Finale PDK Framework
0.54
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The preferences for ties (includes options both from tie options and tie contour options). More...
#include <ff_prefs.h>
Public Types | |
enum | TIE_SECONDS_CONSTANTS { TIESECONDS_NONE = TIE_SCNDS_NONE, TIESECONDS_SHIFTSTART = TIE_SCNDS_SHIFT_START, TIESECONDS_SHIFTEND = TIE_SCNDS_SHIFT_END, TIESECONDS_SHIFTBOTH = TIE_SCNDS_BOTH } |
The constants for seconds placement. More... | |
enum | TIE_CHORD_DIRECTIONS { TIECHORDDIR_OUTSIDEINSIDE = 0, TIECHORDDIR_STEMREVERSAL = 1, TIECHORDDIR_SPLITEVENLY = 2 } |
The constants for the tie chord direction type. More... | |
enum | TIE_MIXED_STEM_TYPES { TIEMIXEDSTEM_OVER = 0, TIEMIXEDSTEM_UNDER = 1, TIEMIXEDSTEM_OPPOSITEFIRSTSTEM = 2 } |
Constants for tie direction at mixed stems. More... | |
Public Types inherited from __FCBase | |
enum | PDKFRAMEWORK_CLASSID { FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION, FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD, FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE, FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE, FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE, FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD, FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD, FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF, FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM, FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS, FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP, FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF, FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS, FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION, FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT, FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER, FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF, FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC, FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS, FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT, FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER, FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS, FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK, FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION, FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM, FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD, FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK, FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD, FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE, FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE } |
Constants for the GetClassID method. More... | |
enum | MEASUREMENTUNITS { MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS, MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100 } |
Constants for Finale's standard measurement units. More... | |
Public Member Functions | |
virtual const char * | ClassName () |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More... | |
virtual const PDKFRAMEWORK_CLASSID | GetClassID () |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More... | |
FCTiePrefs () | |
The constructor. More... | |
Evpu16 | GetThicknessRight () const |
Returns the right-side tie thickness. More... | |
Evpu16 | GetThicknessLeft () const |
Returns the left-side tie thickness. More... | |
bool | GetBreakForTimeSigs () const |
Returns true if the tie should break for time signatures. More... | |
bool | GetBreakForKeySigs () const |
Returns true if the tie should break for key signatures. More... | |
Evpu16 | GetTimeSigLeftHorizontalOffset () const |
Returns the "Break for time signatures - left gap" setting. More... | |
Evpu16 | GetTimeSigRightHorizontalOffset () const |
Returns the "Break for time signatures - right gap" setting. More... | |
Evpu16 | GetKeySigLeftHorizontalOffset () const |
Returns the "Break for key signatures - left gap" setting. More... | |
Evpu16 | GetKeySigRightHorizontalOffset () const |
Returns the "Break for key signatures - right gap" setting. More... | |
Evpu16 | GetSystemLeftHorizontalOffset () const |
Returns the value for "Tie system break, horizontal start adjustment". More... | |
Evpu16 | GetSystemRightHorizontalOffset () const |
Returns the value for "Tie system break, horizontal end adjustment". More... | |
bool | GetUseOuterPlacement () const |
Returns the "Use outer placement" value. More... | |
FLAG_16 | GetSecondsPlacement () const |
Returns the seconds placement style. More... | |
twobyte | GetChordDirectionType () const |
Returns the chord direction type. More... | |
bool | GetChordDirectionOpposingSeconds () const |
Returns the "Tie direction - opposing seconds" state. More... | |
twobyte | GetMixedStemDirectionType () const |
Returns the "Tie direction at mixed stems" type. More... | |
bool | GetAfterSingleDot () const |
Returns if the tie should start after a single dot. More... | |
bool | GetAfterMultipleDots () const |
Returns if the tie should start after multiple dots. More... | |
