Finale PDK Framework
0.54
|
The base class for FCStaff (and its subclass FCCurrentStaffSpec), as well FCStaffStyleDef. More...
#include <ff_other.h>
Public Types | |
enum | STAFFNOTATION_STYLE { STAFFNOTATION_NORMAL = 0, STAFFNOTATION_PERCUSSION = 1, STAFFNOTATION_TABLATURE = 2 } |
Styles for the FCStaff::GetNotationStyle() and FCStaff::SetNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods. More... | |
enum | ALTERNATE_STAFF { ALTSTAFF_NORMAL = FXUseNormalNotation, ALTSTAFF_SLASHBEATS = FXUseSlashBeatsNotation, ALTSTAFF_RHYTHMIC = FXUseRhythmicNotation, ALTSTAFF_ONEBARREPEAT = FXUseOneBarRepeatSymbol, ALTSTAFF_TWOBARREPEAT = FXUseTwoBarRepeatSymbol, ALTSTAFF_BLANKNOTATIONRESTS = 5, ALTSTAFF_BLANKNOTATION = FXUseBlankNotation } |
Alternate staff notation styles for FCStaff::GetAltNotationStyle() and FCStaff::SetAltNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods. More... | |
enum | STAFF_HIDEMODES { STAFFHIDE_NORMAL = 0, STAFFHIDE_SCORE = 1, STAFFHIDE_SCORE_AND_PARTS = 2, STAFFHIDE_CUTAWAY = 3 } |
The different hide modes for FCStaff::GetHideMode() and FCStaff::SetHideMode(). More... | |
Public Types inherited from __FCBase | |
enum | PDKFRAMEWORK_CLASSID { FCID_UNKNOWN = 0, FCID_ACCIDENTALMOD, FCID_ALLOTMENT, FCID_ARTICULATION, FCID_ARTICULATIONDEF, FCID_BACKWARDREPEAT, FCID_BASELINE, FCID_BEAMMOD, FCID_BEATCHARTELEMENT, FCID_BROKENBEAMMOD, FCID_CATEGORYDEF, FCID_CELLCLEFCHANGE, FCID_CELLFRAMEHOLD, FCID_CELLGRAPHIC, FCID_CELLTEXT, FCID_CENTERSMARTSHAPE, FCID_CHORD, FCID_CHORDPREFS, FCID_CHORDSUFFIXELEMENT, FCID_CHORUSSYLLABLE, FCID_CLEFDEF, FCID_COMPOSITETIMESIGBOTTOMELEMENT, FCID_COMPOSITETIMESIGTOPELEMENT, FCID_CROSSSTAFFMOD, FCID_CUSTOMSMARTLINEDEF, FCID_CUSTOMSTEMMOD, FCID_DISTANCEPREFS, FCID_DOTMOD, FCID_ENCLOSURE, FCID_ENDINGREPEAT, FCID_ENTRYALTERMOD, FCID_EXECUTABLESHAPEDEF, FCID_EXPRESSION, FCID_FONTINFO, FCID_FONTPREFS, FCID_FREEZESYSTEM, FCID_FRETBOARDSTYLEDEF, FCID_FRETBOARDSTYLEDEFS, FCID_FRETBOARDGROUPDEF, FCID_FRETBOARDGROUPDEFS, FCID_FRETINSTRUMENTDEF, FCID_GENERALPREFS, FCID_GRIDSGUIDESPREFS, FCID_GROUP, FCID_GROUPNAMEPOSITIONPREFS, FCID_HUMANPLAYBACKPREFS, FCID_INDEPENDENTCELLDETAIL, FCID_INSTRUMENTDEF, FCID_INSTRUMENTPLAYBACKDATA, FCID_KEYSIGNATURE, FCID_LAYERPREFS, FCID_LYRICSPREFS, FCID_MEASURE, FCID_MEASURENUMBERREGION, FCID_METATOOLASSIGNMENT, FCID_MIDIEXPRESSION, FCID_MISCDOCPREFS, FCID_MULTIMEASUREREST, FCID_MULTIMEASURERESTPREFS, FCID_MULTISTAFFINSTRUMENT, FCID_MULTISTAFFINSTRUMENTS, FCID_MUSICCHARACTERPREFS, FCID_MUSICSPACINGPREFS, FCID_NUMBER, FCID_NOTEHEADMOD, FCID_OTHERINCI, FCID_PERCUSSIONLAYOUTNOTE, FCID_PERCUSSIONSTAFF, FCID_PERFORMANCEMOD, FCID_PAGE, FCID_PAGEFORMATPREFS, FCID_PAGEGRAPHIC, FCID_PAGETEXT, FCID_PART, FCID_PARTEXTRACTPREFS, FCID_PARTSCOPEPREFS, FCID_PERCUSSIONNOTEMOD, FCID_PIANOBRACEPREFS, FCID_PLAYBACKPREFS, FCID_RAWTEXT, FCID_REPEATPREFS, FCID_SECONDARYBEAMBREAKMOD, FCID_SECTIONSYLLABLE, FCID_SEPARATEMEASURENUMBER, FCID_SEPARATEPLACEMENT, FCID_SHAPEDEF, FCID_SHAPEEXPRESSIONDEF, FCID_SLURCONTOURPREFS, FCID_SIZEPREFS, FCID_SMARTSHAPE, FCID_SMARTSHAPEENTRYMARK, FCID_SMARTSHAPEMEASUREMARK, FCID_SMARTSHAPEPREFS, FCID_STAFF, FCID_STAFFLIST, FCID_STAFFNAMEPOSITION, FCID_STAFFNAMEPOSITIONPREFS, FCID_STAFFSTYLEASSIGN, FCID_STAFFSTYLEDEF, FCID_STAFFSYSTEM, FCID_STEMCONNECTIONTABLE, FCID_STEMMOD, FCID_STRING, FCID_SYLLABLEENTRYMOD, FCID_SYSTEMSTAFF, FCID_TABLATURENOTEMOD, FCID_TEMPOELEMENT, FCID_TEXTBLOCK, FCID_TEXTEXPRESSIONDEF, FCID_TEXTREPEAT, FCID_TEXTREPEATDEF, FCID_TIEMOD, FCID_TIEPREFS, FCID_TIECONTOURPREFS, FCID_TIEPLACEMENTPREFS, FCID_TIMESIGNATURE, FCID_TUPLET, FCID_TUPLETPREFS, FCID_VERSESYLLABLE } |
Constants for the GetClassID method. More... | |
enum | MEASUREMENTUNITS { MEASUREMENTUNIT_DEFAULT = UNIT_DEFAULT, MEASUREMENTUNIT_EVPUS = UNIT_EVPUS, MEASUREMENTUNIT_INCHES = UNIT_INCHES, MEASUREMENTUNIT_CENTIMETERS = UNIT_CENTS, MEASUREMENTUNIT_POINTS = UNIT_POINTS, MEASUREMENTUNIT_PICAS = UNIT_PICAS, MEASUREMENTUNIT_SPACES = UNIT_SPACES, MEASUREMENTUNIT_MILLIMETERS = 100 } |
Constants for Finale's standard measurement units. More... | |
Public Member Functions | |
bool | GetIgnoreKeySig () const |
Returns true if "Ignore Key Signature" is set for the staff. More... | |
bool | GetIndependentTimeSig () const |
Returns true if independent time signatures is set for the staff. More... | |
bool | GetIndependentKeySig () const |
Returns true if independent key sigs is set for the staff. More... | |
bool | GetShowMeasureNumbers () const |
Returns true if measure numbers should be displayed for the staff. More... | |
bool | GetShowKeySignatures () const |
Returns true if the key signature should be displayed for the staff. More... | |
bool | GetShowTimeSignatures () const |
Returns true if the time signature should be displayed for the staff. More... | |
bool | GetShowScoreTimeSignatures () const |
Returns true if the time signature should be displayed for the staff in the score. More... | |
bool | GetShowPartTimeSignatures () const |
Returns true if the time signature should be displayed for the staff in parts. More... | |
bool | GetShowClefs () const |
Returns true if clefs should be displayed for the staff. More... | |
bool | GetShowChords () const |
Returns true if chords should be displayed for the staff. More... | |
bool | GetShowBarlines () const |
Returns true if barlines should be displayed for the staff. More... | |
bool | GetShowTextRepeats () const |
Returns true if endings and text repeats should be displayed for the staff. More... | |
bool | GetShowRepeats () const |
Returns true if repeats should be displayed for the staff. More... | |
bool | GetShowScoreStaffNames () const |
Returns true if score staff names should be displayed for the staff. More... | |
bool | GetBreakBarlines () const |
Returns the "Break barlines between staves" state. More... | |
bool | GetBreakRepeatBarlines () const |
Returns the "Break repeat barlines between staves" state. More... | |
bool | GetShowAugmentationDots () const |
Returns true if augmentation dots should be displayed for the staff. More... | |
bool | GetIndependentFont () const |
Returns if a independent notehead font should be used for the staff. More... | |
bool | GetShowNoteColors () const |
Returns if the staff should display note colors. More... | |
bool | GetShowNoteShapes () const |
Returns if the staff should display note colors. More... | |
twobyte | GetHalfRestPosition () const |
Returns the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box. More... | |
twobyte | GetOtherRestPosition () const |
Returns the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box. More... | |
twobyte | GetWholeRestPosition () const |
Returns the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box. More... | |
twobyte | GetDoubleWholeRestPosition () const |
Returns the vertical position for the double whole rests. This setting is located in the "Staff Setup dialog box". More... | |
twobyte | GetStemReversalPosition () const |
Returns the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
bool | GetShowTopRepeatDot () const |
Returns if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
bool | GetShowBottomRepeatDot () const |
Returns if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
twobyte | GetTopRepeatDotPosition () const |
Returns the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
twobyte | GetBottomRepeatDotPosition () const |
Returns the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
bool | GetTransposeChromatic () const |
Returns the chromatic transposition status for the staff. More... | |
bool | GetTransposeUseClef () const |
Returns the "Set to clef" state in the transposition dialog. More... | |
bool | GetShowLyrics () const |
Returns true if lyrics should be displayed for the staff. More... | |
bool | GetShowRests () const |
Returns true if rests should be displayed for the staff. More... | |
bool | GetShowPartStaffNames () const |
Returns true if part staff names should be displayed for the staff. More... | |
bool | GetShowStems () const |
Returns true if stems should be displayed for the staff. More... | |
bool | GetShowTies () const |
Returns true if ties should be displayed for the staff. More... | |
bool | GetAltNotationDisplayOtherLayerNotes () const |
Returns true if notes in the non-alternate layers should be displayed. More... | |
bool | GetTransposeSimplifyKey () const |
Returns the state of the "Simplify Key Sig" in the transposition dialog box. More... | |
bool | GetDisplayEmptyRests () const |
Returns the "Display Rests in empty measures" state. More... | |
bool | GetFlatBeams () const |
Returns the "Flat beams" state. More... | |
bool | GetShowTuplets () const |
For tablature notation: returns if tuplets should show or not. More... | |
bool | GetShowOnlyFirstMeasureClef () const |
For tablature notation: returns if the clef should show only on the first measure. More... | |
bool | GetFretLetters () const |
For tablature notation: returns if fret letters should be used. More... | |
bool | GetBreakTablatureLines () const |
For tablature notation: returns if tablature lines should break at fret numbers. More... | |
bool | GetShowFretboards () const |
Returns true if fretboards should be displayed for the staff. More... | |
STAFFNOTATION_STYLE | GetNotationStyle () const |
Returns the notation style for the staff. More... | |
bool | GetAllowHiding () const |
Returns the "Allow hiding when empty" state. If set, the staff allows "optimization". More... | |
twobyte | GetTransposeInterval () const |
Returns the transposition interval. More... | |
bool | GetShowStaffLines () const |
Returns true if staff lines should be displayed for the staff. More... | |
twobyte | GetLineCount () const |
Returns the number of staff lines for the staff. More... | |
Efix32 | GetLineSpacing () const |
Returns the distance between the staff lines, in EFIXes. More... | |
__FCStaffBase::ALTERNATE_STAFF | GetAltNotationStyle () |
Returns the alternate notation style for the staff. More... | |
twobyte | GetAltNotationLayer () const |
Returns the 1-based layer that is used for the alternate notation. More... | |
bool | GetAltShowArticulations () const |
Returns if articulations should be diplayed on the altered layer. More... | |
bool | GetAltShowLyrics () const |
Returns if lyrics should be diplayed on the altered layer. More... | |
bool | GetAltShowSmartShapes () const |
Returns if smart shapes should be diplayed n the altered layer. More... | |
bool | GetAltShowExpression () const |
Returns if expressions should be diplayed on the altered layer. More... | |
bool | GetAltShowOtherNotes () const |
Returns if notes should be displayed on layers other than the altered layer. More... | |
bool | GetAltShowOtherArticulations () const |
Returns if articulations should be displayed on layers other than the altered layer. More... | |
bool | GetAltShowOtherLyrics () const |
Returns if lyrics should be displayed on layers other than the altered layer. More... | |
bool | GetAltShowOtherSmartShapes () const |
Returns if smart shapes should be displayed on layers other than the altered layer. More... | |
bool | GetAltShowOtherExpressions () const |
Returns if expressions should be displayed on layers other than the altered layer. More... | |
bool | GetAltRhythmStemsUp () const |
Returns if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation. More... | |
bool | GetAltSlashDots () const |
Returns if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation. More... | |
twobyte | GetTransposeClefIndex () const |
Returns the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true. More... | |
twobyte | GetDefaultClef () const |
Returns the start/default clef. More... | |
STAFF_HIDEMODES | GetHideMode () const |
Returns how the staff should be hidden. More... | |
bool | GetRedisplayOtherLayerAccidentals () const |
Returns the "Redisplay accidentals in other layers within measures" state. More... | |
bool | GetNoKeySigShowAccidentals () const |
Returns the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager. More... | |
CMPER | GetAbbreviatedNameID () |
Returns the text block ID for the abbreviated name. Usually not needed, use CreateAbbreviatedNameString or CreateTrimmedAbbreviatedNameString instead. More... | |
CMPER | GetFullNameID () |
Returns the text block ID for the full name. Usually not needed, use CreateFullNameString or CreateTrimmedFullNameString instead. More... | |
twobyte | GetCapoPosition () const |
For tablature notation: returns the capo position. More... | |
twobyte | GetLowestFret () const |
For tablature notation, returns the default lowest fret number. More... | |
Efix32 | GetVerticalFretOffset () const |
For tablature notation: returns the vertical offset for fret numbers. More... | |
CMPER | GetFretInstrumentDefID () const |
Returns the ID for the tablature instrument (for tablature notation). Use the FCFretInstrumentDef class to load the instrument data. More... | |
Evpu16 | GetBottomBarlineOffset () const |
Returns the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards. More... | |
Evpu16 | GetTopBarlineOffset () const |
Returns the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards. More... | |
const char * | GetInstrumentUUID () const |
Returns the assigned instrument UUID for the staff. More... | |
void | SetIgnoreKeySig (bool state) |
Sets the "Ignore Key Signature" state for the staff. More... | |
void | SetIndependentTimeSig (bool state) |
Sets the independent time sigs state for the staff. More... | |
void | SetShowMeasureNumbers (bool value) |
Sets if measure numbers should be displayed for the staff. More... | |
void | SetShowKeySignatures (bool value) |
Sets if the key signature should be displayed for the staff. More... | |
void | SetShowTimeSignatures (bool value) |
Sets if the time signature should be displayed for the staff in both score and parts. More... | |
void | SetShowScoreTimeSignatures (bool value) |
Sets if the time signature should be displayed for the staff in the score. More... | |
void | SetShowPartTimeSignatures (bool value) |
Sets if the time signature should be displayed for the staff in parts. This does nothing on Finale versions earlier than Finale 2025. More... | |
void | SetShowClefs (bool value) |
Sets if clefs should be displayed for the staff. More... | |
void | SetShowChords (bool value) |
Sets if chords should be displayed for the staff. More... | |
void | SetShowBarlines (bool value) |
Sets if barlines should be displayed for the staff. More... | |
void | SetShowTextRepeats (bool value) |
Sets if endings and text repeats should be displayed for the staff. More... | |
void | SetShowRepeats (bool value) |
Sets if repeats should be displayed for the staff. More... | |
void | SetShowScoreStaffNames (bool value) |
Sets if score staff names should be displayed for the staff. More... | |
