Finale PDK Framework
0.54
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An object that contains one staff list section (out of 4). Before data is loaded/saved, the SetMode() method must be called. More...
#include <ff_other.h>
Public Types | |
enum | STAFFLIST_MODES { SLMODE_SCORE = 0, SLMODE_PARTS, SLMODE_FORCESCORE, SLMODE_FORCEPARTS, SLMODE_CATEGORY_SCORE, SLMODE_CATEGORY_PARTS, SLMODE_CATEGORY_FORCESCORE, SLMODE_CATEGORY_FORCEPARTS, SLMODE_ASSIGNMENT_SCORE, SLMODE_ASSIGNMENT_PARTS, SLMODE_ASSIGNMENT_FORCESCORE, SLMODE_ASSIGNMENT_FORCEPARTS } |
Modes for loading/saving the staff list. More... | |
Public Types inherited from __FCBase | |
enum | PDKFRAMEWORK_CLASSID { FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION, FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD, FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE, FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE, FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE, FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD, FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD, FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF, FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM, FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS, FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP, FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF, FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS, FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION, FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT, FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER, FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF, FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC, FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS, FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT, FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER, FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS, FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK, FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION, FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM, FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD, FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK, FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD, FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE, FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE } |
Constants for the GetClassID method. More... | |
enum | MEASUREMENTUNITS { MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS, MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100 } |
Constants for Finale's standard measurement units. More... | |
Public Member Functions | |
FCStaffList () | |
the constructor. More... | |
virtual const char * | ClassName () |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More... | |
virtual const PDKFRAMEWORK_CLASSID | GetClassID () |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More... | |
void | SetMode (STAFFLIST_MODES mode) |
Sets the list of data that should be used when reading/saving the record. More... | |
virtual void | DebugDump () |
Outputs the class data/information for debugging purposes. More... | |
virtual bool | Load (CMPER itemno) |
Overridden Load() method, since the staff list is of dynamic size. | |
virtual bool | SaveNew () |
SaveNew() is not supported. | |
virtual bool | Save () |
Overridden Save method, since the staff list is of dynamic size. | |
virtual bool | DeleteData () |
DeleteData() is currently not supported. | |
virtual bool | LoadNext () |
Overridden LoadNext so the FCStaffLists collection work correctly. | |
int | GetElementCount () const |
Returns the number of elements in the staff list. Both staff numbers and top/bottom staff are included. More... | |
int | GetStaffCount () const |
Returns the number of staves that are part of the staff list. Top/bottom staff settings are not included in the count. More... | |
int | GetStaff (int index) |
Gets a staff number for a reference index. More... | |
bool | IsElementAvailable (twobyte stafflistelement) |
Returns true if the element (staff or top/bottom setting) is available. More... | |
bool | IncludesTopStaff () |
Returns true if the "Top Staff" is included in the staff list. More... | |
bool | IncludesBottomStaff () |
Returns true if the "Bottom Staff" is included in the staff list. More... | |
bool | IncludesStaff (twobyte staffnumber) |
Returns true if the staff number is included in the staff list. More... | |
FCString * | CreateNameString () |
Loads the name of the staff list and puts it in an object. More... | |
bool | SaveNameString (FCString *pString) |
Saves the name of the staff list. More... | |
bool | AddElement (twobyte elementnumber) |
Adds an element to the staff list. More... | |
bool | AddStaff (twobyte staffnumber) |
Adds a staff number to the staff list. More... | |
bool | AddTopStaff () |
Adds a "Top Staff" to the staff list. More... | |
bool | AddBottomStaff () |
Adds a "Bottom Staff" to the staff list. More... | |
bool | RemoveElement (twobyte element) |
Removes an element from the staff list. More... | |
bool | RemoveTopStaff () |
Removes a "Top Staff" from the staff list. More... | |
bool | RemoveBottomStaff () |
Removes a "Bottom Staff" from the staff list. More... | |
bool | RemoveStaff (twobyte staffnumber) |
Removes a staff number from the staff list. More... | |
Public Member Functions inherited from __FCNoInciOther | |
__FCNoInciOther () | |
The constructor. | |
virtual bool | Reload () |
Overridden Reload() method to support complex data types. | |
virtual bool | SaveAs (CMPER itemno) |
Saves the data under another item number. The object will now be connected to the new item number. More... | |
virtual bool | DeepSaveAs (CMPER itemno) |
Saves the data under another item number, but also makes a deep copy of the object. More... | |
virtual bool | DeepDeleteData () |
Deletes the data and all related data available in other data structures. More... | |
virtual CMPER | GetItemNo () const |
Returns the item number. This typically points to items such as a page number, a measure number, a 1-based expression definition number, etc. More... | |
void | SetItemNo (CMPER cmper) |
Sets the item number. Use with extreme care! This is mostly intended for situations when creating new records isn't supported by Finale (preventing SaveAs to work). More... | |