bool | GetBeforeSingleAccidental () const |
Returns if the tie should end before a single accidental. More... | |
bool | GetAvoidStaffLines () const |
Returns if the tie should avoid staff lines. More... | |
Evpu16 | GetAvoidStaffLinesDistance () const |
Returns the EVPU distance for how much to avoid staff lines vertically (in the tie contour options). More... | |
bool | GetFixedInsetStyle () const |
Returns if the inset style is fixed or in percent (in the tie contour options). More... | |
bool | GetUseInterpolation () const |
Returns if heights should be interpolated or not (in the tie contour options). More... | |
bool | GetUseTieEndStyle () const |
Returns the "Use Tie End Style" state (in the tie contour options). More... | |
bool | GetAvoidStaffLinesOnly () const |
Returns the "In Staff Only" state (in the tie contour options). If set, avoid staff lines in staves only. More... | |
fourbyte | GetTipWidth () const |
Returns the tie tip width, in 1/10000 of an EVPU. More... | |
void | SetThicknessRight (Evpu16 value) |
Returns the right-side tie thickness. More... | |
void | SetThicknessLeft (Evpu16 value) |
Returns the left-side tie thickness. More... | |
void | SetBreakForTimeSigs (bool state) |
Sets if the tie should break for time signatures. More... | |
void | SetBreakForKeySigs (bool state) |
Sets if the tie should break for key signatures. More... | |
void | SetTimeSigLeftHorizontalOffset (Evpu16 value) |
Returns the "Break for time signatures - left gap" setting. More... | |
void | SetTimeSigRightHorizontalOffset (Evpu16 value) |
Returns the "Break for time signatures - right gap" setting. More... | |
void | SetKeySigLeftHorizontalOffset (Evpu16 value) |
Returns the "Break for key signatures - left gap" setting. More... | |
void | SetKeySigRightHorizontalOffset (Evpu16 value) |
Returns the "Break for key signatures - right gap" setting. More... | |
void | SetSystemLeftHorizontalOffset (Evpu16 value) |
Sets the value for "Tie system break, horizontal start adjustment". More... | |
void | SetSystemRightHorizontalOffset (Evpu16 value) |
Sets the value for "Tie system break, horizontal end adjustment". More... | |
void | SetUseOuterPlacement (bool state) |
Sets the "Use outer placement" state. More... | |
void | SetSecondsPlacement (FLAG_16 value) |
Sets the seconds placement style. More... | |
void | SetChordDirectionType (twobyte value) |
Returns the chord direction type. More... | |
void | SetChordDirectionOpposingSeconds (bool state) |
Sets the "Tie direction - opposing seconds" state. More... | |
void | SetMixedStemDirectionType (twobyte value) |
Returns the "Tie direction at mixed stems" type. More... | |
void | SetAfterSingleDot (bool state) |
Sets if the tie should start after a single dot. More... | |
void | SetAfterMultipleDots (bool state) |
Sets if the tie should start after multiple dots. More... | |
void | SetBeforeSingleAccidental (bool state) |
Sets if the tie should end before a single accidental. More... | |
void | SetAvoidStaffLines (bool state) |
Sets if the tie should avoid staff lines. More... | |
void | SetAvoidStaffLinesDistance (Evpu16 value) |
Sets the EVPU distance for how much to avoid staff lines vertically (in the tie contour options). More... | |
void | SetFixedInsetStyle (bool state) |
Sets if the inset style is fixed or in percent (in the tie contour options). More... | |
void | SetUseInterpolation (bool state) |
Sets if heights should be interpolated or not (in the tie contour options). More... | |
void | SetUseTieEndStyle (bool state) |
Sets the "Use Tie End Style" state (in the tie contour options). More... | |
void | SetAvoidStaffLinesOnly (bool state) |
Sets the "In Staff Only" state (in the tie contour options). If set, avoid staff lines in staves only. More... | |
void | SetTipWidth (fourbyte value) |
Sets the tie tip width, in 1/10000 of an EVPU. More... | |
Public Member Functions inherited from __FCPrefsBase | |
virtual bool | Reload () |
Overridden version of Reload(), that handles prefs from multiple sources. | |
virtual bool | Load (twobyte prefsno=1) |
The default Load method for preference data. All preference data loading must go through here at some point. More... | |
virtual bool | Save () |
Saves the currently loaded to its current location. More... | |
virtual bool | LoadFirst () |
Loads the very first element in the database, if any. More... | |
int | GetItemNo () const |
Returns the prefs number for the loaded data. More... | |
Public Member Functions inherited from __FCBaseData | |
EDOCID | GetConnectedDocID () const |
Returns the document ID that was connected to the last load/save of the data. More... | |
bool | VerifyConnectedDocID () |
Checks that the stored document ID for the data object matches the current document's ID. More... | |
virtual EVERSION | EnigmaVersion () |
The Enigma version for save/load/create/delete operations. More... | |
virtual int | DataSizeSave () |