void | SetBreakBarlines (bool state) |
Sets the "Break barlines between staves" state. More... | |
void | SetBreakRepeatBarlines (bool state) |
Sets the "Break repeat barlines between staves" state. More... | |
void | SetShowAugmentationDots (bool value) |
Sets if augmentation dots should be displayed for the staff. More... | |
void | SetIndependentFont (bool state) |
Sets if a independent notehead font should be used for the staff. More... | |
void | SetShowNoteColors (bool state) |
Sets if the staff should display note colors. More... | |
void | SetShowNoteShapes (bool state) |
Sets if the staff should display note colors. More... | |
void | SetHalfRestPosition (twobyte position) |
Sets the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetOtherRestPosition (twobyte position) |
Sets the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetWholeRestPosition (twobyte position) |
Sets the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetDoubleWholeRestPosition (twobyte position) |
Sets the vertical position for the double whole rests. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetStemReversalPosition (twobyte position) |
Sets the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetShowTopRepeatDot (bool state) |
Sets if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetShowBottomRepeatDot (bool state) |
Sets if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetTopRepeatDotPosition (twobyte position) |
Sets the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetBottomRepeatDotPosition (twobyte position) |
Sets the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box. More... | |
void | SetTransposeChromatic (bool state) |
Sets the chromatic transposition status for the staff. More... | |
void | SetTransposeUseClef (bool state) |
Sets the "Set to clef" state in the transposition dialog. More... | |
void | SetShowFretboards (bool value) |
Sets if fretboards should be displayed for the staff. More... | |
void | SetShowLyrics (bool value) |
Sets if lyrics should be displayed for the staff. More... | |
void | SetShowRests (bool value) |
Sets if rests should be displayed for the staff. More... | |
void | SetShowPartStaffNames (bool value) |
Sets if part staff names should be displayed for the staff. More... | |
void | SetShowStems (bool value) |
Sets if stems should be displayed for the staff. More... | |
void | SetShowTies (bool state) |
Sets if ties should be displayed for the staff. More... | |
void | SetAltNotationDisplayOtherLayerNotes (bool state) |
Sets if the non-alternate layers should be displayed or not. More... | |
void | SetTransposeSimplifyKey (bool state) |
Sets the state of the "Simplify Key Sig" in the transposition dialog box. More... | |
void | SetDisplayEmptyRests (bool state) |
Sets the "Display Rests in empty measures" state. More... | |
void | SetFlatBeams (bool state) |
Sets the "Flat beams" state. More... | |
void | SetShowTuplets (bool state) |
For tablature notation: sets if tuplets should show or not. More... | |
void | SetShowOnlyFirstMeasureClef (bool state) |
For tablature notation: sets if the clef should show only on the first measure. More... | |
void | SetFretLetters (bool state) |
For tablature notation: sets if sets letters should be used. More... | |
void | SetBreakTablatureLines (bool state) |
For tablature notation: sets if tablature lines should break at fret numbers. More... | |
void | SetNotationStyle (STAFFNOTATION_STYLE value) |
Sets the notation style for the staff. More... | |
void | SetIndependentKeySig (bool state) |
Sets the state of independent key sigs for the staff. More... | |
void | SetAllowHiding (bool state) |
Sets the "Allow hiding when empty" state. If set, the staff allows "optimization". More... | |
twobyte | GetTransposeAlteration () const |
Returns the transposition key alteration. More... | |
void | SetTransposeAlteration (twobyte value) |
Sets the transposition key alteration when transposition is used. More... | |
void | SetTransposeInterval (twobyte value) |
Sets the transposition interval. More... | |
void | SetShowStaffLines (bool value) |
Sets if staff lines should be displayed for the staff. More... | |
void | SetLineCount (twobyte value) |
Sets the number of staff lines. Please note that it's usually more efficient to call the 'Make' methods that fills all the necessary values, such as MakeStandard5LineStaff(). More... | |
void | SetLineSpacing (Efix32 distance) |
Sets the distance between the staff lines, in EFIXs. More... | |
void | SetAltNotationStyle (ALTERNATE_STAFF value) |
Sets the alternate notation style for the staff or staff style. More... | |
void | SetAltNotationLayer (int value) |
Sets the 1-based layer that is used for the alternate notation. More... | |
void | SetAltShowArticulations (bool state) |
Sets if articulations should be diplayed on the alternate layer. More... | |
void | SetAltShowLyrics (bool state) |
Sets if lyrics should be diplayed on the altered layer. More... | |
void | SetAltShowSmartShapes (bool state) |
Sets if smart shapes should be diplayed n the altered layer. More... | |
void | SetAltShowExpression (bool state) |
Sets if expressions should be diplayed on the altered layer. More... | |
void | SetAltShowOtherNotes (bool state) |
Sets if notes should be displayed on layers other than the altered layer. More... | |
void | SetAltShowOtherArticulations (bool state) |
Sets if articulations should be displayed on layers other than the altered layer. More... | |
void | SetAltShowOtherLyrics (bool state) |
Sets if lyrics should be displayed on layers other than the altered layer. More... | |
void | SetAltShowOtherSmartShapes (bool state) |
Sets if smart shapes should be displayed on layers other than the altered layer. More... | |
void | SetAltShowOtherExpressions (bool state) |
Sets if expressions should be displayed on layers other than the altered layer. More... | |
void | SetAltRhythmStemsUp (bool state) |
Sets if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation. More... | |
void | SetAltSlashDots (bool state) |
Sets if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation. More... | |
void | SetHideMode (STAFF_HIDEMODES value) |
Sets how the staff should be hidden. More... | |
void | SetTransposeClefIndex (twobyte clefindex) |
Sets the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true. More... | |
void | SetDefaultClef (twobyte clefindex) |
Sets the start/default clef. More... | |
void | SetRedisplayOtherLayerAccidentals (bool state) |
Sets the "Redisplay accidentals in other layers within measures" state. More... | |
void | SetNoKeySigShowAccidentals (bool state) |
Sets the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager. More... | |
void | SetLowestFret (twobyte value) |
For tablature notation, set the default lowest fret number. More... | |
void | SetCapoPosition (twobyte value) |
For tablature notation: sets the capo position. More... | |
void | SetVerticalFretOffset (Efix32 value) |
For tablature notation: sets the vertical offset for fret numbers. More... | |
void | SetFretInstrumentDefID (CMPER newid) |
Sets the ID for the tablature instrument (for tablature notation). More... | |
void | SetBottomBarlineOffset (Evpu16 distance) |
Sets the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards. More... | |
void | SetTopBarlineOffset (Evpu16 distance) |
Sets the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards. More... | |
void | SetInstrumentUUID (const char *pszUUID) |
Sets a predefined UUID for the staff. More... | |
void | MakeNormalNotation () |
Transforms a staff to "normal" (not TAB and not percussion). More... | |
bool | IsPercussion () |
Returns true if the staff is a percussion staff. More... | |
bool | IsTablature () |
Returns true if the staff is a tablature staff. More... | |
bool | IsNormalNotation () |
Returns true if the staff is using "normal" music notation (not percussion and not TAB notation). More... | |
bool | GetTranspose () const |
Returns the transposition status of the staff. More... | |
bool | SaveFullNameString (FCString *pString) |
Saves the full string. A full name text block ID must exist for the staff, otherwise this method will return false. More... | |
bool | SaveAbbreviatedNameString (FCString *pString) |
Saves the abbreviated string. A abbreviated name text block ID must exist for the staff, otherwise this method will return false. More... | |
bool | SaveNewFullNameString (FCString *pString) |
Saves the full string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect. More... | |
bool | SaveNewAbbreviatedNameString (FCString *pString) |
Saves the abbreviated string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect. More... | |
void | MakeStandard5LineStaff () |
Fills the necessary values in the Staff Setup dialog to make a standard 5-line staff. More... | |
void | Make1LineFullBarlineStaff () |
Fills the necessary values in the Staff Setup dialog to make a 1-line staff with full-length barlines. More... | |
void | Make1LineShortBarlineStaff () |
Fills the necessary values in the Staff Setup dialog to make a 1-line staff with short-length barlines. More... | |
void | Make0LineFullBarlineStaff () |
Fills the necessary values in the Staff Setup dialog to make a staff without staff lines with full-length barlines. More... | |
FCString * | CreateFullNameString () |
Creates a FCString object of the full staff name (including the Enigma text tags). More... | |
FCString * | CreateAbbreviatedNameString () |
Creates a string object of the abbreviated staff name (including the Enigma text tags). More... | |
FCString * | CreateDisplayFullNameString () |
Creates a staff name for display purposes. More... | |
FCString * | CreateTrimmedFullNameString () |
Creates a string object of the full staff name without any font information. More... | |
FCString * | CreateTrimmedAbbreviatedNameString () |
Creates a string object of the abbreviated staff name without any font information. More... | |
bool | InstrumentMatchesUUID (const char *pszUUID) |
Returns true if the UUID string matches the instrument UUID for the staff. More... | |
bool | HasInstrumentAssigned () |
Returns true if there is an instrument assigned to the staff. More... | |
Public Member Functions inherited from __FCNoInciOther | |
virtual const char * | ClassName () |
Returns the name of the class, for diagnostic purposes. This method MUST be overwritten in each child class. More... | |
__FCNoInciOther () | |
The constructor. | |
virtual bool | Load (CMPER itemno) |
Loads the indicated item. More... | |
virtual bool | Reload () |
Overridden Reload() method to support complex data types. | |
virtual bool | SaveAs (CMPER itemno) |
Saves the data under another item number. The object will now be connected to the new item number. More... | |
virtual bool | DeepSaveAs (CMPER itemno) |
Saves the data under another item number, but also makes a deep copy of the object. More... | |
virtual bool | DeepDeleteData () |
Deletes the data and all related data available in other data structures. More... | |
virtual bool | SaveNew () |
Creates the data as completely new item number. The object will now be connected to the new item number. More... | |
virtual CMPER | GetItemNo () const |
Returns the item number. This typically points to items such as a page number, a measure number, a 1-based expression definition number, etc. More... | |
void | SetItemNo (CMPER cmper) |
Sets the item number. Use with extreme care! This is mostly intended for situations when creating new records isn't supported by Finale (preventing SaveAs to work). More... | |
virtual bool | LoadFirst () |
Loads the first element of 1-based data. More... | |
virtual void | DebugDump () |
Outputs the class data/information for debugging purposes. More... | |
Public Member Functions inherited from __FCOther | |
void | SetCmperAndInci (CMPER cmper, twobyte inci) |
Sets both the CMPER and the incident number in the dataID record. Mainly for internal use. | |
__FCOther () | |
The constructor. | |
bool | IsIdenticalRecord (__FCOther *pCompare) |
Compares an object to see if both objects point to the same data record. More... | |
Public Member Functions inherited from __FCBaseData | |
virtual const PDKFRAMEWORK_CLASSID | GetClassID ()=0 |
Returns the internal class ID for the PDK Framework class. This is implemented mostly because Lua has problems to resolve the true classes of inherited objects. More... | |
EDOCID | GetConnectedDocID () const |
Returns the document ID that was connected to the last load/save of the data. More... | |
bool | VerifyConnectedDocID () |
Checks that the stored document ID for the data object matches the current document's ID. More... | |
virtual EXTAG | Tag ()=0 |
The Enigma tag for the derived class. More... | |
virtual EVERSION | EnigmaVersion () |
The Enigma version for save/load/create/delete operations. More... | |
virtual int | DataSizeLoad ()=0 |
Returns the data size for the data structure that should be loaded. More... | |
virtual int | DataSizeSave () |
Returns the data size for the data structure that should be saved or created. More... | |
void | _CloneFrom (__FCBaseData *pSource) |
For internal use only. Copies object data (except data block) from another object. More... | |
virtual void | CloneMemoryFrom (__FCBaseData *pSource) |
const EDataID * | _GetDataID () |
Intended ONLY for the _CloneFrom implementation. More... | |
int | _GetLoadedSize () const |
Intended ONLY for the _CloneFrom implementation. More... | |
const void * | GetDataBlock () |
Intended ONLY for the _CloneFrom implementation. More... | |
EXTAG | GetCustomTag () |
Returns the custom Enigma tag, if any. More... | |
void | SetCustomTag (EXTAG tag) |
Sets the custom Enigma tag, for classes that support multiple Enigma tags. More... | |
__FCBaseData () | |
The constructor. | |
virtual | ~__FCBaseData () |
Virtual destructor. | |
virtual bool | Save () |
Saves the currently loaded to its current location. More... | |
virtual bool | DeleteData () |
Deletes the associated data from Finale's database. Be careful when deleting multiple objects. More... | |
virtual bool | LoadLast () |
Loads the very last element in the database, if any. More... | |
virtual bool | LoadNext () |
Loads the next element from the database, if any. More... | |
virtual bool | LoadPrevious () |
Loads the previous element in the database, if any. More... | |
__FCBaseData * | CreateClone () |
Creates an identical copy of an object. More... | |
virtual void | DebugDataDump () |
Outputs a memory dump of the data block in the object for debugging purposes. More... | |
virtual void | DebugDataByteArrayDump () |
Outputs a memory dump of the data block in the object for debugging purposes, as a C++ byte array. More... | |
void | DebugDataOffsetDump (int offset, int size) |
