Finale PDK Framework  0.54
Public Member Functions | List of all members
FCLayerPrefs Class Reference

Layer preferences for one specific layer. More...

#include <ff_prefs.h>

Inheritance diagram for FCLayerPrefs:
__FCPrefsBase __FCBaseData __FCBase

Public Member Functions

virtual const char * ClassName ()
 Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More...
 
virtual const PDKFRAMEWORK_CLASSID GetClassID ()
 Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More...
 
 FCLayerPrefs ()
 The constructor. More...
 
twobyte GetLayerIndex () const
 Returns the 0-based layer index for the loaded layer preferences. -1 if no data has been loaded. More...
 
twobyte GetLayerNumber () const
 Returns the 1-based layer number for the loaded layer preferences. -1 if no data has been loaded. More...
 
twobyte GetRestOffset () const
 Returns the vertical rest offset for the layer. More...
 
bool GetUseRestOffset () const
 Returns true if the vertical rest offset should be used. More...
 
bool GetUseRestOffsetInMultiple () const
 Returns true if the vertical rest offset should be used only if multiple layers have music. More...
 
bool GetUseFreezeStemsTies () const
 Returns if the freeze stems and ties should be frozen. More...
 
bool GetFreezeStemsUp () const
 Returns if frozen stems should be up or down. More...
 
bool GetFreezeTiesSameDirection () const
 Returns the "Freeze ties in the Same Direction as Stems" state. More...
 
bool GetPlayback () const
 Returns the playback state for the layer. More...
 
bool GetSpacing () const
 Returns the music spacing state for the layer. More...
 
bool GetIgnoreHiddenNotes () const
 Returns the "Ignore Layers Containing Only Hidden Notes" state. More...
 
bool GetHideWhenInactive () const
 Returns the "Hide layer when inactive" state. More...
 
bool GetIgnoreHiddenLayers () const
 Returns the "Ignore hidden layers" state. More...
 
void SetRestOffset (twobyte value)
 Sets the vertical rest offset for the layer. More...
 
void SetUseRestOffset (bool state)
 Sets if the vertical rest offset should be used. More...
 
void SetUseRestOffsetInMultiple (bool state)
 Sets if the vertical rest offset should be used only if multiple layers have music. More...
 
void SetUseFreezeStemsTies (bool state)
 Sets if the freeze stems and ties should be frozen. More...
 
void SetFreezeStemsUp (bool state)
 Sets if frozen stems should be up or down. More...
 
void SetFreezeTiesSameDirection (bool state)
 Sets the "Freeze ties in the Same Direction as Stems" state. More...
 
void SetPlayback (bool state)
 Sets the playback state for the layer. More...
 
void SetSpacing (bool state)
 Sets the music spacing state for the layer. More...
 
void SetIgnoreHiddenNotes (bool state)
 Sets the "Ignore Layers Containing Only Hidden Notes" state. More...
 
void SetHideWhenInactive (bool state)
 Sets the "Hide layer when inactive" state. More...
 
void SetIgnoreHiddenLayers (bool state)
 Sets the "ignore hidden layers" state. More...
 
- Public Member Functions inherited from __FCPrefsBase
virtual bool Reload ()
 Overridden version of Reload(), that handles prefs from multiple sources.
 
virtual bool Load (twobyte prefsno=1)
 The default Load method for preference data. All preference data loading must go through here at some point. More...
 
virtual bool Save ()
 Saves the currently loaded to its current location. More...
 
virtual bool LoadFirst ()
 Loads the very first element in the database, if any. More...
 
int GetItemNo () const
 Returns the prefs number for the loaded data. More...
 
- Public Member Functions inherited from __FCBaseData
EDOCID GetConnectedDocID () const
 Returns the document ID that was connected to the last load/save of the data. More...
 
bool VerifyConnectedDocID ()
 Checks that the stored document ID for the data object matches the current document's ID. More...
 
virtual EVERSION EnigmaVersion ()
 The Enigma version for save/load/create/delete operations. More...
 
virtual int DataSizeSave ()
 Returns the data size for the data structure that should be saved or created. More...
 
void _CloneFrom (__FCBaseData *pSource)
 For internal use only. Copies object data (except data block) from another object. More...
 
const EDataID * _GetDataID ()
 Intended ONLY for the _CloneFrom implementation. More...
 
int _GetLoadedSize () const
 Intended ONLY for the _CloneFrom implementation. More...
 
const void * GetDataBlock ()
 Intended ONLY for the _CloneFrom implementation. More...
 