Returns the data size for the data structure that should be saved or created. More... | |
void | _CloneFrom (__FCBaseData *pSource) |
For internal use only. Copies object data (except data block) from another object. More... | |
const EDataID * | _GetDataID () |
Intended ONLY for the _CloneFrom implementation. More... | |
int | _GetLoadedSize () const |
Intended ONLY for the _CloneFrom implementation. More... | |
const void * | GetDataBlock () |
Intended ONLY for the _CloneFrom implementation. More... | |
EXTAG | GetCustomTag () |
Returns the custom Enigma tag, if any. More... | |
void | SetCustomTag (EXTAG tag) |
Sets the custom Enigma tag, for classes that support multiple Enigma tags. More... | |
__FCBaseData () | |
The constructor. | |
virtual | ~__FCBaseData () |
Virtual destructor. | |
virtual bool | DeleteData () |
Deletes the associated data from Finale's database. Be careful when deleting multiple objects. More... | |
virtual bool | DeepDeleteData () |
Deletes data and all data that's connected to the object. More... | |
virtual bool | LoadLast () |
Loads the very last element in the database, if any. More... | |
virtual bool | LoadNext () |
Loads the next element from the database, if any. More... | |
virtual bool | LoadPrevious () |
Loads the previous element in the database, if any. More... | |
__FCBaseData * | CreateClone () |
Creates an identical copy of an object. More... | |
virtual void | DebugDump () |
Outputs the class data/information for debugging purposes. More... | |
virtual void | DebugDataDump () |
Outputs a memory dump of the data block in the object for debugging purposes. More... | |
virtual void | DebugDataByteArrayDump () |
Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More... | |
void | DebugDataOffsetDump (int offset, int size) |
For debug mode only. Dumps a data memory block at a specific offset and with a specific size. | |
FCNumbers * | CreateRawDataDump () |
Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More... | |
Public Member Functions inherited from __FCBase | |
__FCBase () | |
The constructor. | |
virtual | ~__FCBase () |
Virtual destructor, so all inherited classes get the virtual destructor. More... | |
void | DebugMsgDigit (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
void | DebugMsgHex (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More... | |
void | DebugMsgString (const char *pszPrefixText, const char *thestring) |
Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More... | |
void | DebugMsg (const char *pszMsg) |
Creates a simple Message Box for debug purposes with just one text string. More... | |
void | DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const |
Outputs the menu command info for debugging purposes. More... | |
int | DebugOutFormat (const char *fmt,...) |
Outputs debug text using C style "printf" syntax. More... | |
void | Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state) |
Sets a 16 bit flag in the data block. More... | |
void | Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state) |
Sets a 32 bit flag in the data block. More... | |
bool | GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const |
Gets a state from flag bits. Returns true if any bit in the mask is set. More... | |
void | SetUserData (void *pData) |
Sets the user data attached to the instance of an object. More... | |
void | SetUserData2 (void *pData) |
Sets the additional user data attached to the instance of an object. More... | |
void * | GetUserData () const |
Gets the user data attached to the instance of an object. More... | |
void * | GetUserData2 () const |
Gets the additional user data attached to the instance of an object. More... | |
virtual bool | IsIdentical (__FCBase *pCompareObject) |
Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More... | |
void | StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file. More... | |
void | StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value) |
Helper function to store integer objects in the XML file. More... | |
void | StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value) |
Helper function to store boolean objects in the XML file. More... | |
void | StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value) |
Helper function to store integer objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value) |
Helper function to store boolean objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value) |
Helper function to store floating point objects in the XML file, as an attribute to a node. More... | |
virtual void | StoreToXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to store an object's data. More... | |
bool | ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file. More... | |
bool | ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue) |
Helper method to read integer objects from the XML file. More... | |
bool | ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue) |
Helper method to read boolean objects from the XML file. More... | |