For debug mode only. Dumps a data memory block at a specific offset and with a specific size. | |
FCNumbers * | CreateRawDataDump () |
Creates a byte collection with the raw loaded data block for the object (if the object type supports single data blocks). This method is only intended for debug purposes. More... | |
Public Member Functions inherited from __FCBase | |
__FCBase () | |
The constructor. | |
virtual | ~__FCBase () |
Virtual destructor, so all inherited classes get the virtual destructor. More... | |
void | DebugMsgDigit (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
void | DebugMsgHex (const char *pszPrefixText, int i) |
Creates a simple Message Box for debug purposes. The text appears with the extra digit (as a hexadecimal number) appearing afterwards. More... | |
void | DebugMsgString (const char *pszPrefixText, const char *thestring) |
Creates a simple Message Box for debug purposes. The text appears with the extra string appearing afterwards. More... | |
void | DebugMsg (const char *pszMsg) |
Creates a simple Message Box for debug purposes with just one text string. More... | |
void | DebugOutMenuInfo (FCUI *pUI, int menuixd_horiz, int menuixd_vert) const |
Outputs the menu command info for debugging purposes. More... | |
int | DebugOutFormat (const char *fmt,...) |
Outputs debug text using C style "printf" syntax. More... | |
void | Set16BitFlag (FLAG_16 *flag, FLAG_16 flagbits, bool state) |
Sets a 16 bit flag in the data block. More... | |
void | Set32BitFlag (FLAG_32 *flag, FLAG_32 flagbits, bool state) |
Sets a 32 bit flag in the data block. More... | |
bool | GetBitFlag (FLAG_32 flag, FLAG_32 flagbits) const |
Gets a state from flag bits. Returns true if any bit in the mask is set. More... | |
void | SetUserData (void *pData) |
Sets the user data attached to the instance of an object. More... | |
void | SetUserData2 (void *pData) |
Sets the additional user data attached to the instance of an object. More... | |
void * | GetUserData () const |
Gets the user data attached to the instance of an object. More... | |
void * | GetUserData2 () const |
Gets the additional user data attached to the instance of an object. More... | |
virtual bool | IsIdentical (__FCBase *pCompareObject) |
Returns true if the data in the passed object is considered to be identical to the current object, otherwise false. More... | |
void | StoreXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file. More... | |
void | StoreXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int value) |
Helper function to store integer objects in the XML file. More... | |
void | StoreXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool value) |
Helper function to store boolean objects in the XML file. More... | |
void | StoreXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper function to store FCString objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int value) |
Helper function to store integer objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool value) |
Helper function to store boolean objects in the XML file, as an attribute to a node. More... | |
void | StoreXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float value) |
Helper function to store floating point objects in the XML file, as an attribute to a node. More... | |
virtual void | StoreToXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to store an object's data. More... | |
bool | ReadXML_String (tinyxml2::XMLElement *pParentNode, const char *pszElementName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file. More... | |
bool | ReadXML_Integer (tinyxml2::XMLElement *pParentNode, const char *pszElementName, int *pValue) |
Helper method to read integer objects from the XML file. More... | |
bool | ReadXML_Bool (tinyxml2::XMLElement *pParentNode, const char *pszElementName, bool *pValue) |
Helper method to read boolean objects from the XML file. More... | |
bool | ReadXML_StringAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, FCString *pStringValue) |
Helper method to read FCString objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_IntegerAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, int *pValue) |
Helper method to read integer objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_BoolAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, bool *pValue) |
Helper method to read boolean objects from the XML file, as an attribute to a node. More... | |
bool | ReadXML_FloatAttribute (tinyxml2::XMLElement *pNode, const char *pszAttributeName, float *pValue) |
Helper method to read floating point objects from the XML file, as an attribute to a node. More... | |
virtual bool | ReadFromXML (tinyxml2::XMLElement *pParentNode) |
Virtual method that is used to read object data. More... | |
Static Public Attributes | |
static const char * | FFUUID_BLANKSTAFF = "54422b22-4627-4100-abbf-064eedc15fe3" |
static const char * | FFUUID_GRANDSTAFF = "24b4c18d-6f6a-461c-983f-e0b0c3abcdbc" |
static const char * | FFUUID_UNKNOWN = "a925648a-abc9-4dc7-a619-a6ce355ad33c" |
static const char * | FFUUID_VIOLIN = "29d81c10-dfed-42e4-8d93-64af7d6d5689" |
static const char * | FFUUID_VIOLA = "992dcb2b-64a2-454b-b043-2a530d24fc18" |
static const char * | FFUUID_CELLO = "33894688-c326-4f8f-b4e2-7a08745e7bcc" |
static const char * | FFUUID_DOUBLEBASS = "4924f736-97a2-443d-b386-03de2ae6a848" |
static const char * | FFUUID_VIOLINSECTION = "5bab3582-2dbd-4864-baa9-b022efd075ad" |
static const char * | FFUUID_VIOLASECTION = "5a55eca7-40f5-454b-b920-c8879fa03bcc" |
static const char * | FFUUID_CELLOSECTION = "255c105e-78a1-4c78-8755-8febc86d0f43" |
static const char * | FFUUID_VIOLONCELLOSECTION = "df0e2c08-adcf-4095-a3c1-dd355216bedd" |
static const char * | FFUUID_DOUBLEBASSSECTION = "08a26335-79bc-4d10-a879-7f9d752c199a" |
static const char * | FFUUID_CONTRABASSSECTION = "639064b2-b067-4c4a-a114-392c1ef6ebd8" |
static const char * | FFUUID_STRINGENSEMBLE = "d73cf404-a025-4395-a7d1-10d10e8e3b4c" |
static const char * | FFUUID_VIOLADAMORE = "7e264095-22f9-4cea-98ce-cfde9f1588b6" |
static const char * | FFUUID_AJAENG = "4da5baf0-a6c8-4993-83d7-882bbb2adbb9" |
static const char * | FFUUID_ARPEGGIONE = "cec73493-406a-4100-9d9f-7706940a39f0" |
static const char * | FFUUID_BARYTON = "73eff966-03ff-4c38-b71a-f48fdfe47312" |
static const char * | FFUUID_BYZANTINELYRA = "f240ab3f-8799-4834-a265-2f6b6abc8f4c" |
static const char * | FFUUID_CRETANLYRA = "b0c43bb0-eae5-410f-ba40-cf33d63994f1" |
static const char * | FFUUID_CRWTH = "e40c329a-cc79-4477-a314-0786731390b3" |
static const char * | FFUUID_DAHU = "562a0d3f-0073-44e5-a4f1-430935a72f7e" |
static const char * | FFUUID_DANGAO = "d07f465c-0d1a-4eef-884e-feb414088078" |
static const char * | FFUUID_DIHU = "9102cdc2-13f9-4818-ba25-34226bd2d893" |
static const char * | FFUUID_ERHU = "df24de8e-08c8-4c1b-8f20-8673ce15009d" |
static const char * | FFUUID_ERXIAN = "8fd59c9c-f49d-4f05-b8db-dba34d1bf462" |
static const char * | FFUUID_FIDDLE = "00fb6661-7b4a-411e-8ec6-7f6c15d9f3b3" |
static const char * | FFUUID_GAOHU = "06d74eb0-5dd8-46ac-b1f9-dfdb5e1b1857" |
static const char * | FFUUID_GEHU = "ced43fa4-9b0c-4413-be51-290a8e7b70d6" |
static const char * | FFUUID_HAEGEUM = "2c6d5aaa-04f6-4536-9564-40eb62ef9f1e" |
static const char * | FFUUID_HARDANGERFIDDLE = "c0666be0-a127-465c-9608-76cbdeb5e902" |
static const char * | FFUUID_HURDYGURDY = "06a9413e-9739-4635-b968-bafedcb11db6" |
static const char * | FFUUID_IGIL = "99b31179-d930-48ef-b59b-de49a5630156" |
static const char * | FFUUID_KAMANCHA = "50d11032-113c-4799-a473-e40db1161e8f" |
static const char * | FFUUID_KOKYU = "89102882-aa4f-46aa-abed-255d279b679e" |
static const char * | FFUUID_KORA = "78e799d1-9c1f-42fc-86d3-0a518050ec81" |
static const char * | FFUUID_LARUAN = "517fac0f-760c-4cdb-aae8-8a29625db520" |
static const char * | FFUUID_LEIQIN = "eacec010-a733-439e-ab56-5ed48f16aa31" |
static const char * | FFUUID_LIRONE = "1092088e-ba6b-4147-883d-a39b2f4b0d9a" |
static const char * | FFUUID_MORINKHUUR = "32ec0199-96ef-49a5-ad89-fb180f7a3a2a" |
static const char * | FFUUID_NYCKELHARPA = "77bc62ef-8724-4ffd-83af-4fcfcbb65b12" |
static const char * | FFUUID_OCTOBASS = "22b93602-f5a2-4aa3-a581-99dc3ac3aac6" |
static const char * | FFUUID_REBAB = "ba835d76-ee03-4d68-92cf-37c47aa774e4" |
static const char * | FFUUID_REBEC = "252f3cc6-4cc4-4b31-ba9d-4b0f1a7a729a" |
static const char * | FFUUID_SARANGI = "37021f3f-2acd-4c00-b2e0-71bb0f07ae7e" |
static const char * | FFUUID_SARANGIDRONE = "341ba385-fda1-473b-afa9-8bfd0d576f7f" |
static const char * | FFUUID_STROHVIOLIN = "013f1005-058e-4270-97b6-89fe25d11979" |
static const char * | FFUUID_TROMBAMARINA = "71822c45-e84e-44ce-8031-46092e74dc5e" |
static const char * | FFUUID_VIELLE = "7b07fc24-0b7a-484a-a1bf-abaab3d97411" |
static const char * | FFUUID_VIOL = "6fed40b7-1524-429b-8560-bb3f08209a99" |
static const char * | FFUUID_VIOLADAGAMBA = "37fad7f4-b52f-4af5-b75a-ab214d9e3a5a" |
static const char * | FFUUID_VIOLINOPICCOLO = "ae4668c7-0766-4dfd-92c3-cd16a487ff83" |
static const char * | FFUUID_VIOLONCELLOPICCOLO = "121fb3dd-37d9-4fd0-bbaf-8074ba143f03" |
static const char * | FFUUID_VIOLOTTA = "baad2449-f875-4360-9585-b7f3d8ceed1c" |
static const char * | FFUUID_ZHONGHU = "08e9eb3f-42d8-4e64-8b51-1b30afcb76dc" |
static const char * | FFUUID_PIANO = "776a2734-3f38-4cac-8fa2-90e62b368ec1" |
static const char * | FFUUID_PIANONONAME = "38cd3cd9-3160-4baa-9bfd-c2d9f353dafd" |
static const char * | FFUUID_HARPSICHORD = "5f34a4c0-b181-4d6d-8475-725374517ac5" |
static const char * | FFUUID_ORGAN = "723972d2-a005-492a-b92c-2cb1a6b3f21d" |
static const char * | FFUUID_ORGAN2STAFF = "ab39d5e6-a742-4af3-a0a6-269422e21ec3" |
static const char * | FFUUID_CELESTA = "2827e1dc-72a3-4228-87fb-c0daee5ca2ad" |
static const char * | FFUUID_ACCORDION = "58734c17-246e-4e83-8975-9a0d55577d16" |
static const char * | FFUUID_MELODICA = "a41f4a27-6e41-47f1-973f-2c7fc66b3e68" |
static const char * | FFUUID_ELECTRICPIANO = "4b54f9c4-35e3-41f8-9a17-a8797df0f057" |
static const char * | FFUUID_CLAVINET = "ba97d794-3171-49e6-ac1b-af4b29ee61b8" |
static const char * | FFUUID_SYNTHPAD = "962083d1-baf2-4904-a6f2-5c7e8f91de66" |
static const char * | FFUUID_SYNTHLEAD = "de90a22f-c65d-4e20-8aff-9f4bcbf2ae4f" |
static const char * | FFUUID_SYNTHBRASS = "e15cdc19-cb49-4f00-8ee4-7555af7c7759" |
static const char * | FFUUID_SYNTHSOUNDTRACK = "55248216-3918-474d-b5e4-3349f253392d" |
static const char * | FFUUID_SOUNDFX = "654cb42c-6127-4c60-bdb9-6b2accf66f22" |
static const char * | FFUUID_HARMONIUM = "f3caf816-7be6-48e0-8067-07202cdb9b49" |
static const char * | FFUUID_ONDESMARTENOT = "8fae711b-6eb2-4e99-9216-9248a25a4d3c" |
static const char * | FFUUID_THEREMIN = "39515883-5827-44f6-bc14-99e5a4976237" |
static const char * | FFUUID_VIRGINAL = "88eb2453-6649-4f3f-b98c-af2226bb4099" |
static const char * | FFUUID_CLAVICHORD = "9322d689-68bc-4699-b77e-d370340830d7" |
static const char * | FFUUID_SOPRANOVOICE = "b35a14d8-c981-4b8a-a7e4-9a2f8f6be99a" |
static const char * | FFUUID_ALTOVOICE = "ab3fc62c-9de9-4018-adf7-58a9d4441a1a" |
static const char * | FFUUID_TENORVOICE = "03844f81-9f10-431d-813c-659d7533b794" |
static const char * | FFUUID_BARITONEVOICE = "6637f6a3-8f69-4dbf-9654-2287933ee7d3" |
static const char * | FFUUID_BASSVOICE = "e9a8eb68-25a0-4c9b-81a1-6e0517ca15be" |
static const char * | FFUUID_VOCALS = "a253b03e-dc1e-43e3-a252-534c618fe473" |
static const char * | FFUUID_VOICE = "3a3622cc-fc9a-42e0-a743-6b200dd8ce88" |
static const char * | FFUUID_VOICENONAME = "07639481-d9a4-4c3a-b754-f454002bb742" |
static const char * | FFUUID_MEZZOSOPRANOVOICE = "9b62dc60-4b05-41e1-9b4d-d8b7d19553d0" |
static const char * | FFUUID_CONTRALTOVOICE = "aba0e110-478a-4c69-b8be-908c280d64b2" |
static const char * | FFUUID_COUNTERTENORVOICE = "e61680e6-4a19-48bd-a0d7-f0f1373c8be2" |
static const char * | FFUUID_BASSBAROTONEVOICE = "e453be0a-d0fc-44b3-8b0a-5c4a95157d44" |
static const char * | FFUUID_CHOIRAAHS = "cc4e753f-85b9-43c6-b462-a5ec36a01167" |
static const char * | FFUUID_CHOIROOHS = "28426f8d-3f42-448b-913d-3ee37dc1c871" |
static const char * | FFUUID_YODEL = "d7373ec2-d4ad-4ce8-84e7-ae9c5f216db6" |
static const char * | FFUUID_BEATBOX = "ac62ce27-0e7a-4f23-849c-fe3dee395910" |
static const char * | FFUUID_KAZOO = "c79f9662-44d7-442f-b5e6-a8b0085e92f4" |
static const char * | FFUUID_TALKBOX = "465cb9eb-e1a3-4573-8572-7cc1096075db" |
static const char * | FFUUID_VOCALPERCUSSION = "c4843056-dd9e-45b2-a3af-eca60fdb97ab" |
static const char * | FFUUID_PICCOLO = "7423e6af-ab6f-41a4-832f-ffc6453c6bb5" |
static const char * | FFUUID_FLUTE = "2575136d-9927-47bd-a727-f554c169257e" |
static const char * | FFUUID_ALTOFLUTE = "71d2b8ec-becd-42ef-b99f-ee9264db925d" |
static const char * | FFUUID_OBOE = "172a455a-d1b9-4a03-aa80-c863d587f209" |
static const char * | FFUUID_OBOEDAMORE = "b70397fa-18ef-4841-8ccb-d5a9602e457d" |
static const char * | FFUUID_ENGLISHHORN = "e4fc7b0a-5cd3-445b-ae1f-776764513741" |
static const char * | FFUUID_CLARINETBFLAT = "a16af0c1-8df8-476d-8d74-0d6e1972846b" |
static const char * | FFUUID_CLARINETA = "9d3e28eb-0640-41f7-9144-0fdef3046d7c" |
static const char * | FFUUID_CLARINETEFLAT = "7e83467b-162e-4f30-b4a6-18a6d8beb202" |
static const char * | FFUUID_ALTOCLARINET = "6c186f89-5f5d-45ea-ab13-26e4bf267d80" |
static const char * | FFUUID_CONTRALTOCLARINET = "5a1020cd-f0ce-45e8-bc99-49fbf5f6890f" |
static const char * | FFUUID_BASSCLARINET = "40d3efff-30c3-4fd7-b830-03907360feed" |
static const char * | FFUUID_CONTRABASSCLARINET = "7724f2be-b200-4404-bc08-4ef719a1373c" |
static const char * | FFUUID_BASSOON = "ec6fcc9b-d539-4a4a-a677-92a37298fec1" |
static const char * | FFUUID_CONTRABASSOON = "0d158020-9bf8-4d56-b62c-a6f0bf5f4ccf" |
static const char * | FFUUID_WINDSECTION = "0a798583-8a07-42c3-a6c1-c0e6c5cc622b" |
static const char * | FFUUID_SOPRANOSAX = "ef0f2594-d57b-4cac-b351-f2f906538424" |
static const char * | FFUUID_ALTOSAX = "4cb4cfa1-0b19-4053-8bf5-6b2cb0a2363b" |
static const char * | FFUUID_TENORSAX = "7093ddd4-385c-481d-ab3d-39f03bc03b19" |
static const char * | FFUUID_BARITONESAX = "8f767980-0718-4154-a312-20f458ee2096" |
static const char * | FFUUID_SOPRANORECORDER = "0057fd7f-aba1-4149-97b5-98fe8ca28993" |
static const char * | FFUUID_SOPRANINORECORDER = "52559fd3-bb96-403f-97d3-b1f2c5c2f468" |
static const char * | FFUUID_ALTORECORDER = "6b43616e-06ad-4397-9ca5-889dcbda20a9" |
static const char * | FFUUID_TENORRECORDER = "7c64b00d-cbd1-45a4-9969-77335de7f99c" |
static const char * | FFUUID_BASSRECORDER = "ed544580-e477-410b-a54d-dbb14edbb31e" |
static const char * | FFUUID_DESCANTRECORDER = "56470843-614b-4bbd-bb83-bf928bb10d7d" |
static const char * | FFUUID_OCARINA = "b0330079-36e9-4f3a-8b2e-e1e3432292fe" |
static const char * | FFUUID_PENNYWHISTLE = "37bb50bc-04fb-494c-8d52-942149b0e757" |
