Finale PDK Framework
0.54
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Class for Lua callback iterators. This class is not part of the C++ PDK Framework. More...
#include <fflua_luaiterator.h>
Public Types | |
enum | LUAITERATOR_ENTRYFILTERS { LIEFILTER_NOTE = 0, LIEFILTER_REST, LIEFILTER_CHORD, LIEFILTER_SINGLENOTE, LIEFILTER_ARTICULATIONFLAG, LIEFILTER_SMARTSHAPEFLAG, LIEFILTER_NOTEDETAILFLAG, LIEFILTER_PERFORMANCEDATAFLAG, LIEFILTER_SPECIALALTSFLAG, LIEFILTER_TUPLETSTARTFLAG, LIEFILTER_LYRICFLAG, LIEFILTER_STEMDETAILFLAG, LIEFILTER_SECONDARYBEAMFLAG, LIEFILTER_GRACENOTE, LIEFILTER_DOTTED, LIEFILTER_DURWHOLE, LIEFILTER_DURHALF, LIEFILTER_DURQUARTER, LIEFILTER_DUR8TH, LIEFILTER_DUR16TH, LIEFILTER_DUR32ND, LIEFILTER_DUR64TH } |
Constants for the note entry filters. More... | |
enum | LUAITERATOR_NOTEFILTERS { LINFILTER_TIE, LINFILTER_ACCIDENTAL, LINFILTER_ACCIDENTALPARENTHESES, LINFILTER_ACCIDENTALFREEZE } |
Constants for the note filters. More... | |
enum | LUAITERATOR_LOGICMETHOD { LILOGIC_AND = 0, LILOGIC_OR = 1, LILOGIC_NOT = 2 } |
Logical operators that are used for filters. If no filters are added/activated, all items are automatically processed. More... | |
Public Types inherited from __FCBase | |
enum | PDKFRAMEWORK_CLASSID { FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION, FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD, FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE, FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE, FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE, FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD, FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD, FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF, FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM, FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS, FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP, FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF, FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS, FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION, FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT, FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER, FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF, FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC, FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS, FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT, FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER, FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS, FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK, FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION, FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM, FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD, FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK, FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD, FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE, FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE } |
Constants for the GetClassID method. More... | |
enum | MEASUREMENTUNITS { MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS, MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100 } |
Constants for Finale's standard measurement units. More... | |
Public Member Functions | |
FCLuaIterator () | |
The constructor. More... | |
int | ForEach (__FCCollectionData *pCollection, luabridge::LuaRef lua_callback_function) |
Browses through the items in a collection and sends the object to a Lua callback function, similar to the each() iterator in JW Lua. More... | |
int | ForEachSaved (__FCCollectionData *pCollection, luabridge::LuaRef lua_callback_function) |
Browses through the items in a collection. After the Lua callback function has processed the object, the object is saved. More... | |
int | ForEachEntry (FCMusicRegion *pRegion, luabridge::LuaRef lua_callback_function) |
Browses through the entries in a region, similar to the eachentry() iterator in JW Lua. More... | |
int | ForEachEntrySaved (FCMusicRegion *pRegion, luabridge::LuaRef lua_callback_function) |
Browses through and saves the entries in a region, similar to the eachentrysaved() iterator in JW Lua. More... | |
int | ForEachNote (FCMusicRegion *pRegion, luabridge::LuaRef lua_callback_function) |
Browses through all notes (as in noteheads) in a region. If a note entry consists of a chord with multiple notes, the Lua callback function is called for each note. More... | |
int | ForEachNoteSaved (FCMusicRegion *pRegion, luabridge::LuaRef lua_callback_function) |
Browses through all notes (as in noteheads) in a region and saves the entries. If a note entry consists of a chord with multiple notes, the callback function is called for each note. More... | |
int | ForEachCell (FCMusicRegion *pRegion, luabridge::LuaRef lua_callback_function) |
Browses through each cell in a region, similar to the eachcell() iterator in JW Lua. More... | |
int | ForEachPart (luabridge::LuaRef lua_callback_function) |