bool | ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue) |
Helper method to read integer objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue) |
Helper method to read boolean objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue) |
Helper method to read floating point objects from the XML file, as an attribute to a node. More... | |
virtual bool | ReadFromXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to read object data. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from __FCBase | |
static void | DebugOutPtr (const char *pszPrefixText, void *ptr) |
Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More... | |
static void | DebugOutDigit (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
static void | DebugOutFloat (const char *pszPrefixText, float f) |
Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More... | |
static void | DebugOutTag (const char *pszPrefixText, EXTAG extag) |
Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More... | |
static void | DebugOutHex (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More... | |
static void | DebugOutBin (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, const char *thestring) |
Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, FCString *pString) |
Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutBool (const char *pszPrefixText, bool state) |
Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More... | |
static void | DebugOutBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More... | |
static void | DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More... | |
static void | DebugOut (const char *pszLine) |
Static method to output a line of text for debugging purposes. More... | |
Protected Member Functions inherited from __FCBaseData | |
virtual void | Deallocate () |
virtual bool | IsDynamicSize () |
bool | LoadDataBlock () |
Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated. | |
void | ClearData () |
virtual twobyte | CalcLastInci () |
For internal use only! More... | |
bool | DataIsLoaded () const |
Returns true is any data has been loaded into the object. More... | |
void | _TagDocumentID () |
For internal use only. More... | |
Protected Attributes inherited from __FCBaseData | |
EDOCID | _connecteddocID |
The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents. | |
void * | _datablock |
Pointer to the object's data block, the meaning is implementation-specific for each derived subclass. | |
bool | _heapdatablock |
Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction). | |
int | _loadedsize |
Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More... | |
EDataID | _dataid |
The EdataID for the last loaded/saved object. | |
The preferences for ties (includes options both from tie options and tie contour options).
One of the tie settings (FCMusicSpacingPrefs::GetTiesGutter) is available in the FCMusicSpacingPrefs class since it affects the beat chart.
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inline |
The constructor.
Lua-supported.
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inlinevirtual |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.
Lua-supported.
Reimplemented from __FCBaseData.
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inline |
Returns if the tie should start after multiple dots.
Lua-supported (also as property).
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inline |
Returns if the tie should start after a single dot.
Lua-supported (also as property).
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inline |
Returns if the tie should avoid staff lines.
Lua-supported (also as property).
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inline |
Returns the EVPU distance for how much to avoid staff lines vertically (in the tie contour options).
Lua-supported (also as property).
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inline |
Returns the "In Staff Only" state (in the tie contour options). If set, avoid staff lines in staves only.
Lua-supported (also as property).
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inline |
Returns if the tie should end before a single accidental.
Lua-supported (also as property).
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inline |
Returns true if the tie should break for key signatures.
Lua-supported (also as property).
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inline |
Returns true if the tie should break for time signatures.
Lua-supported (also as property).
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inline |
Returns the "Tie direction - opposing seconds" state.
Lua-supported (also as property).
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inline |
Returns the chord direction type.
Lua-supported (also as property).
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inlinevirtual |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.
This method must be overwritten by all child classes.
Lua-supported.