static const char * | FFUUID_PENNYWHISTLED = "54b39327-75aa-417b-a4d3-70bd5be2be9c" |
static const char * | FFUUID_PENNYWHISTLEG = "c94c25b2-83fa-44c3-8ba6-a218d6e12eca" |
static const char * | FFUUID_LOWIRISHWHISTLE = "dd31d2dc-cca6-489e-98ae-7447584b7ce9" |
static const char * | FFUUID_TINWHISTLEBFLAT = "c2853206-ce69-4670-94e6-095278d7eca9" |
static const char * | FFUUID_HARMONICA = "59b8b559-24c6-4ef0-8e67-8dcf4e1708fb" |
static const char * | FFUUID_BASSHARMONICA = "941ded93-3dc2-41cb-85d0-4c033988caef" |
static const char * | FFUUID_CONCERTINA = "cc65d11c-9cfc-46ed-ba60-cf9ec7bee3d5" |
static const char * | FFUUID_BANDONEON = "3320f54a-d594-438c-b276-6ac67d3d26b0" |
static const char * | FFUUID_HORNF_WWQUINTET = "6cc5f057-3980-4562-b9a4-257403d17e96" |
static const char * | FFUUID_BAGPIPES = "85399b62-95db-463e-abaf-da5f8405d57f" |
static const char * | FFUUID_UILLEANNPIPES = "62a9c9ce-4379-4a58-9f80-2818b66774b4" |
static const char * | FFUUID_GAIDAPIPES = "0bef0abc-85a3-4f5f-940a-3a9cfc7c128b" |
static const char * | FFUUID_CONTRAALTOFLUTE = "9efb024e-88cb-4d91-97c8-1b84bc85185e" |
static const char * | FFUUID_BASSFLUTE = "b15ed58a-8c7d-487b-b54a-049f52b0a264" |
static const char * | FFUUID_CONTRABASSFLUTE = "76326fd2-1a85-4620-9696-2b4b8d6e8f63" |
static const char * | FFUUID_DOUBLECONTRABASSFLUTE = "1b7dc77e-17ef-4a7f-80d7-01b8eb47aef5" |
static const char * | FFUUID_HYPERBASSFLUTE = "4413d227-8660-45ff-beb1-584161ccbf7e" |
static const char * | FFUUID_PANPIPES = "a8bd8c3b-577d-4812-b500-f76b3cf9ab2b" |
static const char * | FFUUID_FIFE = "54ebe5da-7965-4829-b919-b21841ffd05a" |
static const char * | FFUUID_BOTTLEBLOW = "9fc11d96-9d40-4c07-8135-d6178c1548fe" |
static const char * | FFUUID_JUG = "1799027e-dfff-49f9-a637-03b3db915e9f" |
static const char * | FFUUID_PICCOLOOBOE = "f5424bcc-295a-4763-9c4c-52cbaa5356ea" |
static const char * | FFUUID_PICCOLOHECKELPHONE = "9b97fd4a-5e7d-45ec-a85f-00304efa6fd3" |
static const char * | FFUUID_HECKELPHONE = "944e0d72-f13a-43e3-985d-272b12776c8a" |
static const char * | FFUUID_BASSOBOE = "99f375d2-da09-4eac-aa7c-11bc0df567f3" |
static const char * | FFUUID_BASSETCLARINET = "b74f3793-ed8e-4b0b-93ab-864097d4658b" |
static const char * | FFUUID_BASSETHORN = "5a02ed14-9fbb-41b6-b0b2-1ae2052d28ca" |
static const char * | FFUUID_HORNPIPE = "e6449624-6912-454b-8f16-a8d44692ac8d" |
static const char * | FFUUID_PICCOLOCLARINET = "00b0b3a3-8906-46a1-9bc5-c5801f307a73" |
static const char * | FFUUID_SAXONETTE = "ee4bfc3d-e50a-41c4-984a-0b5c6a002cb8" |
static const char * | FFUUID_SOPRANINOSAX = "1ac144c7-73e3-4c96-9c3d-4f8a7324f2a0" |
static const char * | FFUUID_MEZZOSOPRANOSAX = "aefe6f0b-3ccc-41f8-b421-d94c9e7a167d" |
static const char * | FFUUID_SOPRILLO = "977e30e3-9333-4973-8342-24190390238d" |
static const char * | FFUUID_CMELODYSAX = "04d3f8ec-bb16-431f-b609-580d2d2d1169" |
static const char * | FFUUID_AULOCHROME = "e09e3499-e833-48a5-a2ba-b86e01c6dfe9" |
static const char * | FFUUID_XAPHOON = "5be7a8a7-99e6-45a7-b625-3561788e585e" |
static const char * | FFUUID_BASSSAX = "1e325f9e-bd57-49ca-9c94-e53a51f6108d" |
static const char * | FFUUID_CONTRABASSSAX = "5f4bbe18-a82f-4435-80ff-2f39f4492f3e" |
static const char * | FFUUID_SUBCONTRABASSSAX = "dfd0e0dc-c1b2-4f6a-b85f-41a1c59b3976" |
static const char * | FFUUID_TUBAX = "99c073a3-70b4-4418-9380-09f2f550e15c" |
static const char * | FFUUID_BANSURI = "f26581a2-9cad-4523-b472-95d058b1a82e" |
static const char * | FFUUID_DANSO = "63208df8-8e11-4e19-b7b3-27c097e861f5" |
static const char * | FFUUID_DIZI = "442552fd-b7f8-488b-880a-f141f617cf90" |
static const char * | FFUUID_DILLIKAVAL = "abfc63a8-9453-4958-a3fb-60e2fc05006f" |
static const char * | FFUUID_DIPLE = "5a6e6ce3-155a-46cd-8c15-177e2e46ec3d" |
static const char * | FFUUID_DOUBLEFLUTE = "bf8d7ea1-c1fa-44b7-adc3-6d7006dd7637" |
static const char * | FFUUID_DVOJNICE = "867c9afa-428f-4918-99fb-a580c3941dd1" |
static const char * | FFUUID_DVOJNICEDRONE = "73019a0e-2f69-4b89-947e-cadbc91340ad" |
static const char * | FFUUID_FLAGEOLET = "8070a42b-09f7-4142-bceb-5d48f0bccf9a" |
static const char * | FFUUID_FUJARA = "dbebe448-5f02-4cbe-b2af-8037506a0928" |
static const char * | FFUUID_GEMSHORN = "4c4bf6bd-b778-48ee-9212-d463522c0213" |
static const char * | FFUUID_HOCCHIKU = "4a12d25d-5726-4886-8e98-991d5625b317" |
static const char * | FFUUID_HUN = "1fd77046-302d-49fe-8342-d869272c148c" |
static const char * | FFUUID_IRISHFLUTE = "badaf8de-498d-4629-b853-97fdb849c83d" |
static const char * | FFUUID_KAVAL = "7792014c-81e2-4ff5-b45a-ca00f6d5a137" |
static const char * | FFUUID_KHLUI = "cdf417bc-db53-4488-8941-14bc8044f2f7" |
static const char * | FFUUID_KNOTWEEDFLUTE = "3387f5dc-573e-4d38-b6aa-d8892360ef8a" |
static const char * | FFUUID_KONCOVKAALTOFLUTE = "3e47d131-819b-4d32-ae83-95ef468e65fd" |
static const char * | FFUUID_KOUDI = "280914ad-66c8-4f22-86e1-f471a13ac008" |
static const char * | FFUUID_NEY = "a21f447b-7fa8-49de-8c0e-3b9954ad986a" |
static const char * | FFUUID_NOHKAN = "8708a296-2db3-452a-b654-daadc164d0a9" |
static const char * | FFUUID_NOSEFLUTE = "3dcf456a-b87a-46fb-ba6c-90d3a11c0e22" |
static const char * | FFUUID_PALENDAG = "6fd5d411-2f73-427b-a278-a129381c6a1d" |
static const char * | FFUUID_QUENA = "f92e2b02-3e6f-4267-9242-415cf95a9cf8" |
static const char * | FFUUID_RYUTEKI = "52e2cabb-0314-402e-8bbe-997e98a65f4b" |
static const char * | FFUUID_SHAKUHACHI = "9259887f-83a7-4e91-b0cb-03d3bed5886c" |
static const char * | FFUUID_SHEPHERDSPIPE = "4c8ad2dd-c863-4272-a317-6e33194969db" |
static const char * | FFUUID_SHINOBUE = "0dc9af9e-4a7a-44d9-9ede-a092a3e0fdf6" |
static const char * | FFUUID_SHIVAWHISTLE = "0a0c1873-83fe-4bc7-bdb8-5e68e6bd09db" |
static const char * | FFUUID_SHVI = "a788598c-02a8-42ff-a1c5-f575d5c8610c" |
static const char * | FFUUID_SULING = "33b4ae63-2222-4d2d-b37c-b138bf383428" |
static const char * | FFUUID_TARKA = "c19c42f1-42cf-417c-a362-77b3f4522d44" |
static const char * | FFUUID_TENOROVERTONEFLUTE = "7ec8bc7c-76de-4473-946a-336df9312f68" |
static const char * | FFUUID_TUMPONG = "f3050b4d-1a0e-4d00-9e34-3caedbb3ac5b" |
static const char * | FFUUID_VENU = "91139f31-7457-4d12-b5d2-b7742178f4c2" |
static const char * | FFUUID_XIAO = "dcb76d8d-16bc-4034-9571-27aa999634c3" |
static const char * | FFUUID_XUN = "6bd9746f-aec7-4e09-bcf0-6b85ebac1ddd" |
static const char * | FFUUID_ALBOGUE = "cc046dd9-f5b7-4e0e-aacc-349e38da8ff3" |
static const char * | FFUUID_ALBOKA = "068a2f5d-dd22-47e8-ad53-b4b4dbd149ee" |
static const char * | FFUUID_ALTOCRUMHORN = "43a2bdba-df71-4768-ae08-955c380f4adb" |
static const char * | FFUUID_ARGHUL = "f79879d9-f370-4acb-a1b5-0ce2dc6c3895" |
static const char * | FFUUID_BAWU = "0c0a399c-6e82-4fb7-8f5a-c7fe3d12dedb" |
static const char * | FFUUID_CHALUMEAU = "2b0e17ba-f185-4b97-b094-71a4668edfe2" |
static const char * | FFUUID_CLARINETTEDAMOUR = "58054d04-a50d-4c3b-9b99-abbb13c28850" |
static const char * | FFUUID_CORNAMUSE = "b68788f5-aed1-4d72-b4d4-facd99f28e90" |
static const char * | FFUUID_DIPLICA = "eb27b9dd-b27c-47bb-b8c8-a0284535bece" |
static const char * | FFUUID_DOUBLECLARINET = "5ec4aaff-7e36-4bef-bbaa-1a996ad42420" |
static const char * | FFUUID_HECKELCLARINA = "38f7cb85-166d-40fc-a71b-810564406fdc" |
static const char * | FFUUID_HECKELPHONECLARINET = "cba3d8dd-e7a9-4b5e-bb6b-0e4ddc20fe63" |
static const char * | FFUUID_HIRTENSCHALMEI = "81777381-f632-4f78-aa8b-bfd7b4fef7fa" |
static const char * | FFUUID_LAUNEDDAS = "2f5cac27-b724-466e-904e-af3ecd5e64d6" |
static const char * | FFUUID_MAQRUNAH = "a6140a3d-2ccb-494c-b96d-005d6abc2a6b" |
static const char * | FFUUID_MIJWIZ = "55b4d551-ed21-4705-af1a-dcd986fd08ef" |
static const char * | FFUUID_OCTAVIN = "ee6e58a7-20f5-474e-b541-9fb456de6904" |
static const char * | FFUUID_PIBGORN = "079610c3-1203-4dff-b231-af31f1fce20c" |
static const char * | FFUUID_RAUSCHPFEIFE = "f454c420-f6af-45e7-bb73-5e4031b27918" |
static const char * | FFUUID_SIPSI = "b379e5e9-44d5-4ca3-b039-3feea42ccd55" |
static const char * | FFUUID_MODERNTAROGATO = "0545a1b4-452a-40dc-a4df-3e4746966614" |
static const char * | FFUUID_TENORCRUMHORN = "48fa8484-5bc0-4d60-b632-c11c668f5143" |
static const char * | FFUUID_ZHALEIKA = "101e2231-696e-49fb-955d-500b3ce3ac31" |
static const char * | FFUUID_ALGAITA = "d841d923-42f6-4edb-8b6e-8842edb170b9" |
static const char * | FFUUID_BIFORA = "7ccb817f-82e7-4b52-88b1-2f097de86773" |
static const char * | FFUUID_BOMBARDE = "103e61ac-6b51-4a70-92ef-3fc3ae6b170c" |
static const char * | FFUUID_CROMORNE = "07786b62-f42f-4db3-90f1-35e6e12a9f8f" |
static const char * | FFUUID_DUDUK = "9525113b-19b7-4ca6-a846-b417bc44bfcf" |
static const char * | FFUUID_DULCIAN = "43620b28-a8bd-478e-a610-85af5c9a0480" |
static const char * | FFUUID_DULZAINA = "a7a2cb49-c0b2-4bc2-b733-af19bc46076a" |
static const char * | FFUUID_GUAN = "5466f457-7976-457f-a993-a5827497f54c" |
static const char * | FFUUID_GUANZI = "ab97d8ca-ebcb-4ebe-b107-d1924a89ea74" |
static const char * | FFUUID_HICHIRIKI = "c372616c-4d6c-4f25-a930-d19204582be0" |
static const char * | FFUUID_HNE = "ee53523b-5209-466d-b10e-c5f65ee442e7" |
static const char * | FFUUID_JOGIBAJA = "5ac64ac7-54ce-441b-8339-33af4f695113" |
static const char * | FFUUID_KENBAU = "1d80222d-bcc3-4605-9979-729847c83b51" |
static const char * | FFUUID_MIZMAR = "0f976aa0-7c54-45f8-a1a9-451125809ea8" |
static const char * | FFUUID_NADASWARAM = "8089cf04-f4a9-4c33-8327-3989757b825b" |
static const char * | FFUUID_OBOEDACACCIA = "d228748f-7e5c-4646-9316-f7a2a85e4c31" |
static const char * | FFUUID_PI = "7471f961-590b-4382-b4a6-d05069cd19ae" |
static const char * | FFUUID_PIRI = "54ed0ce3-2d02-4aab-985e-8b1af576a294" |
static const char * | FFUUID_PUNGISNAKECHARMER = "25b468b4-ff45-4689-8774-ad13eb7b32c1" |
static const char * | FFUUID_RACKETT = "ec8aad53-c0ae-471d-99f4-86eec9897f1b" |
static const char * | FFUUID_REEDCONTRABASS = "28848103-882e-4f21-aa56-e99b3fc107d0" |
static const char * | FFUUID_RHAITA = "c308dfcd-8e56-48a3-b008-d2b0cc30c161" |
static const char * | FFUUID_ROTHPHONE = "01ba3b66-731b-4980-b994-89b481b5565b" |
static const char * | FFUUID_SARRUSOPHONE = "8b6d9de3-7100-4926-8405-18d32a046fa8" |
static const char * | FFUUID_SHAWM = "654efca8-6eb3-460e-880b-c0193285887f" |
static const char * | FFUUID_SHEHNAI = "416debd0-939a-4241-8ce4-f1c9beaf7be6" |
static const char * | FFUUID_SOPILA = "3fbb3534-6714-4d41-8f65-1bec853cf688" |
static const char * | FFUUID_SORNA = "e7d11adf-252f-4d95-a3ff-3fce49e798ba" |
static const char * | FFUUID_SRALAI = "ee80b114-9697-4edb-ba40-57930ec6ab03" |
static const char * | FFUUID_SUONA = "2e0cbdf7-bed5-4ac9-9d30-f7bc8044cdee" |
static const char * | FFUUID_SURNAY = "2d9c16cf-72c4-4a00-bb91-a6a8ab0b32a0" |
static const char * | FFUUID_TAEPYEONGSO = "bdf82e47-6a76-4994-ac47-4f52f0111ddc" |
static const char * | FFUUID_ANCIENTTAROGATO = "baff0f86-b7f2-466e-8d84-016a350f25af" |
static const char * | FFUUID_TROMPETACHINA = "cc2a08c1-7e44-4495-bc79-bdb963358bed" |
static const char * | FFUUID_ZURLA = "e24cf1f3-d12d-4e9b-919c-ea4d4fa4d836" |
static const char * | FFUUID_ZURNA = "b7cf7c1e-6b2f-4ca7-a188-b80b8380cd4a" |
static const char * | FFUUID_KHAENMOUTHORGAN = "642a83a4-4e29-4b84-8849-d4b6f9310455" |
static const char * | FFUUID_HULUSI = "a040181f-4ded-4a8d-8725-70efd42767ce" |
static const char * | FFUUID_SHENG = "d24f2747-9faf-416b-bf48-1f4143594ee1" |
static const char * | FFUUID_TRUMPETBFLAT = "69e76d62-3913-4e4a-bb6f-6c05be22abf8" |
static const char * | FFUUID_TRUMPETC = "f0458710-e401-4a33-a9a7-bff5b24006df" |
static const char * | FFUUID_TRUMPETD = "04f55e2f-8a18-4f89-8338-0525605dedf2" |
static const char * | FFUUID_CORNET = "65df77cf-fc66-4211-83a3-606d15471281" |
static const char * | FFUUID_FLUGELHORN = "2597541f-c0b4-46a9-8295-9fc10323533f" |
static const char * | FFUUID_MELLOPHONE = "507496e3-b714-4eaf-a882-522f0f25c137" |
static const char * | FFUUID_HORNF = "616b3bf9-58df-4b44-8339-9f66461ac910" |
static const char * | FFUUID_TROMBONE = "157d105d-c3a4-49ab-98ab-2b46102aa3dc" |
static const char * | FFUUID_BASSTROMBONE = "0456b832-8192-4e9c-8606-4983e3064abd" |
static const char * | FFUUID_EUPHONIUM = "c4b56ec1-51d3-4f98-b740-7d613dd893f9" |
static const char * | FFUUID_BARITONEBC = "25f31945-528f-492c-8dc4-67751136ace1" |
static const char * | FFUUID_BARITONETC = "3900022b-ae13-4520-8432-1a212d36b6f7" |
static const char * | FFUUID_TUBA = "9b2b7b02-f914-4e75-82d5-6fcc18843516" |
static const char * | FFUUID_BASSTUBA = "c5c18d0e-bc36-471b-9f9b-9b74d1ebf6d2" |
static const char * | FFUUID_SOUSAPHONE = "6420d23b-d0fd-4f6a-92c3-d572cdd98943" |
static const char * | FFUUID_BRASSSECTION = "05022401-354c-4423-a986-f3fb85f5f2ac" |
static const char * | FFUUID_PICCOLOTRUMPETA = "d6b0af68-eafd-4ed0-a718-f8ea347f5dba" |
static const char * | FFUUID_BUGLE = "7bf9152e-e371-4e3d-9aa8-21b5baa7e80a" |
static const char * | FFUUID_CORNETEFLAT = "e9b14a24-dad5-49f3-ae56-602d4d05f5ca" |
static const char * | FFUUID_HORNEFLAT = "06662c43-783f-488c-9614-d94b52e5699d" |
static const char * | FFUUID_ALTOTROMBONE = "78a60980-a0fa-48ca-b344-707f82f84670" |
static const char * | FFUUID_TENORTROMBONE = "97284c36-deb2-4e77-9600-14d3081a31cd" |
static const char * | FFUUID_CONTRABASSTROMBONE = "3d24915a-0b0f-4092-835b-cd05c0e2cf62" |
static const char * | FFUUID_ALPHORN = "27f4a259-5246-4e83-8e0b-ec8e9f242224" |
static const char * | FFUUID_ALTOHORN = "6be23099-6719-4d08-b8b7-a12ca783cee3" |
static const char * | FFUUID_DIDGERIDOO = "29a1c1f8-ad06-462b-b540-0a7920804a34" |
static const char * | FFUUID_POSTHORN = "bdbfbc27-0255-4e3c-94e0-b03f13ab8f14" |
static const char * | FFUUID_VIENNAHORN = "cb1db6d4-6c0c-46f3-9379-7bd28a51331b" |
static const char * | FFUUID_WAGNERTUBA = "4145e0e8-9b50-491b-b44b-929f83992656" |
static const char * | FFUUID_BAROQUETRUMPET = "1e1edd0c-61c6-41e2-9f88-a2f27c06e131" |
static const char * | FFUUID_BASSTRUMPET = "bbb50096-c5f0-424b-b8fc-3b7e0eb97ce7" |
static const char * | FFUUID_CORNETTO = "3811817d-7cdd-4fca-b088-7cc5e671f1c1" |
static const char * | FFUUID_FISCORN = "e330bdcd-889a-4314-b60d-aa05085790e7" |
static const char * | FFUUID_KUHLOHORN = "e4a0f210-feda-42ee-b97d-571822ac9a1c" |
static const char * | FFUUID_POCKETTRUMPET = "aa29ecf9-c068-44d2-8736-099ab1728332" |
static const char * | FFUUID_SAXHORN = "91bc1c7a-2d04-4aac-9fa3-6f3a2b190f70" |
static const char * | FFUUID_SLIDETRUMPET = "ceb7f1b0-3841-40e2-887e-bb7102b2eb8c" |
static const char * | FFUUID_CIMBASSO = "ccae2f20-379c-4c2c-bdb1-c52f2139ff5c" |
static const char * | FFUUID_DOUBLEBELLEUPHONIUM = "8b775b5f-90be-4922-8dee-2b82d3ac294b" |
static const char * | FFUUID_SACKBUT = "6e014e35-0653-4b2b-88bd-54b9ec3bf385" |
static const char * | FFUUID_HELICON = "08ef463b-e7a9-42e6-9c2a-ed5a700e0bf5" |
static const char * | FFUUID_OPHICLEIDE = "2dfbd615-2b8e-4a89-83a1-1f494bf71930" |