EXTAG GetCustomTag ()
 Returns the custom Enigma tag, if any. More...
 
void SetCustomTag (EXTAG tag)
 Sets the custom Enigma tag, for classes that support multiple Enigma tags. More...
 
 __FCBaseData ()
 The constructor.
 
virtual ~__FCBaseData ()
 Virtual destructor.
 
virtual bool DeleteData ()
 Deletes the associated data from Finale's database. Be careful when deleting multiple objects. More...
 
virtual bool DeepDeleteData ()
 Deletes data and all data that's connected to the object. More...
 
virtual bool LoadLast ()
 Loads the very last element in the database, if any. More...
 
virtual bool LoadNext ()
 Loads the next element from the database, if any. More...
 
virtual bool LoadPrevious ()
 Loads the previous element in the database, if any. More...
 
__FCBaseDataCreateClone ()
 Creates an identical copy of an object. More...
 
virtual void DebugDump ()
 Outputs the class data/information for debugging purposes. More...
 
virtual void DebugDataDump ()
 Outputs a memory dump of the data block in the object for debugging purposes. More...
 
virtual void DebugDataByteArrayDump ()
 Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More...
 
void DebugDataOffsetDump (int offset, int size)
 For debug mode only. Dumps a data memory block at a specific offset and with a specific size.
 
FCNumbersCreateRawDataDump ()
 Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More...
 
- Public Member Functions inherited from __FCBase
 __FCBase ()
 The constructor.
 
virtual ~__FCBase ()
 Virtual destructor, so all inherited classes get the virtual destructor. More...
 
void DebugMsgDigit (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More...
 
void DebugMsgHex (const char *pszPrefixText, int i)
 Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More...
 
void DebugMsgString (const char *pszPrefixText, const char *thestring)
 Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More...
 
void DebugMsg (const char *pszMsg)
 Creates a simple Message Box for debug purposes with just one text string. More...
 
void DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const
 Outputs the menu command info for debugging purposes. More...
 
int DebugOutFormat (const char *fmt,...)
 Outputs debug text using C style "printf" syntax. More...
 
void Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state)
 Sets a 16 bit flag in the data block. More...
 
void Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state)
 Sets a 32 bit flag in the data block. More...
 
bool GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const
 Gets a state from flag bits. Returns true if any bit in the mask is set. More...
 
void SetUserData (void *pData)
 Sets the user data attached to the instance of an object. More...
 
void SetUserData2 (void *pData)
 Sets the additional user data attached to the instance of an object. More...
 
void * GetUserData () const
 Gets the user data attached to the instance of an object. More...
 
void * GetUserData2 () const
 Gets the additional user data attached to the instance of an object. More...
 
virtual bool IsIdentical (__FCBase *pCompareObject)
 Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More...
 
void StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file. More...
 
void StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value)
 Helper function to store integer objects in the XML file. More...
 
void StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value)
 Helper function to store boolean objects in the XML file. More...
 
void StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper function to store FCString objects in the XML file, as an attribute to a node. More...
 
void StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value)
 Helper function to store integer objects in the XML file, as an attribute to a node. More...
 
void StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value)
 Helper function to store boolean objects in the XML file, as an attribute to a node. More...
 
void StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value)
 Helper function to store floating point objects in the XML file, as an attribute to a node. More...
 
virtual void StoreToXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to store an object's data. More...
 
bool ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file. More...
 
bool ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue)
 Helper method to read integer objects from the XML file. More...
 
bool ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue)
 Helper method to read boolean objects from the XML file. More...
 
bool ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue)
 Helper method to read FCString objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue)
 Helper method to read integer objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue)
 Helper method to read boolean objects from the XML file, as an attribute to a node. More...
 
bool ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue)
 Helper method to read floating point objects from the XML file, as an attribute to a node. More...
 
virtual bool ReadFromXML (tinyxml2::XMLElement *pParentNode)
 Virtual method that is used to read object data. More...
 