virtual bool | LoadFirst () |
Loads the first element of 1-based data. More... | |
Public Member Functions inherited from __FCOther | |
void | SetCmperAndInci (CMPER cmper, twobyte inci) |
Sets both the CMPER and the incident number in the dataID record. Mainly for internal use. | |
__FCOther () | |
The constructor. | |
bool | IsIdenticalRecord (__FCOther *pCompare) |
Compares an object to see if both objects point to the same data record. More... | |
Public Member Functions inherited from __FCBaseData | |
EDOCID | GetConnectedDocID () const |
Returns the document ID that was connected to the last load/save of the data. More... | |
bool | VerifyConnectedDocID () |
Checks that the stored document ID for the data object matches the current document's ID. More... | |
virtual EXTAG | Tag ()=0 |
The Enigma tag for the derived class. More... | |
virtual EVERSION | EnigmaVersion () |
The Enigma version for save/load/create/delete operations. More... | |
virtual int | DataSizeLoad ()=0 |
Returns the data size for the data structure that should be loaded. More... | |
virtual int | DataSizeSave () |
Returns the data size for the data structure that should be saved or created. More... | |
void | _CloneFrom (__FCBaseData *pSource) |
For internal use only. Copies object data (except data block) from another object. More... | |
virtual void | CloneMemoryFrom (__FCBaseData *pSource) |
const EDataID * | _GetDataID () |
Intended ONLY for the _CloneFrom implementation. More... | |
int | _GetLoadedSize () const |
Intended ONLY for the _CloneFrom implementation. More... | |
const void * | GetDataBlock () |
Intended ONLY for the _CloneFrom implementation. More... | |
EXTAG | GetCustomTag () |
Returns the custom Enigma tag, if any. More... | |
void | SetCustomTag (EXTAG tag) |
Sets the custom Enigma tag, for classes that support multiple Enigma tags. More... | |
__FCBaseData () | |
The constructor. | |
virtual | ~__FCBaseData () |
Virtual destructor. | |
virtual bool | LoadLast () |
Loads the very last element in the database, if any. More... | |
virtual bool | LoadPrevious () |
Loads the previous element in the database, if any. More... | |
__FCBaseData * | CreateClone () |
Creates an identical copy of an object. More... | |
virtual void | DebugDataDump () |
Outputs a memory dump of the data block in the object for debugging purposes. More... | |
virtual void | DebugDataByteArrayDump () |
Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More... | |
void | DebugDataOffsetDump (int offset, int size) |
For debug mode only. Dumps a data memory block at a specific offset and with a specific size. | |
FCNumbers * | CreateRawDataDump () |
Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More... | |
Public Member Functions inherited from __FCBase | |
__FCBase () | |
The constructor. | |
virtual | ~__FCBase () |
Virtual destructor, so all inherited classes get the virtual destructor. More... | |
void | DebugMsgDigit (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
void | DebugMsgHex (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More... | |
void | DebugMsgString (const char *pszPrefixText, const char *thestring) |
Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More... | |
void | DebugMsg (const char *pszMsg) |
Creates a simple Message Box for debug purposes with just one text string. More... | |
void | DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const |
Outputs the menu command info for debugging purposes. More... | |
int | DebugOutFormat (const char *fmt,...) |
Outputs debug text using C style "printf" syntax. More... | |
void | Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state) |
Sets a 16 bit flag in the data block. More... | |
void | Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state) |
Sets a 32 bit flag in the data block. More... | |
bool | GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const |
Gets a state from flag bits. Returns true if any bit in the mask is set. More... | |
void | SetUserData (void *pData) |
Sets the user data attached to the instance of an object. More... | |
void | SetUserData2 (void *pData) |
Sets the additional user data attached to the instance of an object. More... | |
void * | GetUserData () const |
Gets the user data attached to the instance of an object. More... | |
void * | GetUserData2 () const |
Gets the additional user data attached to the instance of an object. More... | |
virtual bool | IsIdentical (__FCBase *pCompareObject) |
Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More... | |
void | StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file. More... | |
void | StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value) |
Helper function to store integer objects in the XML file. More... | |
void | StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value) |
Helper function to store boolean objects in the XML file. More... | |
void | StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value) |
Helper function to store integer objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value) |
Helper function to store boolean objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value) |
Helper function to store floating point objects in the XML file, as an attribute to a node. More... | |
virtual void | StoreToXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to store an object's data. More... | |
bool | ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file. More... | |
bool | ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue) |
Helper method to read integer objects from the XML file. More... | |
bool | ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue) |
Helper method to read boolean objects from the XML file. More... | |
bool | ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue) |
Helper method to read integer objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue) |
Helper method to read boolean objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue) |
Helper method to read floating point objects from the XML file, as an attribute to a node. More... | |
virtual bool | ReadFromXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to read object data. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from __FCBase | |