static const char * | FFUUID_SERPENT = "12350edd-00d5-473b-9d3f-269dead4d10d" |
static const char * | FFUUID_SUBCONTRABASSTUBA = "59cd4117-e26f-465e-b04b-6b46012afbbe" |
static const char * | FFUUID_CONCHSHELL = "f0dfa0ea-fb54-4237-9a05-2e59c1525ffc" |
static const char * | FFUUID_HORAGAI = "80f1c9c3-8dd9-4b67-b3af-c7d45f4e4dc7" |
static const char * | FFUUID_SHOFAR = "7fc7590e-d6f8-4d60-98ea-72cb39d0f0cf" |
static const char * | FFUUID_VUVUZELA = "64bb1d2c-17f3-473f-b8de-a9a80936ef06" |
static const char * | FFUUID_HARP = "61131353-ade8-46e0-98fa-6c682ca1b5ae" |
static const char * | FFUUID_TROUBADORHARP = "268be9c2-f92e-4d9f-bf1d-990a9a7414c0" |
static const char * | FFUUID_GUITAR = "5e1996eb-40ab-4a92-9a0b-888b93a84c2c" |
static const char * | FFUUID_GUITAR8VB = "58149208-b689-4583-977e-10bc31bcd7a6" |
static const char * | FFUUID_ACOUSTICGUITAR = "88643f58-07fd-431d-bc0b-7a25462c8c67" |
static const char * | FFUUID_CLASSICALGUITAR = "2f05a86f-3762-46c7-a7b3-ce74dad900c6" |
static const char * | FFUUID_ELECTRICGUITAR = "c7b7154c-79f0-4924-8873-22c51e62bf7a" |
static const char * | FFUUID_STEELGUITAR = "1f87dbe7-1d85-4ea0-a5e4-e556bf3fb51c" |
static const char * | FFUUID_BANJO = "32c30095-3a21-48c0-96a3-21fc16fce443" |
static const char * | FFUUID_TENORBANJO = "a60e9727-5e50-4c79-a050-be5afd980e1e" |
static const char * | FFUUID_ACOUSTICBASS = "e2c49784-685f-45ae-8c3a-4985d24346cf" |
static const char * | FFUUID_BASSGUITAR = "0f44376d-e91d-4282-b983-445491635503" |
static const char * | FFUUID_ELECTRICBASS = "c9f445ac-93b0-4007-9101-65a167d38dd5" |
static const char * | FFUUID_FRETLESSBASS = "fed9c38a-9e57-4b71-b69a-0710d3c9c6b2" |
static const char * | FFUUID_STRINGBASS = "3dd79e8b-13a2-475f-a55d-d3221183f7f6" |
static const char * | FFUUID_MANDOLIN = "07c18c13-4e71-40bb-932b-1f4433da67a7" |
static const char * | FFUUID_DULCIMER = "a8308d34-bf29-4d86-9aa3-e1c073c1fb95" |
static const char * | FFUUID_HAMMEREDDULCIMER = "2671e5b0-6de5-4c1d-92c5-b9c2b5f5f4dc" |
static const char * | FFUUID_DULCIMER8VB = "40e6808d-171a-46c4-aca1-23929e27e7a9" |
static const char * | FFUUID_AUTOHARP = "2d746875-aef6-4b26-bf36-87d301f1ce3f" |
static const char * | FFUUID_LUTE = "c146d259-6033-4c37-98d0-74cbd0d857c0" |
static const char * | FFUUID_UKULELE = "f78a8e99-4497-4318-9e68-861c3a5633e1" |
static const char * | FFUUID_TENORUKULELE = "6e5c27c1-5f93-480e-a9ab-ad4f505324c7" |
static const char * | FFUUID_SITAR = "c9d107fd-9f29-4d5b-8318-0448dca37062" |
static const char * | FFUUID_ZITHER = "5a5f6c9e-19eb-4666-855a-fb8fb43ea3f5" |
static const char * | FFUUID_ARCHLUTE = "cfacbadf-49c0-49e3-b48e-ea891553b7f4" |
static const char * | FFUUID_BAGLAMA = "51dd4781-92e0-482d-876a-80fe7603ae12" |
static const char * | FFUUID_BALALAIKA = "1970d512-38b1-4823-a4c9-1408d954c8c8" |
static const char * | FFUUID_BANDURA = "67ed6548-e863-47b8-b70b-bd75621f43d1" |
static const char * | FFUUID_BANJOLELE = "581fa811-7ac3-42bc-a74f-4b871364d3fb" |
static const char * | FFUUID_BARBAT = "8ea279ef-8c45-4891-bb83-c9996c160e7e" |
static const char * | FFUUID_BEGENA = "3258f617-b1a4-471e-add9-98f0dd99c617" |
static const char * | FFUUID_BIWA = "b915b502-2c36-409b-8c2e-6fb4f5c226ac" |
static const char * | FFUUID_BOLON = "4f1489ee-dbe1-49ea-8969-8d3c17f07d54" |
static const char * | FFUUID_BORDONUA = "c0ea9144-0df8-448c-9634-2eab8cc71bd4" |
static const char * | FFUUID_BOUZOUKI = "823a6cf0-cada-4c33-b79b-a5244f99f77f" |
static const char * | FFUUID_BULGARIANTAMBURA = "fe74484c-bf44-4df9-bef1-2ca3961f7e61" |
static const char * | FFUUID_CHAPMANSTICK = "66f057a9-979e-45d1-8874-d2540612afed" |
static const char * | FFUUID_CHARANGO = "8d1e02f2-a125-4f1b-b943-d54048e52e15" |
static const char * | FFUUID_CHITARRABATTENTE = "6be1b75a-daa6-4239-8de4-02615f28993e" |
static const char * | FFUUID_CHOAZHOUGUZHENG = "a8eecec5-6eee-47df-8a87-c4d31b052ffe" |
static const char * | FFUUID_CIMBALOM = "26493235-a4ef-4ad6-9e28-5b8191abc770" |
static const char * | FFUUID_CITTERN = "918cca8a-8650-4f06-aedd-92ec23300297" |
static const char * | FFUUID_CUATRO = "3fe64362-93c8-405d-8de2-9da45d739285" |
static const char * | FFUUID_DANBAU = "18048201-645d-4b73-aa46-4271fc025e3f" |
static const char * | FFUUID_DANNGUYET = "8fdd131f-7f07-4121-b972-8ff69934f32d" |
static const char * | FFUUID_DANTAMTHAPLUC = "10824335-782b-4e63-8764-87c3ebf3d75c" |
static const char * | FFUUID_DANTRANH = "57a26119-98d1-4d71-8cba-b9edd5b871b9" |
static const char * | FFUUID_DANTYBA = "e5602a59-dc5a-40a6-8a37-4c3e8cc4bdcf" |
static const char * | FFUUID_DIDDLEYBOW = "ad90d6c7-0393-47fe-a600-44802c13f77d" |
static const char * | FFUUID_DOBRO = "fe4de130-7c14-4b4d-8589-12668399b7ae" |
static const char * | FFUUID_DOMRA = "c357c1da-92f8-484b-bdf0-e19588e6bc02" |
static const char * | FFUUID_DUTAR = "e29b2f52-1ca3-46a1-acfe-d2715e3aad5e" |
static const char * | FFUUID_DUXIANQIN = "f124492d-65cf-4574-a0b8-84384c8f36c0" |
static const char * | FFUUID_EKTARA1 = "0befcc9e-c792-46b2-a079-2952e8bfb032" |
static const char * | FFUUID_FLAMENCOGUITAR = "a91cc118-e002-4d67-9d59-5c8763f18278" |
static const char * | FFUUID_GEOMUNGO = "110c3907-9e1e-4a48-a00a-abf0b4098788" |
static const char * | FFUUID_EKTARA2 = "09463ace-1054-4dd7-ba26-08b6c6a2b5b2" |
static const char * | FFUUID_GOTTUVADHYAM = "6d90402a-c754-4855-bbc8-0138583bcee4" |
static const char * | FFUUID_GUITARRAQUINTAHUAPANGUERA = "94cb603b-52ac-4626-8c14-6ecc00630a42" |
static const char * | FFUUID_GUITARRON = "2a2bb6a9-5bba-4ecc-85e5-767d0eb41e78" |
static const char * | FFUUID_GUITJO = "fc1ea856-8fb1-4850-8410-30ea7f79c916" |
static const char * | FFUUID_GUITJODOUBLENECK = "2f4e696a-d6dc-4943-a28f-94987dc41f01" |
static const char * | FFUUID_GUQIN = "c6275324-1bd5-4adc-b2d0-2994e736ec92" |
static const char * | FFUUID_GUZHENG = "0e2e2ca9-2259-4899-8e72-a014c79ddae1" |
static const char * | FFUUID_HARPGUITAR = "90f952e7-2428-4f71-989b-c7264ee2659e" |
static const char * | FFUUID_IRISHBOUZOUKI = "f3030ec7-c452-41d0-8908-5a9f7fbabaaa" |
static const char * | FFUUID_JARANAHUASTECA = "ea30ddc3-e7fb-46aa-9cde-36ee5d9d47fc" |
static const char * | FFUUID_JARANAJAROCHO = "6e59acd7-64d8-4a9d-8965-ce49ff62744f" |
static const char * | FFUUID_JARANAMOSQUITO = "069288e4-4ff0-4e6d-a47e-45fb4a76b94f" |
static const char * | FFUUID_JARANASEGUNDA = "21f3ae79-18ba-4790-849a-2992f82cb0fa" |
static const char * | FFUUID_JARANATERCERA = "44978e17-23cb-487a-b106-fac30c0656c6" |
static const char * | FFUUID_KABOSY = "d49e3215-5d49-47d1-962b-4637b35c9b40" |
static const char * | FFUUID_KANTELE = "7acb5354-338e-465f-8dcc-6abffd6439fa" |
static const char * | FFUUID_KAYAGUM = "d6c3b1c3-27b3-4733-8a5e-403eab24e635" |
static const char * | FFUUID_KHIM = "ff3c0ed3-443d-43f3-9ea1-3720147696e5" |
static const char * | FFUUID_KOBZA = "3693cf1b-32af-4be6-83b1-9e94d74e6722" |
static const char * | FFUUID_KOMUZ = "c9c6ff58-b16e-432f-91d9-9b6200e6d788" |
static const char * | FFUUID_KOTO = "c2210b7e-418a-4a0a-a3eb-b8484a1a58e2" |
static const char * | FFUUID_KUTIYAPI = "b1a16de0-c6f8-4d0c-96d8-63fa7e89113e" |
static const char * | FFUUID_LANGELEIK = "55bad0bb-daf1-4dad-bd36-ea3245fb0055" |
static const char * | FFUUID_LYRE = "7a4be7a3-4459-4a5a-8f7e-629862899201" |
static const char * | FFUUID_MANDOBASS = "e9449009-3c29-42cd-8fe8-d371783848ef" |
static const char * | FFUUID_MANDOCELLO = "30cd8f9b-cce9-43a5-a77f-367955751852" |
static const char * | FFUUID_MANDOLA = "77e3b455-1d03-4aea-a0de-4ab2d6725f33" |
static const char * | FFUUID_MANDORA = "f8455a48-3451-462e-83fc-8955d825c00c" |
static const char * | FFUUID_MANDORE = "634158ef-0081-4bec-b5fa-45514a676eb5" |
static const char * | FFUUID_MANGBETU = "0f229fac-4115-49ff-8552-5329f35fe06c" |
static const char * | FFUUID_MAROVANY = "3054ec0a-5556-4d6d-8f2d-fe82728526a1" |
static const char * | FFUUID_MOHANVEENA = "63e731c1-0986-4b71-8e4e-b59a190b3e08" |
static const char * | FFUUID_MOODSWINGER = "1105b17e-2a54-4965-9a4d-94053d89974c" |
static const char * | FFUUID_MUSICALBOW = "94a39c66-ad56-4b73-8fba-f1e757a95775" |
static const char * | FFUUID_NGONI = "df8299ea-814a-4fe1-b3d3-1c284b061445" |
static const char * | FFUUID_OCTAVEMANDOLIN = "23992001-3e74-4785-aa5c-f04423daa791" |
static const char * | FFUUID_OUD = "6b90cca6-bcf2-4b69-9807-0dde1c21e64b" |
static const char * | FFUUID_PIPA = "5ee30cb6-2dde-438f-bd9a-6b88c64ce909" |
static const char * | FFUUID_PORTUGUESEGUITAR = "2587560e-5c35-4de2-a76e-871f23f98715" |
static const char * | FFUUID_PSALTERY = "d5b4d123-3fc9-45bb-8d51-9dd982192ec9" |
static const char * | FFUUID_REQUINTOGUITAR = "2f035a28-e94e-4be7-a1eb-e9ac93eca7d4" |
static const char * | FFUUID_RUAN = "e62e226a-a19f-4236-ba74-66a423577504" |
static const char * | FFUUID_RUDRAVEENA = "837b5fd2-24a9-4b5f-8616-293b7a3eb7b5" |
static const char * | FFUUID_SALLANEH = "7bb8270e-8fc4-4606-8ee6-e24e3d11fa2a" |
static const char * | FFUUID_SANSHIN = "2999d9bc-d3df-4957-8f6f-973a4ab88362" |
static const char * | FFUUID_SANTOOR = "9a9a9ec8-5b55-4108-9473-58d16822ac56" |
static const char * | FFUUID_SANXIAN = "b75bbe9b-12e5-4e58-ae99-d644d2e7a8ea" |
static const char * | FFUUID_SAROD = "ba9a0e30-9e87-4509-b010-8dae956b7540" |
static const char * | FFUUID_SAUNG = "13061289-4b82-42f6-a729-90b94c9a5c06" |
static const char * | FFUUID_SAZ = "41316f9f-a390-4520-a944-c6102ce55176" |
static const char * | FFUUID_SE = "8c8be72e-741c-4b8b-94d3-4770bf52666d" |
static const char * | FFUUID_SETAR = "c28f39a9-8727-43f5-961d-3e53efaa7078" |
static const char * | FFUUID_SHAMISEN = "01427e5f-7c1b-4465-8cb3-19fe6514dda4" |
static const char * | FFUUID_TAMBURA = "04a8c649-9df4-43bd-ab55-a55a3a16a81a" |
static const char * | FFUUID_TAR_PLUCKED = "bb29a061-f1d4-405d-b1dc-e7a456637861" |
static const char * | FFUUID_THEORBO = "7050c155-f481-4799-876c-6c3d9a1509cf" |
static const char * | FFUUID_TIMPLE = "10eb4aa9-8ca4-4acf-888f-4a9e07cdb4f4" |
static const char * | FFUUID_TRES = "d59043ec-e291-40aa-80b0-33f615fe305a" |
static const char * | FFUUID_TSYMBALY = "43218322-0707-4c3f-b94c-f9e70b3d51a2" |
static const char * | FFUUID_VALIHA = "c6adc3f9-3411-4164-9ffd-ef94f0074d7d" |
static const char * | FFUUID_VEENA = "8b3a95b3-ca49-428c-a24a-728cfbfee32c" |
static const char * | FFUUID_VICHITRAVEENA = "4cf3542c-c9ae-4078-952b-c7a6ab7d8b30" |
static const char * | FFUUID_VIHUELAMEXICO = "bc5943c2-95d7-488c-8d35-cc66df985c35" |
static const char * | FFUUID_VIHUELASPAIN = "d6406af5-1ecc-4f2e-b9c0-18d398ea7043" |
static const char * | FFUUID_WASHTUBBASS = "ba6436af-0752-4d8b-9c80-197c1077a7f9" |
static const char * | FFUUID_WHAMOLA = "17588941-6af2-4edf-af11-28d63b1351fc" |
static const char * | FFUUID_XALAM = "e50db20d-e135-4825-a5aa-91bc1f7a3123" |
static const char * | FFUUID_YANGQIN = "2bd8716e-3284-4f4c-8ddf-30e291ec1355" |
static const char * | FFUUID_YAZHENG = "23d3a4d7-982d-4980-a6ec-7b3836046418" |
static const char * | FFUUID_YUEQIN = "09d5cc2b-ca6d-4669-b3e7-1edf566e3de7" |
static const char * | FFUUID_TAB_GUITAR = "1e1303c5-779b-4b96-ae9a-a15319434056" |
static const char * | FFUUID_TAB_GUITARNONAME = "8beb5203-f4fd-4f88-8654-46591cc1ef23" |
static const char * | FFUUID_TAB_GUITARSTEMS = "e151fc38-e42d-4ac1-9e4a-e4ae8502361c" |
static const char * | FFUUID_TAB_GUITAR_D = "c9a426f6-247b-49e6-a523-55556f7d3686" |
static const char * | FFUUID_TAB_GUITAR_DADGAD = "73d32671-80df-491f-aac4-f06d00710426" |
static const char * | FFUUID_TAB_GUITAR_DOUBLED = "edc80d6f-2e65-4961-abf9-f306141fa6b2" |
static const char * | FFUUID_TAB_GUITAR_DROPD = "44130e18-c544-47a9-8431-84836ae79933" |
static const char * | FFUUID_TAB_GUITAR_G = "5fa90804-6602-45f0-8195-a5ca679ece0c" |
static const char * | FFUUID_TAB_GUITAR_7STRING = "19ccf200-b2d3-4349-979a-484aaa88b33b" |
static const char * | FFUUID_TAB_BANJO_G = "c85a9fc2-4976-4011-8fe4-4d973ea67686" |
static const char * | FFUUID_TAB_TENORBANJO = "6f3b6996-a8d9-4432-bc0e-23b951d5fecb" |
static const char * | FFUUID_TAB_BANJO_C = "d72f5e09-01c4-4ecf-bcf4-e7803130a409" |
static const char * | FFUUID_TAB_BANJO_D = "d8af78ea-2190-4583-a96a-f180a29001c6" |
static const char * | FFUUID_TAB_BANJO_DOUBLEC = "e5a37032-991d-42e3-a91e-dea85e6bb9fd" |
static const char * | FFUUID_TAB_BANJO_GMODAL = "9fb76bbc-7106-4e99-860c-21b75f88a456" |
static const char * | FFUUID_TAB_BANJO_PLECTRUM = "cd980dc7-29e5-4313-b7ad-ccd864530476" |
static const char * | FFUUID_TAB_BASSGUITAR_4 = "c8bbb804-c633-467a-9b5c-4a3fed76f90e" |
static const char * | FFUUID_TAB_BASSGUITAR_5 = "a09138dc-5f8a-48cc-b7bb-c27b4a633e94" |
static const char * | FFUUID_TAB_BASSGUITAR_6 = "d80c4fdf-510a-4cd3-b77a-c3de6027b935" |
static const char * | FFUUID_TAB_DULCIMER_DAA = "894d34b0-641a-427c-8996-a686276b738e" |
static const char * | FFUUID_TAB_DULCIMER_DAAUNISON = "6108f9aa-c771-49c0-90e3-a01c55153e7a" |
static const char * | FFUUID_TAB_DULCIMER_DAD = "568784ef-3ff6-4462-b8e9-4698a8b4f17a" |
static const char * | FFUUID_TAB_GAMBA = "565d72c0-c392-4494-957d-938b84a9c7a9" |
static const char * | FFUUID_TAB_LUTEITALIAN = "2f55c97b-30c0-4247-9d89-a8c93c53b87c" |
static const char * | FFUUID_TAB_LUTELETTERS = "332210a0-51f6-4374-ab06-3f9785deca08" |
static const char * | FFUUID_TAB_MANDOLIN = "e4e9c868-2dbc-47b0-942b-1b274a1eabfe" |
static const char * | FFUUID_TAB_REQUINTO = "655baa53-13fa-4b91-a31c-606be7c801ba" |
static const char * | FFUUID_TAB_SITAR_SHANKAR = "ce20e367-eb1f-4a61-95de-f52536d9fa0c" |
static const char * | FFUUID_TAB_SITAR_KHAN = "1b3868cd-1032-4bb4-9c4f-5c34aa499cb4" |
static const char * | FFUUID_TAB_UKULELE = "6059c5a2-4064-423a-9092-f329762aa9e1" |
static const char * | FFUUID_TAB_VIHUELA = "2e0c99c7-14ec-4a16-acc5-46b92f8acdc5" |
static const char * | FFUUID_TIMPANI = "059784fb-9d88-4a78-bd2d-09fe393496e5" |
static const char * | FFUUID_MALLETS = "e12063bf-b309-43c7-93d9-93917e2ccb1b" |
static const char * | FFUUID_BELLS = "4ee42d49-7ad7-4b81-bfdb-8b740f7edc9a" |
static const char * | FFUUID_CHIMES = "ffe92b6a-0d8e-40e8-b9f8-e9637d04e917" |
static const char * | FFUUID_CROTALES = "f3790445-bd2c-43df-8be6-81ff93d08b9d" |
static const char * | FFUUID_GLOCKENSPIEL = "96f52b63-ae8e-4c17-838f-b6632ba07f15" |
static const char * | FFUUID_SOPRANOGLOCKENSPIEL = "7a8b5632-c730-4e88-add6-2526f0801ba3" |
static const char * | FFUUID_ALTOGLOCKENSPIEL = "35d4384c-ca42-448a-a6b3-e8af86267015" |
static const char * | FFUUID_MARIMBA = "f55049de-c37e-42bd-a081-55abe1b6bfea" |
static const char * | FFUUID_BASSMARIMBA = "5d49fe61-91e8-41fb-8b7f-1deab2736648" |
static const char * | FFUUID_MARIMBASINGLESTAFF = "ce1b61fd-dbe1-482f-8277-40d734798f44" |
static const char * | FFUUID_TUBULARBELLS = "ad1c30a7-bd96-420a-82a4-d45bad1cf265" |
static const char * | FFUUID_VIBRAPHONE = "42cdb691-a98e-46ea-a32b-4008734bc10f" |
static const char * | FFUUID_XYLOPHONE = "7a92b859-e308-42da-b919-1ee2d74d1adb" |
static const char * | FFUUID_SOPRANOXYLOPHONE = "67feda51-a2c9-415b-b069-b218f7629886" |