Additional Inherited Members

- Public Types inherited from __FCBase
enum  PDKFRAMEWORK_CLASSID {
  FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION,
  FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD,
  FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE,
  FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE,
  FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE,
  FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD,
  FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD,
  FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF,
  FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM,
  FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS,
  FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP,
  FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF,
  FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS,
  FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION,
  FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT,
  FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER,
  FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF,
  FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC,
  FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS,
  FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT,
  FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER,
  FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS,
  FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK,
  FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION,
  FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM,
  FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD,
  FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK,
  FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD,
  FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE,
  FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE
}
 Constants for the GetClassID method. More...
 
enum  MEASUREMENTUNITS {
  MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS,
  MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100
}
 Constants for Finale's standard measurement units. More...
 
- Static Public Member Functions inherited from __FCBase
static void DebugOutPtr (const char *pszPrefixText, void *ptr)
 Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More...
 
static void DebugOutDigit (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More...
 
static void DebugOutFloat (const char *pszPrefixText, float f)
 Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More...
 
static void DebugOutTag (const char *pszPrefixText, EXTAG extag)
 Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More...
 
static void DebugOutHex (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More...
 
static void DebugOutBin (const char *pszPrefixText, int i)
 Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More...
 
static void DebugOutString (const char *pszPrefixText, const char *thestring)
 Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More...
 
static void DebugOutString (const char *pszPrefixText, FCString *pString)
 Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More...
 
static void DebugOutBool (const char *pszPrefixText, bool state)
 Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More...
 
static void DebugOutBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More...
 
static void DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size)
 Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More...
 
static void DebugOut (const char *pszLine)
 Static method to output a line of text for debugging purposes. More...
 
- Protected Member Functions inherited from __FCBaseData
virtual void Deallocate ()
 
virtual bool IsDynamicSize ()
 
bool LoadDataBlock ()
 Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated.
 
void ClearData ()
 
virtual twobyte CalcLastInci ()
 For internal use only! More...
 
bool DataIsLoaded () const
 Returns true is any data has been loaded into the object. More...
 
void _TagDocumentID ()
 For internal use only. More...
 
- Protected Attributes inherited from __FCBaseData
EDOCID _connecteddocID
 The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents.
 
void * _datablock
 Pointer to the object's data block, the meaning is implementation-specific for each derived subclass.
 
bool _heapdatablock
 Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction).
 
int _loadedsize
 Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More...
 
EDataID _dataid
 The EdataID for the last loaded/saved object.
 

Detailed Description

Layer preferences for one specific layer.

The layer is loaded with the 0-based layer index.

The Finale 2014 document option "Consolidate Rests Across Layers" is found in the FCMiscDocPrefs class.

Constructor & Destructor Documentation

FCLayerPrefs::FCLayerPrefs ( )
inline

The constructor.

Lua-supported.

Member Function Documentation

virtual const char* FCLayerPrefs::ClassName ( )
inlinevirtual

Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class.

Lua-supported.

Reimplemented from __FCBaseData.

virtual const PDKFRAMEWORK_CLASSID FCLayerPrefs::GetClassID ( )
inlinevirtual

Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects.

This method must be overwritten by all child classes.

Lua-supported.

Implements __FCBaseData.

bool FCLayerPrefs::GetFreezeStemsUp ( ) const
inline

Returns if frozen stems should be up or down.

This setting is active only if GetUseFreezeStemsTies returns true.

Lua-supported (also as property).

Returns
True - frozen stems are up. False - frozen stems are down.
bool FCLayerPrefs::GetFreezeTiesSameDirection ( ) const
inline

Returns the "Freeze ties in the Same Direction as Stems" state.

This setting is active only if GetUseFreezeStemsTies returns true.