Browses through all the parts in the current document, and passes the part to the callback function. When the callback function is called, the part has already automatically been set in editing focus. More... | |
int | ForEachObject (int classID, luabridge::LuaRef lua_callback_function) |
Loads all the objects of a specific type and sends them to a Lua callback function. More... | |
int | ForEachObjectSaved (int classID, luabridge::LuaRef lua_callback_function) |
Loads all the objects of a specific type and sends them to a Lua callback function. After callback has processed the object, each object is saved. More... | |
int | ForEachRegionObject (FCMusicRegion *pRegion, int classID, luabridge::LuaRef lua_callback_function) |
Loads all the objects of a specific type within a selected region and sends them to a Lua callback function. More... | |
int | ForEachRegionObjectSaved (FCMusicRegion *pRegion, int classID, luabridge::LuaRef lua_callback_function) |
Loads all the objects of a specific type that appears within a region and sends them to a Lua callback function. After callback has processed the object, each object is saved. More... | |
int | ForEachDocument (luabridge::LuaRef lua_callback_function) |
Browses through all the currently opened documents, and passes the document to the Lua callback function. When the Lua callback function is called, the document has already automatically been set in editing focus. More... | |
int | ForEachDocumentSaved (luabridge::LuaRef lua_callback_function) |
Browses through all the currently opened documents, passes the document to the Lua callback function, and saves the file to disk. When the Lua callback function is called, the document has already automatically been set in editing focus. More... | |
int | ForEachFile (FCStrings *pFileStrings, luabridge::LuaRef lua_callback_function) |
Opens all the files in a list of strings (as a FCStrings object), and passes the document to the Lua callback function. When the Lua callback function is called, the document has already automatically been set in editing focus. More... | |
int | ForEachFileSaved (FCStrings *pFileStrings, luabridge::LuaRef lua_callback_function) |
Opens all the files in a list of strings (as a FCStrings object), passes the document to the Lua callback function, and saves the file to disk. When the Lua callback function is called, the document has already automatically been set in editing focus. More... | |
int | ForEachInteger (int integer1, int integer2, luabridge::LuaRef lua_callback_function) |
Passes an integer range to the Lua callback function, one by one. This iterator automatically handles upwards/downwards movement. More... | |
bool | GetUseProgressBar () const |
Returns if the update progress bar should be used or not. More... | |
int | GetProgressUpdateFrequency () const |
Returns the update frequency for the progress bar. More... | |
bool | GetAbortableProgressBar () const |
Returns if the progress bar should be abortable (by the Esc key). More... | |
bool | GetProgressBarUserAborted () const |
Returns true if the processing was aborted by the user (using the Esc key) during the last processing. More... | |
int | GetLoadLayerMode () const |
Returns the load layer mode for the note entry iterators, such as ForEachEntry(), ForEachNote(), etc. More... | |
bool | GetProcessScorePart () const |
Returns if the score part (the part with part ID 0) should be processed in ForEachPart calls. More... | |
bool | GetProcessCurrentPart () const |
Returns if the part currently in editing focus should be processed in ForEachPart calls. More... | |
bool | GetProcessCurrentDocument () const |
Returns if the document currently in editing focus should be processed in ForEachDocument and ForEachDocumentSaved calls. More... | |
bool | GetNullRegionEqualsAll () const |
Returns if NULL regions should automatically be interpreted as a full document region, or not. This setting affects all region-based iterators. More... | |
bool | GetForwardProcessing () const |
Returns the direction of the iteration. More... | |
bool | GetDownwardProcessing () const |
Returns the vertical direction for processing staves in the iteration, for region-based iterators. More... | |
bool | GetPartialMeasureSelections () const |
Returns partially selected measures should be processed. More... | |
void | SetUseProgressBar (bool use) |
Sets if the update progress bar should be used or not. More... | |
void | SetProgressUpdateFrequency (int freq) |
Sets the update frequency for the progress bar. More... | |
void | SetAbortableProgressBar (bool state) |
Sets if the progress bar should be abortable (by the Esc key). More... | |
void | SetLoadLayerMode (int loadlayermode) |
Sets the load layer mode for the note entry iterators, such as ForEachEntry(), ForEachNote(), etc. More... | |
void | SetProcessScorePart (bool state) |
Sets if the score part (the part with part ID 0) should be processed in ForEachPart calls. More... | |
void | SetProcessCurrentPart (bool state) |