static const char * | FFUUID_ALTOXYLOPHONE = "ed798f0d-91de-4d95-a2a0-25cd8e02e98a" |
static const char * | FFUUID_BASSXYLOPHONE = "6daa67d4-a3f2-4a1a-939d-4bdd3e72eedb" |
static const char * | FFUUID_XYLORIMBA = "537714a3-ff03-499b-ae95-e7acba78b617" |
static const char * | FFUUID_BELL_LYRE = "dee774df-112b-4d13-9fbd-919253eca95b" |
static const char * | FFUUID_BOOMWHACKERS = "dfc51096-791e-47ff-9923-34e112c6009f" |
static const char * | FFUUID_CHROMANOTESINSTRUMENTS = "09d61a49-9523-44b3-8c37-61328765353f" |
static const char * | FFUUID_CARILLON = "9ed685ae-e885-4b1f-b976-56ede8673922" |
static const char * | FFUUID_CRYSTALGLASSES = "338f8ed8-390d-40fe-8aae-44dc5b8a8cf5" |
static const char * | FFUUID_FLEXATONE_PITCHED = "a4ee65b8-5980-49b2-8543-628b03b83057" |
static const char * | FFUUID_GLASSHARMONICA = "6ad97c39-4343-4413-9624-f73173c48a10" |
static const char * | FFUUID_GLASSMARIMBA = "401ba530-b087-4ad4-a0b8-5c7f5a30b0cd" |
static const char * | FFUUID_HANDBELLS = "0de7a9b4-5da5-4a63-863f-17dac12cced4" |
static const char * | FFUUID_HANDBELLS_TCLEF = "aaf9a38b-b333-4c48-9054-ede7ed9673f7" |
static const char * | FFUUID_HANDBELLS_BCLEF = "34f8ae0c-d91a-4b19-8d1f-8dcc923e4eda" |
static const char * | FFUUID_HANG_TCLEF = "698094a5-d25f-4b34-9888-1b9d7134e539" |
static const char * | FFUUID_JAWHARP = "24394eac-bd86-4e89-8e74-ed0bcd16567c" |
static const char * | FFUUID_KALIMBA = "083c0880-19c8-4c2a-9bce-b5fbd864ea30" |
static const char * | FFUUID_SOPRANOMETALLOPHONE = "2d1de6b0-1fed-4a47-9ab8-2aaea0f19a1f" |
static const char * | FFUUID_ALTOMETALLOPHONE = "899a686f-a770-455f-8555-7e701f956b1f" |
static const char * | FFUUID_BASSMETALLOPHONE = "3f810a8e-1bd2-4c62-96a5-5c2eb7b0bf77" |
static const char * | FFUUID_MUSICALSAW = "a664f74c-a766-4407-8d1e-c84cd08390a6" |
static const char * | FFUUID_SLIDEWHISTLE = "69edf04f-9d9f-4cb0-ac8d-611a32fa69c8" |
static const char * | FFUUID_STEELDRUMS_TCLEF = "416066f9-4930-47b7-b226-807413a41dc1" |
static const char * | FFUUID_STEELDRUMS_BCLEF = "799fdd4c-d3d2-4145-9bb0-017e0d519264" |
static const char * | FFUUID_BONANGGAMELAN = "041a9053-835f-4fb7-b8ca-056ff7c66d37" |
static const char * | FFUUID_GANGSAGAMELAN = "d71c4ab2-8272-4034-abc7-0dbbe9795cb2" |
static const char * | FFUUID_GENDERGAMELAN = "0296a4c4-b551-4025-ace4-4216cf4558cd" |
static const char * | FFUUID_GIYINGGAMELAN = "15bddec3-9c8f-4c7e-992d-e141790b9636" |
static const char * | FFUUID_KANTILGAMELAN = "f4f04ddd-6ce6-44bb-80c0-f228bc88b715" |
static const char * | FFUUID_PELOGPANERUSGAMELAN = "ab271a46-4dd6-46fc-b0f7-c226fd346af9" |
static const char * | FFUUID_PEMADEGAMELAN = "e501c949-c877-43b7-8b68-2fdf420ec3c3" |
static const char * | FFUUID_PENYACAHGAMELAN = "489a47f8-38d0-4c36-a07e-84df6e890641" |
static const char * | FFUUID_SARONBARUNGGAMELAN = "11ac281a-f06b-4abf-9461-577a0bf0ce9a" |
static const char * | FFUUID_SARONDEMONGGAMELAN = "f0fed892-b7f6-439a-b4f4-5882846c7e0a" |
static const char * | FFUUID_SARONPANERUSGAMELAN = "f66a16d0-6afe-4737-9f9f-dbf4399d108d" |
static const char * | FFUUID_SLENDROPANERUSGAMELAN = "898967b2-b7c2-414f-87c6-643f89e47cb2" |
static const char * | FFUUID_SLENTHEMSGAMELAN = "b43f7d64-6923-409a-9a8c-d93d90d72d25" |
static const char * | FFUUID_ALMGLOCKEN = "e6cd3375-9c24-4568-9fa6-d5fb8f8b9931" |
static const char * | FFUUID_ANGKLUNG = "907d080c-1d5a-4fba-bdd1-ee216d2de7cc" |
static const char * | FFUUID_ARRAYMBIRA = "98c24536-4751-4435-8ee4-8154fc14c84a" |
static const char * | FFUUID_BALAFON = "7b4278a1-f175-4c1b-bb50-8219670865a8" |
static const char * | FFUUID_BALAPHON = "1477b876-0c2e-4991-b43b-bb5e9e876870" |
static const char * | FFUUID_BIANQING = "3ed3be98-578f-463e-bcfb-83cf4bbb01cc" |
static const char * | FFUUID_BIANZHONG = "65ada1c3-785b-46fb-87c4-60a2e3dd464d" |
static const char * | FFUUID_FANGXIANG = "b5ae31ef-eae4-4458-a2bd-639c23658fe8" |
static const char * | FFUUID_GANDINGANAKAYO = "96457207-743e-4abc-8bd5-091af9c6e218" |
static const char * | FFUUID_GYIL = "bbb6a603-31c3-4a44-bc05-2c0cd440bfa0" |
static const char * | FFUUID_KUBING = "b02c5df1-7cc5-4db7-985c-24924ce2d5c7" |
static const char * | FFUUID_KULINTANG = "5fbbb49e-0478-4793-8a1e-2dc0c225437b" |
static const char * | FFUUID_KULINTANGAKAYO = "a27276b5-7273-4419-a2c2-2fbb3755e37b" |
static const char * | FFUUID_KULINTANGATINIOK = "dc558a38-0e81-45f6-9b51-4473fc10ac0e" |
static const char * | FFUUID_LAMELLAPHONE = "18e78c98-da85-4cd4-8729-c1b2e1b0a3cd" |
static const char * | FFUUID_LIKEMBE = "ba6ba1e7-c821-4f93-9eff-dbcf57a95529" |
static const char * | FFUUID_LUNTANG = "add2f782-01f9-4d35-b430-2de82a21768c" |
static const char * | FFUUID_MBIRA = "d46210c3-2cb9-4e61-b953-d1f4664e4b86" |
static const char * | FFUUID_MURCHANG = "eb36788a-e84c-4be3-ac32-13a901f7beca" |
static const char * | FFUUID_RANATEKLEK = "24ac9973-a646-4135-b9d9-38e60d4f71bd" |
static const char * | FFUUID_RANATTHUMLEK = "6cfb36b6-f39c-4022-8f02-3b6a732e6f18" |
static const char * | FFUUID_SANZA = "6de2b8f5-e9d8-4635-9593-a45281fb54bf" |
static const char * | FFUUID_TAIKODRUMS = "d2621b4c-90ac-4957-8786-9986b95fb841" |
static const char * | FFUUID_TEMPLEBELLS = "f2465111-1c50-4d4a-ae2f-279079a638f5" |
static const char * | FFUUID_TIBETANBELLS = "2bbe6086-285d-4bbf-b0f7-3f8300e25c9d" |
static const char * | FFUUID_TIBETANSINGINGBOWLS = "900fa34c-c29f-4e26-b2f9-9df5a457f21e" |
static const char * | FFUUID_SNAREDRUM = "cace4f8a-4c37-4b5a-b270-6f9a2edc65af" |
static const char * | FFUUID_BASSDRUM = "68909857-9b9d-4a26-85c0-8f561162b99a" |
static const char * | FFUUID_DRUMSET = "a0445938-cf1d-45cb-97d2-faad040fd0ff" |
static const char * | FFUUID_TENORDRUM = "3da90c0a-07ce-4ee3-813f-e3db44799458" |
static const char * | FFUUID_QUADTOMS = "1c40f41e-8fe4-4e12-a876-7a9474a98177" |
static const char * | FFUUID_QUINTTOMS = "0f37103b-0861-45cd-b13d-1a42cb4bfef0" |
static const char * | FFUUID_ROTOTOMS = "6fa41b52-e308-42d0-8b17-e4f866e8b369" |
static const char * | FFUUID_TENORLINE = "b4fdc782-a05f-49f3-8cb1-991bb2cf01a4" |
static const char * | FFUUID_SNARELINE = "f733401d-2494-4a1d-8f55-ddc0294cbfaa" |
static const char * | FFUUID_BASSDRUMS_5LINE = "c7a3fb97-8121-4069-89ed-1aeda124df4c" |
static const char * | FFUUID_DJEMBE = "4e17f6c6-9365-47f1-aa66-89e7cb56cc01" |
static const char * | FFUUID_BONGODRUMS = "e26d2a5b-3e91-454c-a228-064d95189f34" |
static const char * | FFUUID_CONGADRUMS = "c79da759-1161-4d53-b92d-a024241c4175" |
static const char * | FFUUID_LOGDRUM = "a7a408f6-fd99-4aba-b1be-51cd87fa9cb1" |
static const char * | FFUUID_TABLAS = "712be16e-e676-4216-aab7-aa3cec89016a" |
static const char * | FFUUID_TIMBALES = "b65c3cd6-8542-4893-b651-b8c135d0325c" |
static const char * | FFUUID_AFRICANLOGDRUM = "50c22237-3f77-475e-885a-894720e210be" |
static const char * | FFUUID_APENTEMMA = "22173e36-209e-4b91-95c2-fbef21596ec8" |
static const char * | FFUUID_ARABIANFRAMEDRUM = "e7c4b591-97e2-4afa-827b-fe474d8e576c" |
static const char * | FFUUID_ASHIKO = "d0bd0218-d248-43ce-89f4-584de4625c0f" |
static const char * | FFUUID_ATABAQUE = "9ff9e754-b3d3-428f-80d7-a30a4b102d4c" |
static const char * | FFUUID_BATA = "b1dea916-1f2f-4e05-984f-33a882febd40" |
static const char * | FFUUID_BENDIR = "250a5eb3-5a2a-4963-a919-22b9dd282cf1" |
static const char * | FFUUID_BODHRAN = "d189b35e-3250-4ab8-8c2f-860aa3ca5e96" |
static const char * | FFUUID_BOMBO = "08487b66-66f5-4da6-bf18-1a0498fd65a3" |
static const char * | FFUUID_BOUGARABOU = "7fc64642-cbaf-4bd1-9a7b-c2204f20a5f6" |
static const char * | FFUUID_BUFFALODRUM = "a54c2d8d-9fd5-49c8-a730-7ff882c6a989" |
static const char * | FFUUID_CHENDA = "beec7105-9ca3-4e4f-b2d8-c04d34dbb560" |
static const char * | FFUUID_CHUDAIKO = "4e0d4723-06f4-4b1f-9612-f22b9ad8cb7a" |
static const char * | FFUUID_DABAKAN = "2e84e17f-4371-4034-9485-02d10dda3d08" |
static const char * | FFUUID_DAIBYOSI = "8bae2054-3bb9-4618-acd0-bf560ff8b8f9" |
static const char * | FFUUID_DAMROO = "ee40f7d6-c58b-4a29-88c4-131d31725276" |
static const char * | FFUUID_DARABUKA = "76fb8299-d33c-4d3d-bb5c-58f1c5769bd9" |
static const char * | FFUUID_DATANGULIONDRUM = "b819e47e-5dd4-45de-b3b1-77febe321924" |
static const char * | FFUUID_DHOL = "b2392c7c-dc7f-4d37-9ac4-20e48dc5424d" |
static const char * | FFUUID_DHOLAK = "ecf3cbb1-25d1-4189-8221-a827305e7e92" |
static const char * | FFUUID_DOLLU = "46d83ba6-9410-4231-9e9f-ac5413356fd6" |
static const char * | FFUUID_DONDO = "6d21bdcf-ee23-4705-bd7b-653d9976706b" |
static const char * | FFUUID_DOUNDOUNBA = "11763209-2e9f-477c-a25b-fa8030453dae" |
static const char * | FFUUID_DUFF = "9cc27ded-131c-4dd7-85ee-b991fcb84814" |
static const char * | FFUUID_DUMBEK = "358ff617-7420-42d6-9753-953784528c89" |
static const char * | FFUUID_EWEDRUMKAGAN = "beb8f624-4a15-46e3-b640-5b13282e29ec" |
static const char * | FFUUID_EWEDRUMKPANLOGO1LARGE = "0cf5506a-1bb0-4c79-afaa-bac2157f2b07" |
static const char * | FFUUID_EWEDRUMKPANLOGO2MEDIUM = "bac108b1-28d1-496f-937a-e664b1f80b15" |
static const char * | FFUUID_EWEDRUMKPANLOGO3COMBO = "783b8704-a0cd-4b0d-817b-c697d4140725" |
static const char * | FFUUID_EWEDRUMSOGO = "02679ff9-7fb6-44fd-a2cc-37f230bb0822" |
static const char * | FFUUID_FONTOMFROM = "7e3ec42d-46ff-4199-a549-1e9773cf0868" |
static const char * | FFUUID_GEDUK = "defb37f6-f1ce-415e-b992-f0e3147ae843" |
static const char * | FFUUID_HANDDRUM = "e4714277-4304-44ec-bc9e-b7b2b2d10200" |
static const char * | FFUUID_HIRADAIKO = "64d8263b-e12a-495a-b057-2a4dd1a7f2fb" |
static const char * | FFUUID_IGIHUMURIZO = "09a53624-d927-4ddc-8474-670f5a495af1" |
static const char * | FFUUID_INGOMA = "0ea2481e-27ac-4b3f-8fb5-9295eec2f88c" |
static const char * | FFUUID_INYAHURA = "b2e7b4ca-33b1-407b-950c-072f385c2305" |
static const char * | FFUUID_JANGGU = "f5b42332-d846-426c-8cc7-1eda8488b739" |
static const char * | FFUUID_KAKKO = "8c780a43-f35b-4fc1-8640-04fbfa82ecbf" |
static const char * | FFUUID_KANJIRA = "8205370c-6012-42ae-8115-309d124f582d" |
static const char * | FFUUID_KENDANGGAMELAN = "13458205-bb41-46a8-838f-ca4ef18abb7e" |
static const char * | FFUUID_KENKENI = "eba780e1-d50a-46af-90da-17f75c7e6f08" |
static const char * | FFUUID_KHOL = "a64b0861-2418-408f-82cc-47818d13bd95" |
static const char * | FFUUID_KODAIKO = "2b581286-3e78-4b49-a49c-42100510df51" |
static const char * | FFUUID_KUDUM = "cb1022f0-6fcd-4817-aae7-84619b198700" |
static const char * | FFUUID_LAMBEGDRUM = "89ce68fc-0c7d-4068-bd45-9fb8ce7cffa5" |
static const char * | FFUUID_MADAL = "b2daf4d9-c920-4411-93af-c31624e2f394" |
static const char * | FFUUID_MADDALE = "5ac13e97-cbd2-46f7-9845-7c01a33488c5" |
static const char * | FFUUID_MOROCCODRUM = "b483e260-743f-481b-b04f-d5987b8752ca" |
static const char * | FFUUID_MRIDANGAM = "789b259d-0dc1-49ba-bf44-cb8442301b66" |
static const char * | FFUUID_NAAL = "bd072d15-7ed4-4b85-a4fd-e485bab60d7f" |
static const char * | FFUUID_NAGADODAIKO = "22d29405-9698-4d6f-bd62-31bc26d5f259" |
static const char * | FFUUID_NAGARA = "f991df10-d51a-430c-8563-b591ddbf2e16" |
static const char * | FFUUID_NAQARA = "866a6708-bd82-4bf2-89da-ca5aa2528e02" |
static const char * | FFUUID_NATIVELOGDRUM = "cf3dcc82-78fd-4f74-95b9-22ae6a6c299b" |
static const char * | FFUUID_NIGERIANLOGDRUM = "034833e2-ac82-4500-a66d-3091ad5afa18" |
static const char * | FFUUID_ODAIKO = "bb4301b2-10b0-4cbb-b393-1c89ddfb75b3" |
static const char * | FFUUID_OKAWA = "7356b2c6-43a7-4b30-9f72-4d7a91b38d89" |
static const char * | FFUUID_OKEDODAIKO = "c7cd62b7-fad9-40f7-adf2-42e26cd65fd5" |
static const char * | FFUUID_PAHUHULA = "0017bb28-b244-4d59-b2ae-31045c21e049" |
static const char * | FFUUID_PAKHAVAJ = "d73561df-e770-46e7-975d-d13def5a6183" |
static const char * | FFUUID_PANDERO = "4105acdd-2b76-40fa-9122-002781dc05ca" |
static const char * | FFUUID_POWWOWDRUM = "c80a7d1e-c639-4f9c-b890-e5e7c1d78508" |
static const char * | FFUUID_PUEBLODRUM = "53686ef3-755e-442d-b263-38d78e25ed46" |
static const char * | FFUUID_REPINIQUE = "9fe1ff80-09a6-4f0e-80cd-d8a86e62bc45" |
static const char * | FFUUID_SABAR = "ee2c6c38-dc3b-41bf-931f-f763dbf52ce3" |
static const char * | FFUUID_SAKARA = "5aae4277-3a7c-452b-a432-5ac64d266f30" |
static const char * | FFUUID_SAMPHO = "3b9bb009-b5a1-4239-b131-5dd0b0c657b5" |
static const char * | FFUUID_SANGBAN = "84ba4f16-b396-466d-8e6e-12594127585a" |
static const char * | FFUUID_SHIMEDAIKO = "e540abc3-3a14-47e1-b314-4a1fb1bf6359" |
static const char * | FFUUID_SURDO = "4cdbf6eb-968b-48bf-b200-7f8418c97cec" |
static const char * | FFUUID_TALKINGDRUM = "fa2b1ec8-6e76-4ade-aeb3-39d21a789e67" |
static const char * | FFUUID_TAMA = "1d5a7dad-659e-40bd-8f53-0c97ceb427d1" |
static const char * | FFUUID_TAMBORITA = "b4f5cd6f-9cb5-4274-885e-d7ad4cf516ae" |
static const char * | FFUUID_TAMTE = "30e805cc-c5bd-4226-add0-43456bc9bb9e" |
static const char * | FFUUID_TANTAN = "b259b96a-9e5d-41ea-8625-ed2d47861e75" |
static const char * | FFUUID_TANGKU = "9b166d41-a2c8-4cfb-b4f8-b2382f6ed349" |
static const char * | FFUUID_TAPHON = "d64f7a4f-feb3-47d2-a1a8-03b69f241e5c" |
static const char * | FFUUID_TARDRUM = "cc9c2aa8-4fd7-457d-9aa7-567a71479312" |
static const char * | FFUUID_TASHA = "b81b323c-e305-42ab-85ab-a5a70c5b99d9" |
static const char * | FFUUID_THAVIL = "696e0f8b-523c-4116-961c-24d9089e0adf" |
static const char * | FFUUID_TOMBAK = "102d9c32-7afe-4b66-be85-2b10831a9bd0" |
static const char * | FFUUID_TUMBAK = "b46257d2-47ad-49e5-bd7d-468d51e1fcd0" |
static const char * | FFUUID_TSUZUMI = "d728af65-9139-4a73-971c-69d002d2776b" |
static const char * | FFUUID_UCHIWADAIKO = "03862bef-a853-4ba0-b212-c25355d4f506" |
static const char * | FFUUID_UDAKU = "3b4c37ec-402f-4d25-9429-47bc1ac53624" |
static const char * | FFUUID_ZARB = "c9a830f2-220b-4ba3-a9c8-907c6a3014f1" |
static const char * | FFUUID_PERCUSSIONGENERAL = "65e80359-f9ee-4afc-8ba5-213187a1b5a4" |
static const char * | FFUUID_PERCACCESSORIES = "cf3f01a2-c549-4e4b-b00c-c99ab1634c78" |
static const char * | FFUUID_WINDCHIMES = "8f625984-6f3b-43f0-8323-d84aeffa9796" |
static const char * | FFUUID_CHIMETREE = "8d05ca8d-0efc-42cd-a6c3-6d98401d51dc" |
static const char * | FFUUID_BELLTREE = "ccd20f09-9ab9-4a61-9038-36e821905c48" |
static const char * | FFUUID_JINGLEBELLS = "0a6d002d-89f4-45d7-b245-36c85c6e0e53" |
static const char * | FFUUID_TAMBOURINE = "9579d8ec-cd47-4486-8129-3e3d938ddfd9" |
static const char * | FFUUID_TRIANGLE = "6544e314-f956-4a20-b7bb-44635a06b7e0" |
static const char * | FFUUID_CYMBALS = "9605b878-9cdf-4e40-9716-3f64f1955c7f" |
static const char * | FFUUID_FINGERCYMBALS = "7c0a65e2-79dd-4fb7-b270-0d445e44941a" |
static const char * | FFUUID_CRASHCYMBAL = "cc84983d-005c-4172-987b-c13b22709f35" |
static const char * | FFUUID_HIHATCYMBAL = "c60b115a-a287-4962-a94e-eba1e1e8e54f" |
static const char * | FFUUID_RIDECYMBAL = "7c74b642-641d-40e7-a959-e18d3122629f" |
