v1.1 SVG file.

Parameters
pFileNameFull path to the SVG file name where the shape should be saved.
scalingThe scaling factor of the SVG file. A scaling of 1.00 means normal scaling.
pszUnitA pointer to a C-style string that contains the unit suffix. This can be NULL (for no defined unit) or any of these unit abbreviations: "em", "ex", "px", "pt", "pc", "cm", "mm", "in"
Returns
True on success. Always false in Finale versions earlier than Finale 25.
virtual const PDKFRAMEWORK_CLASSID FCShapeDef::GetClassID ( )
inlinevirtual

Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.

This method must be overwritten by all child classes.

Lua-supported.

Implements __FCBaseData.

fourbyte FCShapeDef::GetDataCount ( ) const
inline

Returns the number of elements in the data array.

Lua-supported.

bool FCShapeDef::GetFontInfo ( int  index,
FCFontInfo pFontInfo 
)

Gets the font info from a "setfont" tag.

Parameters
index0-based index to the instruction.
pFontInfoPointer to the font info class.
Returns
True on success.
fourbyte FCShapeDef::GetInstructionsCount ( ) const
inline

Returns the total number of elements in the instructions array.

Returns
Returns -1 on internal failure (=don't save any data back to Finale!). Otherwise, it's the number of instructions in the shape path.

Lua-supported.

ETAG FCShapeDef::GetInstructionTag ( int  index)
inline

Returns the instruction tag at a certain index in the shape path.

Parameters
index0-based index to the instruction.
Returns
0 on index error. Otherwise, any of the st_ defines in shapetag.h of the PDK.
SHAPEDEF_TYPES FCShapeDef::GetType ( ) const
inline

Returns the shape definition type.

The shape definition type specifies which kind of tool that created the shape. For some selection boxes (such as for arrowheads), it's also used as a filter.

Lua-supported (also as a read-only property).

Returns
If there is no loaded data, the special return value SHAPEDEFTYPE_UNKNOWN is returned. Otherwise, any of the valid SHAPEDEFTYPE_ constants, such as SHAPEDEFTYPE_EXPRESSION, SHAPEDEFTYPE_ARTICULATION, SHAPEDEFTYPE_ARROWHEAD, etc.
bool FCShapeDef::RebuildInstructions ( FCShapeDefInstructions pCollection)

Rebuilds the shape data from a collection (containing all the instructions for the shape).

Any old shape data is deleted.

Lua-supported.

bool FCShapeDef::SaveNewWithType ( SHAPEDEF_TYPES  shapedeftype)
inline

Saves a new shape definition the with the SaveNew() method, but also saves the type of shape with the shape. This is the preferred approach to save new shapes.

Parameters
shapedeftypeAny of the SHAPEDEFTYPE_ constants, such as SHAPEDEFTYPE_EXPRESSION, SHAPEDEFTYPE_ARTICULATION, SHAPEDEFTYPE_ARROWHEAD, etc.
Returns
True on a successful save.
bool FCShapeDef::SaveWithType ( SHAPEDEF_TYPES  shapedeftype)
inline

Saves an existing shape definition with the Save() method, but also saves the type of shape with the shape. This is the preferred approach to save shapes.

Lua-supported.

Parameters
shapedeftypeAny of the SHAPEDEFTYPE_ constants, such as SHAPEDEFTYPE_EXPRESSION, SHAPEDEFTYPE_ARTICULATION, SHAPEDEFTYPE_ARROWHEAD, etc.
Returns
True on a successful save.
bool FCShapeDef::SetFontInfo ( int  index,
FCFontInfo pFontInfo 
)

Sets the font info to a "setfont" tag.

Parameters
index0-based index to the instruction.
pFontInfoPointer to the font info class.
Returns
True on success.