Sets if the part currently in editing focus should be processed in ForEachPart calls. More... | |
void | SetProcessCurrentDocument (bool state) |
Sets if the document currently in editing focus should be processed in ForEachDocument and ForEachDocumentSaved calls. More... | |
void | SetNullRegionEqualsAll (bool state) |
Sets if NULL regions should automatically be interpreted as a full document region, or not. This setting affects all region-based iterators. More... | |
void | SetForwardProcessing (bool forward) |
Sets the direction of the iteration. More... | |
void | SetDownwardProcessing (bool downward) |
Sets the vertical direction for processing staves in the iteration, for region-based iterators. More... | |
void | SetPartialMeasureSelections (bool partialselections) |
Returns partially selected measures should be processed. More... | |
bool | AddEntryFilter (int filter, int logicmode) |
Adds/activates a note entry filter. More... | |
bool | RemoveEntryFilter (int filter, int logicmode) |
Removes a note entry filter. More... | |
void | ClearAllEntryFilters () |
Removes all entry filters. This will result in all entry being processed by the ForEachEntry and ForEachEntrySaved methods. More... | |
bool | IsEntryFilterAdded (int filter, int logicmode) |
Returns true if a specific note entry filter has been added/activated for the iterator. More... | |
bool | AddNoteFilter (int filter, int logicmode) |
Adds/activates a note filter. More... | |
bool | RemoveNoteFilter (int filter, int logicmode) |
Removes a note filter. More... | |
void | ClearAllNoteFilters () |
Removes all note filters. More... | |
bool | IsNoteFilterAdded (int filter, int logicmode) |
Returns true if a specific note filter has been added/activated for the iterator. More... | |
bool | AddAltNotationFilter (int filter, int logicmode) |
Adds/activates an alternate notation filter. More... | |
bool | RemoveAltNotationFilter (int filter, int logicmode) |
Removes a alternate notation filter. More... | |
void | ClearAllAltNotationFilters () |
Removes all filters for alternate notation. This will result in all items being processed. More... | |
bool | IsAltNotationFilterAdded (int filter, int logicmode) |
Returns true if a specific filter for alternate notation has been added/activated for the iterator. More... | |
bool | AddNotationStyleFilter (int filter, int logicmode) |
Adds/activates an notation style filter. More... | |
bool | RemoveNotationStyleFilter (int filter, int logicmode) |
Removes a notation style filter. More... | |
void | ClearAllNotationStyleFilters () |
Removes all filters for notation styles. This will result in all items being processed. More... | |
bool | IsNotationStyleFilterAdded (int filter, int logicmode) |
Returns true if a specific filter for a notation style has been added/activated for the iterator. More... | |
double | CalcLastDuration () |
Reports the duration of the last iterator run. More... | |
Public Member Functions inherited from __FCBase | |
virtual const PDKFRAMEWORK_CLASSID | GetClassID () |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More... | |
virtual const char * | ClassName () |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More... | |
__FCBase () | |
The constructor. | |
virtual | ~__FCBase () |
Virtual destructor, so all inherited classes get the virtual destructor. More... | |
void | DebugMsgDigit (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
void | DebugMsgHex (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More... | |
void | DebugMsgString (const char *pszPrefixText, const char *thestring) |
Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More... | |
void | DebugMsg (const char *pszMsg) |
Creates a simple Message Box for debug purposes with just one text string. More... | |
void | DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const |
Outputs the menu command info for debugging purposes. More... | |
int | DebugOutFormat (const char *fmt,...) |
Outputs debug text using C style "printf" syntax. More... | |
virtual void | DebugDump () |
Outputs the class data/information for debugging purposes. More... | |
virtual void | DebugDataDump () |
Outputs a memory dump of the data block in the object for debugging purposes. More... | |
virtual void | DebugDataByteArrayDump () |
Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More... | |
void | Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state) |
Sets a 16 bit flag in the data block. More... | |
void | Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state) |
Sets a 32 bit flag in the data block. More... | |
bool | GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const |
Gets a state from flag bits. Returns true if any bit in the mask is set. More... | |
void | SetUserData (void *pData) |
Sets the user data attached to the instance of an object. More... | |
void | SetUserData2 (void *pData) |
Sets the additional user data attached to the instance of an object. More... | |