Implements __FCBaseData.
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inline |
Returns if the inset style is fixed or in percent (in the tie contour options).
Lua-supported (also as property).
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inline |
Returns the "Break for key signatures - left gap" setting.
Lua-supported (also as property).
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inline |
Returns the "Break for key signatures - right gap" setting.
Lua-supported (also as property).
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inline |
Returns the "Tie direction at mixed stems" type.
Lua-supported (also as property).
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inline |
Returns the seconds placement style.
Lua-supported (also as property).
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inline |
Returns the value for "Tie system break, horizontal start adjustment".
Lua-supported (also as property).
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inline |
Returns the value for "Tie system break, horizontal end adjustment".
Lua-supported (also as property).
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inline |
Returns the left-side tie thickness.
Lua-supported (also as property).
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inline |
Returns the right-side tie thickness.
Lua-supported (also as property).
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inline |
Returns the "Break for time signatures - left gap" setting.
Lua-supported (also as property).
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inline |
Returns the "Break for time signatures - right gap" setting.
Lua-supported (also as property).
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inline |
Returns the tie tip width, in 1/10000 of an EVPU.
Lua-supported (also as property).
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inline |
Returns if heights should be interpolated or not (in the tie contour options).
Lua-supported (also as property).
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inline |
Returns the "Use outer placement" value.
Lua-supported (also as property).
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inline |
Returns the "Use Tie End Style" state (in the tie contour options).
Lua-supported (also as property).
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inline |
Sets if the tie should start after multiple dots.
Lua-supported (also as property).
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inline |
Sets if the tie should start after a single dot.
Lua-supported (also as property).
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inline |
Sets if the tie should avoid staff lines.
Lua-supported (also as property).
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inline |
Sets the EVPU distance for how much to avoid staff lines vertically (in the tie contour options).
Lua-supported (also as property).
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inline |
Sets the "In Staff Only" state (in the tie contour options). If set, avoid staff lines in staves only.
Lua-supported (also as property).
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inline |
Sets if the tie should end before a single accidental.
Lua-supported (also as property).
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inline |
Sets if the tie should break for key signatures.
Lua-supported (also as property).
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inline |
Sets if the tie should break for time signatures.
Lua-supported (also as property).
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inline |
Sets the "Tie direction - opposing seconds" state.
Lua-supported (also as property).
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inline |
Returns the chord direction type.
Lua-supported (also as property).
value | Any of the TIECHORDDIR_ constants. |
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inline |
Sets if the inset style is fixed or in percent (in the tie contour options).
Lua-supported (also as property).
state | True - fixed inset style, false - inset style in percent. |
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Returns the "Break for key signatures - left gap" setting.
Lua-supported (also as property).
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Returns the "Break for key signatures - right gap" setting.
Lua-supported (also as property).
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Returns the "Tie direction at mixed stems" type.
Lua-supported (also as property).
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Sets the seconds placement style.
Lua-supported (also as property).
value | Any of the TIESECONDS_ constants. |
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Sets the value for "Tie system break, horizontal start adjustment".
Lua-supported (also as property).
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Sets the value for "Tie system break, horizontal end adjustment".
Lua-supported (also as property).
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Returns the left-side tie thickness.
Lua-supported (also as property).
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Returns the right-side tie thickness.
Lua-supported (also as property).
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Returns the "Break for time signatures - left gap" setting.
Lua-supported (also as property).
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Returns the "Break for time signatures - right gap" setting.
Lua-supported (also as property).
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Sets the tie tip width, in 1/10000 of an EVPU.
Lua-supported (also as property).
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Sets if heights should be interpolated or not (in the tie contour options).
Lua-supported (also as property).
state | True - Interpolate Height Between Short and Long Span. False - Use Medium Height Between Short and Long Span |
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Sets the "Use outer placement" state.
Lua-supported (also as property).
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Sets the "Use Tie End Style" state (in the tie contour options).
Lua-supported (also as property).