static void | DebugOutPtr (const char *pszPrefixText, void *ptr) |
Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More... | |
static void | DebugOutDigit (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
static void | DebugOutFloat (const char *pszPrefixText, float f) |
Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More... | |
static void | DebugOutTag (const char *pszPrefixText, EXTAG extag) |
Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More... | |
static void | DebugOutHex (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More... | |
static void | DebugOutBin (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, const char *thestring) |
Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, FCString *pString) |
Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutBool (const char *pszPrefixText, bool state) |
Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More... | |
static void | DebugOutBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More... | |
static void | DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More... | |
static void | DebugOut (const char *pszLine) |
Static method to output a line of text for debugging purposes. More... | |
Protected Member Functions inherited from __FCBaseData | |
virtual void * | Allocate ()=0 |
virtual void | Deallocate () |
virtual bool | IsDynamicSize () |
bool | LoadDataBlock () |
Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated. | |
void | ClearData () |
virtual twobyte | CalcLastInci () |
For internal use only! More... | |
virtual __FCBaseData * | CreateObject ()=0 |
Creates a new instance of the object. More... | |
bool | DataIsLoaded () const |
Returns true is any data has been loaded into the object. More... | |
void | _TagDocumentID () |
For internal use only. More... | |
Protected Attributes inherited from __FCBaseData | |
EDOCID | _connecteddocID |
The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents. | |
void * | _datablock |
Pointer to the object's data block, the meaning is implementation-specific for each derived subclass. | |
bool | _heapdatablock |
Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction). | |
int | _loadedsize |
Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More... | |
EDataID | _dataid |
The EdataID for the last loaded/saved object. | |
An object that contains one staff list section (out of 4). Before data is loaded/saved, the SetMode() method must be called.
A complete staff list consists of 4 different different sections/modes: Score/part versions of the basic staff list and the forced staff list. The class FCStaffListLookup handles all 4 automatically.
Modes for loading/saving the staff list.
Lua-supported.
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inline |
the constructor.
Lua-supported.
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inline |
Adds a "Bottom Staff" to the staff list.
Lua-supported.
bool FCStaffList::AddElement | ( | twobyte | elementnumber | ) |
Adds an element to the staff list.
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inline |
Adds a staff number to the staff list.
There is no validation made that the staffnumber actually exists in the document.
Lua-supported.
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inline |
Adds a "Top Staff" to the staff list.
Lua-supported.
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inlinevirtual |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.
Lua-supported.
Reimplemented from __FCNoInciOther.
FCString * FCStaffList::CreateNameString | ( | ) |
Loads the name of the staff list and puts it in an object.
It's the caller's responsibility to remove the string object from the heap after use.
Lua-supported.
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inlinevirtual |
Outputs the class data/information for debugging purposes.
Accessible if PDK_FRAMEWORK_DEBUG is defined.
When child class inherit this method to output the contents of its own members, it should call the parent before providing its own output.
Reimplemented from __FCNoInciOther.
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inlinevirtual |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.
This method must be overwritten by all child classes.
Lua-supported.
Implements __FCBaseData.
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inline |
Returns the number of elements in the staff list. Both staff numbers and top/bottom staff are included.
Lua-supported.
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inline |
Gets a staff number for a reference index.
Lua-supported.
index | The 0-based index to an available staff in the staff list. |
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inline |
Returns the number of staves that are part of the staff list. Top/bottom staff settings are not included in the count.
Lua-supported.
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inline |
Returns true if the "Bottom Staff" is included in the staff list.
Lua-supported.
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inline |
Returns true if the staff number is included in the staff list.
staffnumber | The staff number to test for existence in the staff list. |
Lua-supported.
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inline |
Returns true if the "Top Staff" is included in the staff list.
Lua-supported.
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inline |
Returns true if the element (staff or top/bottom setting) is available.
stafflistelement | The staff number or SLD_TOPSTAFF/SLD_BOTTOMSTAFF. |
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inline |
Removes a "Bottom Staff" from the staff list.
Lua-supported.
bool FCStaffList::RemoveElement | ( | twobyte | element | ) |
Removes an element from the staff list.
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inline |
Removes a staff number from the staff list.
Lua-supported.
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inline |
Removes a "Top Staff" from the staff list.
Lua-supported.
bool FCStaffList::SaveNameString | ( | FCString * | pString | ) |
Saves the name of the staff list.
Lua-supported.
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inline |
Sets the list of data that should be used when reading/saving the record.
Lua-supported.
mode | Any of these values:
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