void * | GetUserData () const |
Gets the user data attached to the instance of an object. More... | |
void * | GetUserData2 () const |
Gets the additional user data attached to the instance of an object. More... | |
virtual bool | IsIdentical (__FCBase *pCompareObject) |
Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More... | |
void | StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file. More... | |
void | StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value) |
Helper function to store integer objects in the XML file. More... | |
void | StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value) |
Helper function to store boolean objects in the XML file. More... | |
void | StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value) |
Helper function to store integer objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value) |
Helper function to store boolean objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value) |
Helper function to store floating point objects in the XML file, as an attribute to a node. More... | |
virtual void | StoreToXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to store an object's data. More... | |
bool | ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file. More... | |
bool | ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue) |
Helper method to read integer objects from the XML file. More... | |
bool | ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue) |
Helper method to read boolean objects from the XML file. More... | |
bool | ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue) |
Helper method to read integer objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue) |
Helper method to read boolean objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue) |
Helper method to read floating point objects from the XML file, as an attribute to a node. More... | |
virtual bool | ReadFromXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to read object data. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from __FCBase | |
static void | DebugOutPtr (const char *pszPrefixText, void *ptr) |
Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More... | |
static void | DebugOutDigit (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
static void | DebugOutFloat (const char *pszPrefixText, float f) |
Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More... | |
static void | DebugOutTag (const char *pszPrefixText, EXTAG extag) |
Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More... | |
static void | DebugOutHex (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More... | |
static void | DebugOutBin (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, const char *thestring) |
Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, FCString *pString) |
Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutBool (const char *pszPrefixText, bool state) |
Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More... | |
static void | DebugOutBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More... | |
static void | DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More... | |
static void | DebugOut (const char *pszLine) |
Static method to output a line of text for debugging purposes. More... | |
Class for Lua callback iterators. This class is not part of the C++ PDK Framework.
All iterator methods starts with the prefix 'ForEach'. Iterator methods that automatically stores modified data or save files use a 'Saved' suffix.
Each iterator feeds the data to a Lua callback function. If the Lua callback function returns false, processing of any further items will stop.
This class contain these iterators:
Except for reporting timing values, one single iterator object can be used to call nested iterators (for example, if the callback function for ForEachEntry uses the same iterator object to call ForEach for some other data).
The table below shows the fiters that are supported by each iterator method.
Iterator Method | Entry Filter | Note Filter | Notation Style Filter | Alternate Notation Filter |
---|---|---|---|---|
ForEach | No | No | No | No |
ForEachSaved | No | No | No | No |
ForEachEntry | YES | No | YES | YES |
ForEachEntrySaved | YES | No | YES | YES |
ForEachNote | YES | YES | YES | YES |
ForEachNoteSaved | YES | YES | YES | YES |
ForEachCell | No | No | YES (*) | YES (*) |
ForEachPart | No | No | No | No |
ForEachObject | No | No | No | No |
ForEachObjectSaved | No | No | No | No |
ForEachRegionObject | YES (**) | No | YES | YES |
ForEachRegionObjectSaved | YES (**) | No | YES | YES |
ForEachDocument | No | No | No | No |
ForEachDocumentSaved | No | No | No | No |
ForEachFile | No | No | No | No |
ForEachFileSaved | No | No | No | No |
ForEachInteger | No | No | No | No |
(*) Start of cell only (**) If the object type supports it
Constants for the note entry filters.
Accessed by AddEntryFilter and RemoveEntryFilter and similar methods. Used by the ForEachEntry and ForEachEntrySaved iterators.