static const char * | FFUUID_SPLASHCYMBAL = "0f0cf493-9257-4699-8010-66d0107600b2" |
static const char * | FFUUID_TAMTAM = "48f24f7c-d774-4765-bee1-b4566b3ef69b" |
static const char * | FFUUID_GONG = "5a9943e6-cc1b-439a-851e-e9e9d04f4272" |
static const char * | FFUUID_AGOGOBELLS = "f6cf5b5b-5f89-4183-a46c-92840a7058c2" |
static const char * | FFUUID_AIRHORN = "3bfc4287-d541-47f4-abbe-be13ed82e607" |
static const char * | FFUUID_BRAKEDRUM = "f1eae261-5453-457a-8957-e8bf16f8a79d" |
static const char * | FFUUID_CABASA = "8d110308-41ac-4a7f-a98f-d9e16608059f" |
static const char * | FFUUID_CAJON = "7eacc546-2239-4c6d-9566-8df8437db871" |
static const char * | FFUUID_CASTANETS = "aa272c8a-4584-4d53-a060-a1b8a73af80b" |
static const char * | FFUUID_CLAP = "995b3dbf-9fff-4d1b-9aee-94a9b0d72834" |
static const char * | FFUUID_CLAPPER = "dd57d769-fa9f-4c11-be68-3af71017604d" |
static const char * | FFUUID_CLAVES = "58ae0978-6244-4974-a1bc-899097a1bea7" |
static const char * | FFUUID_COWBELL = "298cc3b4-fc5e-4440-be13-f81790571580" |
static const char * | FFUUID_CUICA = "b251ffbb-79c3-4dbf-b84b-bec3434f9bef" |
static const char * | FFUUID_GUIRO = "d591143f-1b3a-40c2-ad20-1738923fe0d8" |
static const char * | FFUUID_MARACAS = "e0d6ae08-7634-47dc-831c-40a559673d3b" |
static const char * | FFUUID_POLICEWHISTLE = "35da6ce6-fec8-48c2-80ce-3412fec2222e" |
static const char * | FFUUID_RAINSTICK = "7b06c899-ddbb-4d30-a999-89d4876527d4" |
static const char * | FFUUID_RATCHET = "b2ece664-e51d-4dd0-8553-8bc2e4b24d5b" |
static const char * | FFUUID_RATTLE = "d8a4b676-1fd8-4628-9847-3b48f9930671" |
static const char * | FFUUID_SANDBLOCK = "3fee7454-6d20-435b-964f-cda2e76d9ce6" |
static const char * | FFUUID_SHAKERS = "92b2fb6f-9473-4631-8382-2879bf8fee92" |
static const char * | FFUUID_SPOONS = "e74a6ffa-aa6e-4712-bb85-b755352b8ab5" |
static const char * | FFUUID_TEMPLEBLOCKS = "d27e81b7-3473-4c04-9383-23d6bc716843" |
static const char * | FFUUID_VIBRASLAP = "65827c10-4d1c-4e24-9d60-3ace52b70109" |
static const char * | FFUUID_WASHBOARD = "e018a8b2-3734-4d87-970c-8906c195e97e" |
static const char * | FFUUID_WHIP = "ac55ce39-2c07-400e-b2d6-8b45d5488a0f" |
static const char * | FFUUID_WINDMACHINE = "ebee9d97-92e9-4b2d-87c3-cce779fe0a49" |
static const char * | FFUUID_WOODBLOCKS = "09c4b5a0-5f4c-4bde-8060-fad1e8759aa6" |
static const char * | FFUUID_CENGCENGGAMELAN = "fb57f7da-2a1e-4451-a795-0db01b55ba6b" |
static const char * | FFUUID_GONGAGENGGAMELAN = "7731a5ea-76c7-4086-ac26-f57e9532d17c" |
static const char * | FFUUID_KEMPULGAMELAN = "4e74c977-7fcf-42a4-89f6-b40b004cb069" |
static const char * | FFUUID_KEMPYANGGAMELAN = "19b4b362-f073-4ef6-9a9b-b788ea060971" |
static const char * | FFUUID_KENONGGAMELAN = "894e33c2-daa0-42fd-ae04-ecf066e063a0" |
static const char * | FFUUID_KETUKGAMELAN = "22bc67fc-69ae-4293-aa5a-448898d32b56" |
static const char * | FFUUID_REYONGGAMELAN = "a16d527d-7ee4-4463-a4f9-e1330cf215cd" |
static const char * | FFUUID_ADODO = "afe27a81-d1b2-40ae-a844-e01690a2eef8" |
static const char * | FFUUID_AEOLIANHARP = "872e204b-4e82-4543-a816-a6cec42e60e7" |
static const char * | FFUUID_AFOXE = "5ff79093-45b2-45fe-89fc-4598b82885f9" |
static const char * | FFUUID_AGOGOBLOCK = "0315f2bd-67a3-4fcb-924c-d85e13edefb2" |
static const char * | FFUUID_AGUNG = "34b63a98-197d-42c8-bee7-70ce5ff50d6e" |
static const char * | FFUUID_AGUNGATAMLANG = "f9091d1e-4db0-4427-8755-37f5fcfaaf49" |
static const char * | FFUUID_AHOKO = "e9d454f3-ae77-4774-b31b-174eba15dc39" |
static const char * | FFUUID_BABENDIL = "797c2be3-64a7-4366-a943-11f7fc1078ba" |
static const char * | FFUUID_BASICINDIANPERCUSSION = "aedc8963-5421-4062-b6fd-1d6b38695009" |
static const char * | FFUUID_BERIMBAU = "556ee363-7ce1-4b09-8c1f-30bd3055675d" |
static const char * | FFUUID_BO = "db2f5e5d-2c2f-4e81-9ff4-5447d528c8e3" |
static const char * | FFUUID_BONES = "c765c7c2-1513-4a2d-8855-972327c86114" |
static const char * | FFUUID_BONGOBELLS = "48bd0c4a-2fd0-43d1-bcc9-8a1a0607ad73" |
static const char * | FFUUID_BULLROARER = "6ec38faa-25aa-41f3-ba0c-e807ce598dcc" |
static const char * | FFUUID_CAXIXI = "739baf27-004b-4a91-b8ac-41dbfd95edc3" |
static const char * | FFUUID_CHACHABELLS = "fcd4fd88-6114-4ef7-86f3-23077bce7e1b" |
static const char * | FFUUID_CHABARA = "212255a2-6a02-4416-be8c-37457d2f9ae2" |
static const char * | FFUUID_CHANCHIKI = "173fbe79-502e-4cd4-8cbd-0a0ef15649ce" |
static const char * | FFUUID_CHIMTA = "f6c1d0e5-e207-404b-8bfc-114296d61763" |
static const char * | FFUUID_CHINATEMPLEBLOCKS = "ecad5d50-26b7-46b9-8f76-b7e2de364d10" |
static const char * | FFUUID_CHINESECYMBALS = "4374eeae-6f31-469f-a0f0-3d389a1d8234" |
static const char * | FFUUID_CHINESEGONGS = "24356658-bf82-4e95-8365-34cafc677e0f" |
static const char * | FFUUID_CHINESEPERCUSSIONENSEMBLE = "1da58bd6-ebd4-43c2-8e26-e0476aedf9c6" |
static const char * | FFUUID_CHING = "581059ef-57fa-48c0-89f2-bc843047476e" |
static const char * | FFUUID_CHIPPLI = "84398568-363c-433e-82e4-348490ecc3c4" |
static const char * | FFUUID_DAFF = "bc469d9c-f499-4714-aee3-40ae8f19cd55" |
static const char * | FFUUID_DAFLI = "6273fbe8-0f9f-423a-9a5f-f513bab3b20b" |
static const char * | FFUUID_DAWURO = "80cb13ed-f144-4426-9677-de5e9f949363" |
static const char * | FFUUID_DEF = "49e7851b-adef-4a82-8d4c-31ee9681f66a" |
static const char * | FFUUID_DOIRA = "1e3f9946-dba3-4864-a004-bcebcebaf84a" |
static const char * | FFUUID_EWEDRUMATOKE = "e0fd2f0f-a398-446a-accf-60f42416a719" |
static const char * | FFUUID_EWEDRUMAXATSE = "535f2ee9-846b-4d5d-b375-7fd513e3500c" |
static const char * | FFUUID_EWEDRUMGANGOKUI = "6ffc2237-7d6d-43b6-beff-d6cd492ae9c8" |
static const char * | FFUUID_FLEXATONE_PERC = "86a0dbdf-3c84-4add-b8c0-464eb9003a69" |
static const char * | FFUUID_GANDINGAN = "e98ccb19-0178-485f-90c0-f134a8fe5841" |
static const char * | FFUUID_GANZA = "88215348-7b83-4522-bcc7-68b5aaebebcf" |
static const char * | FFUUID_GHATAM = "f0ecc0f9-7862-4304-a8e4-262b46e9049b" |
static const char * | FFUUID_GHUNGROO = "a80d5310-b1d0-4642-9e45-08c072028444" |
static const char * | FFUUID_GOME = "4c9e9269-c014-4467-aa97-6b60172ac701" |
static const char * | FFUUID_GUBAN = "bd46bd5e-16a0-40d1-bad2-ea5680ee585f" |
static const char * | FFUUID_HANDCYMBAL = "950b7f44-1fd3-451a-831c-e66d4944bf44" |
static const char * | FFUUID_HANG = "41968e98-a916-4cc0-817b-fc4c39befa51" |
static const char * | FFUUID_HATHELI = "50804279-39f4-4dd0-b8e3-392950d6587d" |
static const char * | FFUUID_HOSHO = "f4e6e4dc-030d-4ace-9548-6821e90e4553" |
static const char * | FFUUID_HYOUSHIGI = "3efb5b5f-e0fd-4814-8386-9cfb2bc57020" |
static const char * | FFUUID_IBO = "3450e084-0952-4e16-9c35-0c37732f9b5f" |
static const char * | FFUUID_INDIANGONG = "72e3b743-fe70-4748-b888-0ed6099c25f8" |
static const char * | FFUUID_IPU = "eb3126e3-659f-49c1-bd84-c38d32980256" |
static const char * | FFUUID_JAWBONE = "b87bb002-1bdf-44c9-b8a6-dcbcb07ef73d" |
static const char * | FFUUID_KAEKEEKE = "64b61662-f6b0-479d-917e-23cc12e81922" |
static const char * | FFUUID_KAGUL = "0d348566-292f-4457-8d4e-24294742dc47" |
static const char * | FFUUID_KALAAU = "94e1a66f-1baa-4d64-a03f-25f5cc34dc35" |
static const char * | FFUUID_KASHIKLAR = "360cff2c-cee0-4fa1-a049-91c87a318348" |
static const char * | FFUUID_KESI = "515e74a1-0f6e-4cf6-a904-589e34676fea" |
static const char * | FFUUID_KHARTAL = "db43d176-446d-4500-ad9e-da15577f3c6e" |
static const char * | FFUUID_KKWAENGGWARI = "eb190c98-d799-48e4-8d77-b69b78f5c4d6" |
static const char * | FFUUID_KPOKOKPOKO = "6288a051-dd88-4ff2-aafd-7871d9665b22" |
static const char * | FFUUID_KRINSLITDRUM = "1a47d8b9-5f4d-4f0e-81b0-670bc3c02113" |
static const char * | FFUUID_LAVASTONES = "e234cf01-adce-46b3-8ea2-3bbaad459953" |
static const char * | FFUUID_LUOGONG = "3585b4c8-bac9-452a-b5a4-cb8bd8ce887f" |
static const char * | FFUUID_MANJEERA = "5eea74d5-bc25-4257-911c-ca0c2b432aa8" |
static const char * | FFUUID_PANCLAPPERS = "1ed902ac-d3d2-4f1f-a961-237400996ea8" |
static const char * | FFUUID_PATSCHEN = "25034241-d9b2-4c08-96d4-fdf267f217c5" |
static const char * | FFUUID_RATTLECOG = "d25d39ea-5c5b-4785-85fc-61c6c6359ac3" |
static const char * | FFUUID_RIQ = "1b88998b-88f1-4523-baaa-cc632a35dbdc" |
static const char * | FFUUID_SHEKERE = "15281c38-e3a9-4087-b674-a448e20b2600" |
static const char * | FFUUID_SISTRE = "6f823de8-b971-4ffd-8869-2fdfc2391860" |
static const char * | FFUUID_SISTRUM = "6968b0bd-2f1b-4d33-b365-b95d2e76a4cf" |
static const char * | FFUUID_SLIDEWHISTLE_PERCCLEF = "e0e54746-94f8-4daf-a97d-d0c83f60ee22" |
static const char * | FFUUID_SLITDRUM = "92251af7-b395-44c3-a1f8-67d6b81b1e48" |
static const char * | FFUUID_SNAP = "354bd88b-0ddd-42d3-a451-1b2741a2631c" |
static const char * | FFUUID_STAMP = "72299f8e-8ad3-4ec8-9ca4-b33d1632fe3f" |
static const char * | FFUUID_STIRDRUM = "39a19cd7-59f4-44db-8491-f2faebcf5891" |
static const char * | FFUUID_TEBYOSHI = "f2fa4052-1ec9-4095-8152-267e468f8f8a" |
static const char * | FFUUID_TELEVI = "6d226f46-3a93-4926-87c5-fb721b7b36df" |
static const char * | FFUUID_TEPONAXTLI = "78d475c3-fe32-4bcf-9f5b-a2e43a5aa107" |
static const char * | FFUUID_THAIGONG = "e16a3a94-a372-4b9d-8eef-90fe388697cb" |
static const char * | FFUUID_TIBETANCYMBALS = "e010f505-dedf-4e73-915c-4b414998fd1b" |
static const char * | FFUUID_TICTOCBLOCK = "f2d76def-ecd6-4835-8061-11af1fa42d28" |
static const char * | FFUUID_TIMBALEBELL = "2c13efbd-a8dd-4cfe-a064-fb7060a2d983" |
static const char * | FFUUID_TINAJA = "e6a5d781-821e-48aa-aeae-26ea8427580e" |
static const char * | FFUUID_TINGSHA = "71165815-e46a-479d-a0db-38d1b9dcf0af" |
static const char * | FFUUID_TOERE = "824793c3-fd68-41b7-9dc7-b21e27abdb75" |
static const char * | FFUUID_TONETANG = "85076645-1553-4b7e-9a5f-c20d1d48323b" |
static const char * | FFUUID_TRYCHEL = "0f664fec-fc69-4638-aea7-850ebde17591" |
static const char * | FFUUID_UDU = "c6c172fe-b04f-4d5e-bd02-0d98b8b00bab" |
static const char * | FFUUID_ZILLS = "3150178c-160e-43d6-b55c-d0ac6da44c6d" |
Additional Inherited Members | |
Static Public Member Functions inherited from __FCBase | |
static void | DebugOutPtr (const char *pszPrefixText, void *ptr) |
Static method that outputs a line for debugging purposes. The prefix text appears with the extra ptr (in hexadeximal representation) appearing afterwards. More... | |
static void | DebugOutDigit (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in decimal presentation) appearing afterwards. More... | |
static void | DebugOutFloat (const char *pszPrefixText, float f) |
Static method that outputs a line for debugging purposes. The text appears with the extra float value appearing afterwards. More... | |
static void | DebugOutTag (const char *pszPrefixText, EXTAG extag) |
Static method that outputs a line for debugging purposes. The text appears with the EXTAG (in text) appearing afterwards. More... | |
static void | DebugOutHex (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in hexadecimal presentation) appearing afterwards. More... | |
static void | DebugOutBin (const char *pszPrefixText, int i) |
Static method that outputs a line for debugging purposes. The text appears with the extra digit (in binary presentation) appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, const char *thestring) |
Static method that outputs a line for debugging purposes (C string version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutString (const char *pszPrefixText, FCString *pString) |
Static method that outputs a line for debugging purposes (FCString version). The text appears with the extra string appearing afterwards. More... | |
static void | DebugOutBool (const char *pszPrefixText, bool state) |
Static method that outputs a line for debugging purposes. The boolean state appears afterwards as either "TRUE" or "FALSE". More... | |
static void | DebugOutBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) until the whole memory block is dumped. More... | |
static void | DebugOutByteArrayBlock (const void *pBuffer, int startoffset, int size) |
Static method that outputs a memory block for debugging purposes. Eight bytes per line will appear (as hex digits) as a C++ onebyte array, until the whole memory block is dumped. More... | |
static void | DebugOut (const char *pszLine) |
Static method to output a line of text for debugging purposes. More... | |
Protected Member Functions inherited from __FCBaseData | |
virtual void * | Allocate ()=0 |
virtual void | Deallocate () |
virtual bool | IsDynamicSize () |
bool | LoadDataBlock () |
Loads the data. If the object is of dynamic size, the old memory block is freed and a new is allocated. | |
void | ClearData () |
virtual twobyte | CalcLastInci () |
For internal use only! More... | |
virtual __FCBaseData * | CreateObject ()=0 |
Creates a new instance of the object. More... | |
bool | DataIsLoaded () const |
Returns true is any data has been loaded into the object. More... | |
void | _TagDocumentID () |
For internal use only. More... | |
Protected Attributes inherited from __FCBaseData | |
EDOCID | _connecteddocID |
The "connected" document ID., which is the document the where the document was loaded (or last saved). This is for a mechanism to prevent resaving of certain data in other documents. | |
void * | _datablock |
Pointer to the object's data block, the meaning is implementation-specific for each derived subclass. | |
bool | _heapdatablock |
Variable that tells if _datablock is dynamically created on the heap (and should be deleted at object destruction). | |
int | _loadedsize |
Loaded size of the data block for a loaded object, in bytes. Since the datablock is implementation-specific, the _loadedsize should be updated by child classes that create new data. More... | |
EDataID | _dataid |
The EdataID for the last loaded/saved object. | |
The base class for FCStaff (and its subclass FCCurrentStaffSpec), as well FCStaffStyleDef.
Alternate staff notation styles for FCStaff::GetAltNotationStyle() and FCStaff::SetAltNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods.
Lua-supported.
The different hide modes for FCStaff::GetHideMode() and FCStaff::SetHideMode().
Lua-supported.
Enumerator | |
---|---|
STAFFHIDE_NORMAL |
Show normally |
STAFFHIDE_SCORE |
For hide staff: in Score Only (Collapse) |
STAFFHIDE_SCORE_AND_PARTS |
Force hide staff: and Collapse |
STAFFHIDE_CUTAWAY |
Force hide staff: Cutaway |
Styles for the FCStaff::GetNotationStyle() and FCStaff::SetNotationStyle() methods. The constants are also used for the similar FCStaffStyleDef methods.
Lua-supported.
Enumerator | |
---|---|
STAFFNOTATION_NORMAL |
Normal notation |
STAFFNOTATION_PERCUSSION |
Percussion notation style |
STAFFNOTATION_TABLATURE |
Tablature notation style |
FCString * __FCStaffBase::CreateAbbreviatedNameString | ( | ) |
Creates a string object of the abbreviated staff name (including the Enigma text tags).