Lua-supported (also as property).

bool FCLayerPrefs::GetHideWhenInactive ( ) const
inline

Returns the "Hide layer when inactive" state.

Lua-supported (also as property).

bool FCLayerPrefs::GetIgnoreHiddenLayers ( ) const
inline

Returns the "Ignore hidden layers" state.

This is used only when GetUseRestOffsetInMultiple() returns true.

Lua-supported (also as property).

bool FCLayerPrefs::GetIgnoreHiddenNotes ( ) const
inline

Returns the "Ignore Layers Containing Only Hidden Notes" state.

This is used only when GetUseRestOffsetInMultiple() returns true.

Lua-supported (also as property).

twobyte FCLayerPrefs::GetLayerIndex ( ) const
inline

Returns the 0-based layer index for the loaded layer preferences. -1 if no data has been loaded.

Lua-supported (also as a read-only property).

twobyte FCLayerPrefs::GetLayerNumber ( ) const
inline

Returns the 1-based layer number for the loaded layer preferences. -1 if no data has been loaded.

Lua-supported (also as a read-only property).

bool FCLayerPrefs::GetPlayback ( ) const
inline

Returns the playback state for the layer.

Lua-supported (also as property).

twobyte FCLayerPrefs::GetRestOffset ( ) const
inline

Returns the vertical rest offset for the layer.

Lua-supported (also as property).

bool FCLayerPrefs::GetSpacing ( ) const
inline

Returns the music spacing state for the layer.

Lua-supported (also as property).

bool FCLayerPrefs::GetUseFreezeStemsTies ( ) const
inline

Returns if the freeze stems and ties should be frozen.

Lua-supported (also as property).

bool FCLayerPrefs::GetUseRestOffset ( ) const
inline

Returns true if the vertical rest offset should be used.

Lua-supported (also as property).

bool FCLayerPrefs::GetUseRestOffsetInMultiple ( ) const
inline

Returns true if the vertical rest offset should be used only if multiple layers have music.

Lua-supported (also as property).

void FCLayerPrefs::SetFreezeStemsUp ( bool  state)
inline

Sets if frozen stems should be up or down.

This setting is active only if GetUseFreezeStemsTies returns true.

Lua-supported (also as property).

Parameters
stateTrue - frozen stems are up. False - frozen stems are down.
void FCLayerPrefs::SetFreezeTiesSameDirection ( bool  state)
inline

Sets the "Freeze ties in the Same Direction as Stems" state.

This setting is active only if GetUseFreezeStemsTies returns true.

Lua-supported (also as property).

void FCLayerPrefs::SetHideWhenInactive ( bool  state)
inline

Sets the "Hide layer when inactive" state.

Lua-supported (also as property).

void FCLayerPrefs::SetIgnoreHiddenLayers ( bool  state)
inline

Sets the "ignore hidden layers" state.

This is used only when GetUseRestOffsetInMultiple() returns true.

Lua-supported (also as property).

void FCLayerPrefs::SetIgnoreHiddenNotes ( bool  state)
inline

Sets the "Ignore Layers Containing Only Hidden Notes" state.

This is used only when GetUseRestOffsetInMultiple() returns true.

Lua-supported (also as property).

void FCLayerPrefs::SetPlayback ( bool  state)
inline

Sets the playback state for the layer.

Lua-supported (also as property).

void FCLayerPrefs::SetRestOffset ( twobyte  value)
inline

Sets the vertical rest offset for the layer.

Lua-supported (also as property).

void FCLayerPrefs::SetSpacing ( bool  state)
inline

Sets the music spacing state for the layer.

Lua-supported (also as property).

void FCLayerPrefs::SetUseFreezeStemsTies ( bool  state)
inline

Sets if the freeze stems and ties should be frozen.

Lua-supported (also as property).

void FCLayerPrefs::SetUseRestOffset ( bool  state)
inline

Sets if the vertical rest offset should be used.

Lua-supported (also as property).

void FCLayerPrefs::SetUseRestOffsetInMultiple ( bool  state)
inline

Sets if the vertical rest offset should be used only if multiple layers have music.

Lua-supported (also as property).