Lua-supported.
Enumerator | |
---|---|
LIEFILTER_NOTE |
Note entries that are notes. |
LIEFILTER_REST |
Note entries that are rests. |
LIEFILTER_CHORD |
Note entries with 2 notes or more. |
LIEFILTER_SINGLENOTE |
Note entries that have 1 single note. Rests are not processed. |
LIEFILTER_ARTICULATIONFLAG |
Note entries where FCNoteEntry::GetArticulationFlag() returns true. |
LIEFILTER_SMARTSHAPEFLAG |
Note entries where FCNoteEntry::GetSmartShapeFlag() returns true. |
LIEFILTER_NOTEDETAILFLAG |
Note entries where FCNoteEntry::GetNoteDetailFlag() returns true. |
LIEFILTER_PERFORMANCEDATAFLAG |
Note entries where FCNoteEntry::GetPerformanceDataFlag() returns true. |
LIEFILTER_SPECIALALTSFLAG |
Note entries where FCNoteEntry::GetSpecialAltsFlag() returns true. |
LIEFILTER_TUPLETSTARTFLAG |
Note entries where FCNoteEntry::GetTupletStartFlag() returns true. |
LIEFILTER_LYRICFLAG |
Note entries where FCNoteEntry::GetLyricFlag() returns true. |
LIEFILTER_STEMDETAILFLAG |
Note entries where FCNoteEntry::GetStemDetailFlag() returns true. |
LIEFILTER_SECONDARYBEAMFLAG |
Note entries where FCNoteEntry::GetSecondaryBeamFlag() returns true. |
LIEFILTER_GRACENOTE |
Note entries where FCNoteEntry::GetGraceNote() returns true. |
LIEFILTER_DOTTED |
Note entries that have augmentation dots. |
LIEFILTER_DURWHOLE |
Note entries with whole note duration. |
LIEFILTER_DURHALF |
Note entries with half note duration. |
LIEFILTER_DURQUARTER |
Note entries with quarter note duration. |
LIEFILTER_DUR8TH |
Note entries with eighth note duration. |
LIEFILTER_DUR16TH |
Note entries with 16th note duration. |
LIEFILTER_DUR32ND |
Note entries with 32nd note duration. |
LIEFILTER_DUR64TH |
Note entries with 64th note duration. |
Logical operators that are used for filters. If no filters are added/activated, all items are automatically processed.
Lua-supported.
Constants for the note filters.
Accessed by AddNoteFilter and RemoveNoteFilter and similar methods. Used by the ForEachNote and ForEachNoteSaved iterators.
Lua-supported.
|
inline |
The constructor.
Lua-supported.
|
inline |
Adds/activates an alternate notation filter.
Lua-supported.
[in] | filter | Any of the ALTSTAFF_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
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inline |
Adds/activates a note entry filter.
Lua-supported.
[in] | filter | The type of filter. Any of the LIEFILTER_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT). |
|
inline |
Adds/activates an notation style filter.
Lua-supported.
[in] | filter | Any of the STAFFNOTATION_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Adds/activates a note filter.
Lua-supported.
[in] | filter | Any of the LINFILTER_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT). |
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inline |
Reports the duration of the last iterator run.
Timing only works correctly for "non-stacked" iterators in one iterator object. If one single iterator object calls nested iterators (=when the callback function starts yet another iterator process for some other objects), the returned value will not be accurate.
Lua-supported.
|
inline |
Removes all filters for alternate notation. This will result in all items being processed.
Lua-supported.
|
inline |
Removes all entry filters. This will result in all entry being processed by the ForEachEntry and ForEachEntrySaved methods.
Lua-supported.
|
inline |
Removes all filters for notation styles. This will result in all items being processed.
Lua-supported.
|
inline |
Removes all note filters.
Lua-supported.
|
inline |
Browses through the items in a collection and sends the object to a Lua callback function, similar to the each() iterator in JW Lua.
The Lua callback function recieves 1 parameter: the object in the collection.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | pCollection | The collection with loaded items, of any class that inherits __FCCollectionData. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Browses through each cell in a region, similar to the eachcell() iterator in JW Lua.
The Lua callback function recieves 2 parameters: first parameter is the 1-based measure number, second parameter is the Staff ID.
Please refer to the table in the class details for info about the filters that are compatible with this method.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Cells with partial selections are processed.
Lua-supported.
[in] | pRegion | The region where the notes should be processed. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Browses through all the currently opened documents, and passes the document to the Lua callback function. When the Lua callback function is called, the document has already automatically been set in editing focus.
The Lua callback function recieves 1 parameter: a FCDocument object.
The method GetProcessCurrentDocument affects if the current document should also be processed in the iteration.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | lua_callback_function | The Lua callback function. |
|
inline |
Browses through all the currently opened documents, passes the document to the Lua callback function, and saves the file to disk. When the Lua callback function is called, the document has already automatically been set in editing focus.
The Lua callback function recieves 1 parameter: a FCDocument object.
Please note that this method saves changes to disk. Only documents that have file names are saved. (Untitled documents are unsaved.)
The method GetProcessCurrentDocument affects if the current document should also be processed in the iteration.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
\param [in] lua_callback_function The Lua callback function. \return The number of processed documents.
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inline |
Browses through the entries in a region, similar to the eachentry() iterator in JW Lua.
The Lua callback function recieves 1 parameter: a FCNoteEntry object.
Please refer to the table in the class details for info about the filters that are compatible with this method.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
[in] | pRegion | The region where the entries should be processed. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Browses through and saves the entries in a region, similar to the eachentrysaved() iterator in JW Lua.
This method is identical to ForEachEntry, except that each object is saved as well.
The Lua callback function recieves 1 parameter: a FCNoteEntry object.
Please refer to the table in the class details for info about the filters that are compatible with this method.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | pRegion | The region where the entries should be processed. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Opens all the files in a list of strings (as a FCStrings object), and passes the document to the Lua callback function. When the Lua callback function is called, the document has already automatically been set in editing focus.
The Lua callback function recieves 2 parameter: the 1st parameter is a FCDocument object (which can be nil if the file can't be loaded), the 2nd parameter is the original FCString object that contains the file name path.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | pFileStrings | The collection of files to open. Each string must be a full path to a Finale document. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Opens all the files in a list of strings (as a FCStrings object), passes the document to the Lua callback function, and saves the file to disk. When the Lua callback function is called, the document has already automatically been set in editing focus.
The Lua callback function recieves 2 parameter: the 1st parameter is a FCDocument object (which can be nil if the file can't be loaded), the 2nd parameter is the original FCString object that contains the file name path.
Please note that this method saves changes to disk.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | pFileStrings | The collection of files to open. Each string must be a full path to a Finale document. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Passes an integer range to the Lua callback function, one by one. This iterator automatically handles upwards/downwards movement.
The Lua callback function recieves 1 parameter: the integer value.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
\param [in] integer1 The first (source) integer. If this value is larger than integer2, the
iteration will go downwards.
\param [in] integer2 The second (target) integer. \param [in] lua_callback_function The Lua callback function. \return The number of processed integers.
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inline |
Browses through all notes (as in noteheads) in a region. If a note entry consists of a chord with multiple notes, the Lua callback function is called for each note.
Rests entries are not processed.
The Lua callback function recieves 1 parameter: a FCNote object.
Please refer to the table in the class details for info about the filters that are compatible with this method.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | pRegion | The region where the notes should be processed. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Browses through all notes (as in noteheads) in a region and saves the entries. If a note entry consists of a chord with multiple notes, the callback function is called for each note.
Rests entries are not processed.
This method is identical to ForEachNote, except that each note entry is saved as well.
The Lua callback function recieves 1 parameter: a FCNote object.
Please refer to the table in the class details for info about the filters that are compatible with this method.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
Example of usage:
[in] | pRegion | The region where the notes should be processed. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Loads all the objects of a specific type and sends them to a Lua callback function.
The Lua callback function recieves 1 parameter: the object in the collection.
This method is a bit similar 'loadall()' iterator, used in 'for' loops in JW Lua. The main difference is that this method uses the single object class as the parameter, while 'loadall()' uses the collection class.
After loading the data, the iterator itself is based on ForEach.
These class ID constants are supported by this method:
Lua-supported.
Example of usage:
[in] | classID | The class ID constant. Any of the supported FCID_ constants listed in the documentation for this method. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Loads all the objects of a specific type and sends them to a Lua callback function. After callback has processed the object, each object is saved.
The Lua callback function recieves 1 parameter: the object in the collection.
This method is identical to ForEachObject, except that the objects are saved.
Lua-supported.
Example of usage:
[in] | classID | The class ID constant. Any of the supported FCID_ constants listed in the documentation for ForEachObject. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Browses through all the parts in the current document, and passes the part to the callback function. When the callback function is called, the part has already automatically been set in editing focus.
The Lua callback function recieves 1 parameter: The FCPart object.
The method GetProcessScorePart and GetProcessCurrentPart affect which of the parts that will be processed.
If the callback function script produces an error, the iteration stops and the error message is added to the script output. However, the script doesn't abort when a callback function produces an error.
Lua-supported.
[in] | lua_callback_function | The Lua callback function. |
|
inline |
Loads all the objects of a specific type within a selected region and sends them to a Lua callback function.
The Lua callback function recieves 1 parameter: the object.
Please refer to the table in the class details for info about the filters that are compatible with this method.
These class ID constants are supported by this method:
Lua-supported.
[in] | pRegion | The pointer to the region object. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | classID | The class ID constant. Any of the supported FCID_ constants listed in the documentation for this method. |
[in] | lua_callback_function | The Lua callback function. |
|
inline |
Loads all the objects of a specific type that appears within a region and sends them to a Lua callback function. After callback has processed the object, each object is saved.
The Lua callback function recieves 1 parameter: the object.
Please refer to the table in the class details for info about the filters that are compatible with this method.
This method is identical to ForEachRegionObject, except that the objects are saved.
Lua-supported.
[in] | pRegion | The pointer to the region object. If this is NULL and GetNullRegionEqualsAll() is true, the full document will be used as region. |
[in] | classID | The class ID constant. Any of the supported FCID_ constants listed in the documentation for ForEachRegionObject. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Browses through the items in a collection. After the Lua callback function has processed the object, the object is saved.
This method is identical to ForEach, except that each object is saved as well.
The Lua callback function recieves 1 parameter: the object in the collection.
Lua-supported.
Example of usage:
[in] | pCollection | The collection with loaded items, of any class that inherits __FCCollectionData. |
[in] | lua_callback_function | The Lua callback function. |
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inline |
Returns if the progress bar should be abortable (by the Esc key).
Lua-supported (also as property).
|
inline |
Returns the vertical direction for processing staves in the iteration, for region-based iterators.
Lua-supported (also as property).
|
inline |
Returns the direction of the iteration.
By default, the iterator processes the lowest/first element first and goes upwards towards the last element. For some actions however (such as deleting data or inserting data that affects the end of a list), iterating backwards through the data is required.
Lua-supported (also as property).
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inline |
Returns the load layer mode for the note entry iterators, such as ForEachEntry(), ForEachNote(), etc.
This method is identical to the one found at FCNoteEntryCell::GetLoadLayerMode().
Lua-supported (also as property).
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inline |
Returns if NULL regions should automatically be interpreted as a full document region, or not. This setting affects all region-based iterators.
Lua-supported (also as property).
|
inline |
Returns partially selected measures should be processed.
Lua-supported (also as property).
|
inline |
Returns if the document currently in editing focus should be processed in ForEachDocument and ForEachDocumentSaved calls.
Lua-supported (also as property).
|
inline |
Returns if the part currently in editing focus should be processed in ForEachPart calls.
Lua-supported (also as property).
|
inline |
Returns if the score part (the part with part ID 0) should be processed in ForEachPart calls.
Lua-supported (also as property).
|
inline |
Returns true if the processing was aborted by the user (using the Esc key) during the last processing.
Lua-supported (also as a read-only property).
|
inline |
Returns the update frequency for the progress bar.
Lua-supported (also as property).
|
inline |
Returns if the update progress bar should be used or not.
Lua-supported (also as property).
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inline |
Returns true if a specific filter for alternate notation has been added/activated for the iterator.
Lua-supported.
[in] | filter | Any of the ALTSTAFF_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT). |
|
inline |
Returns true if a specific note entry filter has been added/activated for the iterator.
Lua-supported.
[in] | filter | Any of the LIEFILTER_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Returns true if a specific filter for a notation style has been added/activated for the iterator.
Lua-supported.
[in] | filter | Any of the STAFFNOTATION_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Returns true if a specific note filter has been added/activated for the iterator.
Lua-supported.
[in] | filter | Any of the LINFILTER_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT). |
|
inline |
Removes a alternate notation filter.
If all alternate notation filters should be removed/cleared, use ClearAllAltNotationFilters() instead.
Lua-supported.
[in] | filter | Any of the ALTSTAFF_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Removes a note entry filter.
If all note entry filters should be removed/cleared, use ClearAllEntryFilters() instead.
Lua-supported.
[in] | filter | Any of the LIEFILTER_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Removes a notation style filter.
If all notation style filters should be removed/cleared, use ClearAllAltNotationFilters() instead.
Lua-supported.
[in] | filter | Any of the STAFFNOTATION_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Removes a note filter.
If all note filters should be removed/cleared, use ClearAllNoteFilters() instead.
Lua-supported.
[in] | filter | Any of the LINFILTER_ constants. |
[in] | logicmode | Any of the LILOGIC_ constants (LILOGIC_AND, LILOGIC_OR, LILOGIC_NOT) |
|
inline |
Sets if the progress bar should be abortable (by the Esc key).
Lua-supported (also as property).
|
inline |
Sets the vertical direction for processing staves in the iteration, for region-based iterators.
There's no performance difference between going downwards or upwards in an iterator.
Lua-supported (also as property).
downward | true - Iteration goes from top-selected staff and downwards. false - Iteration goes from bottom-selected staff and upwards. |
|
inline |
Sets the direction of the iteration.
By default, the iterator processes the lowest/first element first and goes upwards towards the last element. For some actions however (such as deleting data or inserting data that affects the end of a list), iterating backwards through the data is required.
Please note that some types of backward iteration can be slower than forward iteration, so don't use it unless required.
Lua-supported (also as property).
forward | true - Iteration goes from first element to last. false - Iteration goes from last element to first. |
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inline |
Sets the load layer mode for the note entry iterators, such as ForEachEntry(), ForEachNote(), etc.
This method is identical to the one found at FCNoteEntryCell::SetLoadLayerMode().
Lua-supported (also as property).
|
inline |
Sets if NULL regions should automatically be interpreted as a full document region, or not. This setting affects all region-based iterators.
Lua-supported (also as property).
|
inline |
Returns partially selected measures should be processed.
Lua-supported (also as property).
partialselections | true - Measures which are partially selected will also be processed (in addition to fully processed measures). false - Only fully selected measure will be processed. |
|
inline |
Sets if the document currently in editing focus should be processed in ForEachDocument and ForEachDocumentSaved calls.
Lua-supported (also as property).
|
inline |
Sets if the part currently in editing focus should be processed in ForEachPart calls.
Lua-supported (also as property).
|
inline |
Sets if the score part (the part with part ID 0) should be processed in ForEachPart calls.
Lua-supported (also as property).
|
inline |
Sets the update frequency for the progress bar.
Higher frequency values improves performance, but reduces accuracy of the progress bar.
Lua-supported (also as property).
[in] | freq | The number of items processed items that should be made before the progress bar is visually updated. 1 or above are allowed. 1 means a progress bar update for every processed item. |
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inline |
Sets if the update progress bar should be used or not.
Please note that, although it provides info to the user, the progress bar will slow down the processing.
Lua-supported (also as property).