Lua-supported.
FCString * __FCStaffBase::CreateDisplayFullNameString | ( | ) |
Creates a staff name for display purposes.
It removes all the Enigma font tags. It also expand the flat/sharp text inserts to text symbols.
It also supports the auto-numbering of staves on Finale 2012 and above (if the 2012 PDK or above is used).
Lua-supported.
FCString * __FCStaffBase::CreateFullNameString | ( | ) |
FCString * __FCStaffBase::CreateTrimmedAbbreviatedNameString | ( | ) |
Creates a string object of the abbreviated staff name without any font information.
Lua-supported.
FCString * __FCStaffBase::CreateTrimmedFullNameString | ( | ) |
Creates a string object of the full staff name without any font information.
Lua-supported.
|
inline |
Returns the text block ID for the abbreviated name. Usually not needed, use CreateAbbreviatedNameString or CreateTrimmedAbbreviatedNameString instead.
Lua-supported.
bool __FCStaffBase::GetAllowHiding | ( | ) | const |
Returns the "Allow hiding when empty" state. If set, the staff allows "optimization".
Only available in Finale 2011 and later. On earlier Finale versions, nothing happens.
Lua-supported (also as property).
|
inline |
Returns true if notes in the non-alternate layers should be displayed.
Lua-supported (also as property).
|
inline |
Returns the 1-based layer that is used for the alternate notation.
Lua-supported (also as property).
|
inline |
Returns the alternate notation style for the staff.
Lua-supported (also as property).
|
inline |
Returns if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation.
Lua-supported (also as property).
|
inline |
Returns if articulations should be diplayed on the altered layer.
Lua-supported (also as property).
|
inline |
Returns if expressions should be diplayed on the altered layer.
Lua-supported (also as property).
|
inline |
Returns if lyrics should be diplayed on the altered layer.
Lua-supported (also as property).
|
inline |
Returns if articulations should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Returns if expressions should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Returns if lyrics should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Returns if notes should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Returns if smart shapes should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Returns if smart shapes should be diplayed n the altered layer.
Lua-supported (also as property).
|
inline |
Returns if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation.
Lua-supported (also as property).
|
inline |
Returns the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards.
Lua-supported (also as property).
|
inline |
Returns the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Returns the "Break barlines between staves" state.
Lua-supported (also as property).
|
inline |
Returns the "Break repeat barlines between staves" state.
Lua-supported (also as property).
|
inline |
For tablature notation: returns if tablature lines should break at fret numbers.
Lua-supported (also as property).
|
inline |
For tablature notation: returns the capo position.
Lua-supported (also as property).
|
inline |
Returns the start/default clef.
Lua-supported (also as property).
|
inline |
Returns the "Display Rests in empty measures" state.
Lua-supported (also as property).
|
inline |
Returns the vertical position for the double whole rests. This setting is located in the "Staff Setup dialog box".
Lua-supported (also as property).
|
inline |
Returns the "Flat beams" state.
Lua-supported (also as property).
|
inline |
Returns the ID for the tablature instrument (for tablature notation). Use the FCFretInstrumentDef class to load the instrument data.
Lua-supported (also as property).
|
inline |
For tablature notation: returns if fret letters should be used.
Lua-supported (also as property).
|
inline |
Returns the text block ID for the full name. Usually not needed, use CreateFullNameString or CreateTrimmedFullNameString instead.
Lua-supported (also as property).
|
inline |
Returns the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
__FCStaffBase::STAFF_HIDEMODES __FCStaffBase::GetHideMode | ( | ) | const |
Returns how the staff should be hidden.
On Finale 2010, only STAFFHIDE_NORMAL and STAFFHIDE_CUTAWAY is available. On Finale 2011, STAFFHIDE_NORMAL, STAFFHIDE_SCORE, STAFFHIDE_SCORE_AND_PARTS, STAFFHIDE_CUTAWAY is available.
Lua-supported (also as property).
|
inline |
Returns true if "Ignore Key Signature" is set for the staff.
Lua-supported (also as property).
|
inline |
Returns if a independent notehead font should be used for the staff.
Lua-supported (also as property).
|
inline |
Returns true if independent key sigs is set for the staff.
Lua-supported (also as property).
|
inline |
Returns true if independent time signatures is set for the staff.
Lua-supported (also as property).
|
inline |
Returns the assigned instrument UUID for the staff.
Only works on 2012 and later.
Lua-supported.
twobyte __FCStaffBase::GetLineCount | ( | ) | const |
Returns the number of staff lines for the staff.
Lua-supported.
|
inline |
Returns the distance between the staff lines, in EFIXes.
Note that although the storage is EFIXes, the value will currently be rounded off to EVPUs internally.
Lua-supported.
|
inline |
For tablature notation, returns the default lowest fret number.
Lua-supported (also as property).
|
inline |
Returns the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager.
Available in Finale 2014 and later. On earlier Finale versions, false is always returned.
Lua-supported (also as property).
|
inline |
Returns the notation style for the staff.
Lua-supported (also as property).
|
inline |
Returns the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Returns the "Redisplay accidentals in other layers within measures" state.
Available in Finale 2014 and later. On earlier Finale versions, false is always returned.
Lua-supported (also as property).
|
inline |
Returns true if augmentation dots should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if barlines should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Returns true if chords should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if clefs should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if fretboards should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if the key signature should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if lyrics should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if measure numbers should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns if the staff should display note colors.
Lua-supported (also as property).
|
inline |
Returns if the staff should display note colors.
Lua-supported (also as property).
|
inline |
For tablature notation: returns if the clef should show only on the first measure.
Lua-supported (also as property).
|
inline |
Returns true if part staff names should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if the time signature should be displayed for the staff in parts.
On Finale versions earlier than Finale 2025, this will return GetShowTimeSignatures() setting.
Lua-supported (also as property).
|
inline |
Returns true if repeats should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if rests should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if score staff names should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if the time signature should be displayed for the staff in the score.
On Finale versions earlier than Finale 2025, the same setting is used for score and parts. For Finale 2025, this is the time signature setting for the score.
Lua-supported (also as property).
bool __FCStaffBase::GetShowStaffLines | ( | ) | const |
Returns true if staff lines should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if stems should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if endings and text repeats should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if ties should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Returns true if the time signature should be displayed for the staff.
On Finale versions earlier than Finale 2025, the same setting is used for both score and parts. For Finale 2025, this is the setting for the score.
Consider using GetShowScoreTimeSignatures and GetShowPartTimeSignatures instead.
Lua-supported (also as property).
|
inline |
Returns if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
For tablature notation: returns if tuplets should show or not.
Lua-supported (also as property).
|
inline |
Returns the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Returns the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards.
Lua-supported (also as property).
|
inline |
Returns the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Returns the transposition status of the staff.
Lua-supported.
twobyte __FCStaffBase::GetTransposeAlteration | ( | ) | const |
Returns the transposition key alteration.
For non-chromatic transpositions, this is the number of accidentals that are added/reduced to/from the current key signature.
Lua-supported (also as property).
|
inline |
Returns the chromatic transposition status for the staff.
Lua-supported (also as property).
|
inline |
Returns the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true.
Lua-supported (also as property).
twobyte __FCStaffBase::GetTransposeInterval | ( | ) | const |
Returns the transposition interval.
Lua-supported (also as property).
|
inline |
Returns the state of the "Simplify Key Sig" in the transposition dialog box.
Lua-supported (also as property).
|
inline |
Returns the "Set to clef" state in the transposition dialog.
Lua-supported (also as property).
|
inline |
For tablature notation: returns the vertical offset for fret numbers.
Lua-supported (also as property).
|
inline |
Returns the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Returns true if there is an instrument assigned to the staff.
This method returns false if the UUID is totally blank, or if the UUID is a "Blank" or "Unknown" instrument.
Only works on Finale 2012 and later.
Lua-supported.
|
inline |
Returns true if the UUID string matches the instrument UUID for the staff.
Only works on Finale 2012 and later.
Lua-supported.
|
inline |
Returns true if the staff is using "normal" music notation (not percussion and not TAB notation).
Lua-supported.
|
inline |
Returns true if the staff is a percussion staff.
Lua-supported.
|
inline |
Returns true if the staff is a tablature staff.
Lua-supported.
|
inline |
Fills the necessary values in the Staff Setup dialog to make a staff without staff lines with full-length barlines.
Lua-supported.
|
inline |
Fills the necessary values in the Staff Setup dialog to make a 1-line staff with full-length barlines.
Lua-supported.
|
inline |
Fills the necessary values in the Staff Setup dialog to make a 1-line staff with short-length barlines.
Lua-supported.
|
inline |
Transforms a staff to "normal" (not TAB and not percussion).
Lua-supported.
|
inline |
Fills the necessary values in the Staff Setup dialog to make a standard 5-line staff.
Lua-supported.
bool __FCStaffBase::SaveAbbreviatedNameString | ( | FCString * | pString | ) |
Saves the abbreviated string. A abbreviated name text block ID must exist for the staff, otherwise this method will return false.
It's not necessary to do an additional save of the staff afterwards.
Lua-supported.
bool __FCStaffBase::SaveFullNameString | ( | FCString * | pString | ) |
Saves the full string. A full name text block ID must exist for the staff, otherwise this method will return false.
It's not necessary to do an additional save of the staff afterwards.
Lua-supported.
bool __FCStaffBase::SaveNewAbbreviatedNameString | ( | FCString * | pString | ) |
Saves the abbreviated string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect.
Lua-supported.
bool __FCStaffBase::SaveNewFullNameString | ( | FCString * | pString | ) |
Saves the full string as a new staff name block. The staff object must be saved afterwards, for the settings to take effect.
Lua-supported.
void __FCStaffBase::SetAllowHiding | ( | bool | state | ) |
Sets the "Allow hiding when empty" state. If set, the staff allows "optimization".
Only available in Finale 2011 and later. On earlier Finale versions, nothing happens.
Lua-supported (also as property).
|
inline |
Sets if the non-alternate layers should be displayed or not.
Lua-supported (also as property).
|
inline |
Sets the 1-based layer that is used for the alternate notation.
Only values between 1 and 4 are allowed.
Lua-supported (also as property).
|
inline |
Sets the alternate notation style for the staff or staff style.
Lua-supported (also as property).
value | Must be any of the ALTSTAFF_ constants or 0. |
|
inline |
Sets if stems should be freezes up in rhythmic notation (for altered layers). This setting is only used with rhythmic notation.
Lua-supported (also as property).
|
inline |
Sets if articulations should be diplayed on the alternate layer.
Lua-supported (also as property).
|
inline |
Sets if expressions should be diplayed on the altered layer.
Lua-supported (also as property).
|
inline |
Sets if lyrics should be diplayed on the altered layer.
Lua-supported (also as property).
|
inline |
Sets if articulations should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Sets if expressions should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Sets if lyrics should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Sets if notes should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Sets if smart shapes should be displayed on layers other than the altered layer.
Lua-supported (also as property).
|
inline |
Sets if smart shapes should be diplayed n the altered layer.
Lua-supported (also as property).
|
inline |
Sets if dots should be added to slashes in compound meters (for altered layers). This setting is only used with slash notation.
Lua-supported (also as property).
|
inline |
Sets the bottom barline offset, in EVPUs. This parameter controls how far the barlines extends downwards.
Lua-supported (also as property).
|
inline |
Sets the bottom repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Sets the "Break barlines between staves" state.
Lua-supported (also as property).
|
inline |
Sets the "Break repeat barlines between staves" state.
Lua-supported (also as property).
|
inline |
For tablature notation: sets if tablature lines should break at fret numbers.
Lua-supported (also as property).
|
inline |
For tablature notation: sets the capo position.
Lua-supported (also as property).
value | Must be 0 or above. |
|
inline |
Sets the start/default clef.
Lua-supported (also as property).
|
inline |
Sets the "Display Rests in empty measures" state.
Lua-supported (also as property).
|
inline |
Sets the vertical position for the double whole rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Sets the "Flat beams" state.
Lua-supported (also as property).
|
inline |
Sets the ID for the tablature instrument (for tablature notation).
It's the ItemNo of a FCFretInstrumentDef class object.
Lua-supported (also as property).
|
inline |
For tablature notation: sets if sets letters should be used.
Lua-supported (also as property).
|
inline |
Sets the vertical position for the half rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
void __FCStaffBase::SetHideMode | ( | FCStaff::STAFF_HIDEMODES | value | ) |
Sets how the staff should be hidden.
On Finale 2010, only STAFFHIDE_NORMAL and STAFFHIDE_CUTAWAY is available. On Finale 2011, STAFFHIDE_NORMAL, STAFFHIDE_SCORE, STAFFHIDE_SCORE_AND_PARTS, STAFFHIDE_CUTAWAY is available.
Lua-supported (also as property).
|
inline |
Sets the "Ignore Key Signature" state for the staff.
Lua-supported (also as property).
|
inline |
Sets if a independent notehead font should be used for the staff.
Lua-supported (also as property).
|
inline |
Sets the state of independent key sigs for the staff.
Lua-supported (also as property).
|
inline |
Sets the independent time sigs state for the staff.
Lua-supported (also as property).
|
inline |
Sets a predefined UUID for the staff.
Only works with Finale 2012 and later. It's absolute required that only Finale's own predefined UUIDs are used for setting the instruments. Furthermore, the Score Manager's rules for single/multiple-staff instruments must be followed.
Lua-supported.
pszUUID | A C-style string containing any of Finale's instrument UUIDs (any of the FFUUID_ constants). If the general syntax is wrong, the method will do nothing. |
void __FCStaffBase::SetLineCount | ( | twobyte | value | ) |
Sets the number of staff lines. Please note that it's usually more efficient to call the 'Make' methods that fills all the necessary values, such as MakeStandard5LineStaff().
Lua-supported.
value | Valid values are between 0 and 12. |
|
inline |
Sets the distance between the staff lines, in EFIXs.
Note that although the storage is EFIXes, the value will currently be truncated to EVPUs.
Lua-supported.
|
inline |
For tablature notation, set the default lowest fret number.
Lua-supported (also as property).
|
inline |
Sets the "Hide key signature & show all accidentals" state, available in the Finale 2014 Score Manager.
Available in Finale 2014 and later. On earlier Finale versions, nothing happens.
Lua-supported (also as property).
|
inline |
Sets the notation style for the staff.
Lua-supported (also as property).
value | Any of these constants: STAFFNOTATION_PERCUSSION, STAFFNOTATION_TABLATURE, STAFFNOTATION_NORMAL Lua-supported (also as a read-only property). |
|
inline |
Sets the vertical position for the "other" rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Sets the "Redisplay accidentals in other layers within measures" state.
Available in Finale 2014 and later. On earlier Finale versions, nothing happens.
Lua-supported (also as property).
|
inline |
Sets if augmentation dots should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if barlines should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if the bottom repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Sets if chords should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if clefs should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if fretboards should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if the key signature should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if lyrics should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if measure numbers should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if the staff should display note colors.
Lua-supported (also as property).
|
inline |
Sets if the staff should display note colors.
Lua-supported (also as property).
|
inline |
For tablature notation: sets if the clef should show only on the first measure.
Lua-supported (also as property).
|
inline |
Sets if part staff names should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if the time signature should be displayed for the staff in parts. This does nothing on Finale versions earlier than Finale 2025.
Lua-supported (also as property).
value | True if the staff's time signature should display in the score. Only works on Finale 25 and above. |
|
inline |
Sets if repeats should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if rests should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if score staff names should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if the time signature should be displayed for the staff in the score.
On Finale 25 and above, this will set the score setting independently.
Lua-supported (also as property).
value | True if the staff's time signature should display in the score. |
void __FCStaffBase::SetShowStaffLines | ( | bool | value | ) |
Sets if staff lines should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if stems should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if endings and text repeats should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if ties should be displayed for the staff.
Lua-supported (also as property).
|
inline |
Sets if the time signature should be displayed for the staff in both score and parts.
On Finale 25, this will set both the score and part value at the same time. Earlier versions of Finale don't have separate settings for score/parts.
Lua-supported (also as property).
|
inline |
Sets if the top repeat dot should be displayed for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
For tablature notation: sets if tuplets should show or not.
Lua-supported (also as property).
|
inline |
Sets the stem reversal position offset for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
inline |
Sets the top barline offset, in EVPUs. This parameter controls how far the barlines extends upwards.
Lua-supported (also as property).
|
inline |
Sets the top repeat dot position for the staff. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
void __FCStaffBase::SetTransposeAlteration | ( | twobyte | value | ) |
Sets the transposition key alteration when transposition is used.
For non-chromatic transpositions, this is the number of accidentals that are added/reduced to/from the current key signature.
Does nothing if no transposition is used.
Lua-supported (also as property).
|
inline |
Sets the chromatic transposition status for the staff.
Lua-supported (also as property).
state | True if chromatic transposition is used. |
|
inline |
Sets the clef state in the transposition dialog. This value is valid only of GetTransposeUseClef returns true.
Lua-supported (also as property).
clefindex | The 0-based index to the clef. |
void __FCStaffBase::SetTransposeInterval | ( | twobyte | value | ) |
Sets the transposition interval.
Does nothing if no transposition is used.
Lua-supported (also as property).
value | The interval for either the chromatic or diatonic transposition. |
|
inline |
Sets the state of the "Simplify Key Sig" in the transposition dialog box.
Lua-supported (also as property).
state | True if "Simplify Key Sig" is checked. |
|
inline |
Sets the "Set to clef" state in the transposition dialog.
Lua-supported (also as property).
state | True if "Set to clef" is checked. |
|
inline |
For tablature notation: sets the vertical offset for fret numbers.
Lua-supported (also as property).
|
inline |
Sets the vertical position for the whole rests. This setting is located in the "Staff Setup" dialog box.
Lua-supported (also as property).
|
static |
Instrument ID Constant - Keyboards : Accordion
|
static |
Instrument ID Constant - Plucked Strings : Acoustic Bass
|
static |
Instrument ID Constant - Plucked Strings : Acoustic Guitar
|
static |
Instrument ID Constant - Percussion : Adodo
|
static |
Instrument ID Constant - Percussion : Aeolian Harp
|
static |
Instrument ID Constant - Percussion : Afoxé
|
static |
Instrument ID Constant - Drums : African Log Drum
|
static |
Instrument ID Constant - Percussion : Agogo Bells
|
static |
Instrument ID Constant - Percussion : Agogo Block
|
static |
Instrument ID Constant - Percussion : Agung
|
static |
Instrument ID Constant - Percussion : Agung a Tamlang
|
static |
Instrument ID Constant - Percussion : Ahoko
|
static |
Instrument ID Constant - Percussion : Air Horn
|
static |
Instrument ID Constant - Strings : Ajaeng
|
static |
Instrument ID Constant - Woodwinds : Albogue
|
static |
Instrument ID Constant - Woodwinds : Alboka
|
static |
Instrument ID Constant - Woodwinds : Algaita
|
static |
Instrument ID Constant - Pitched Percussion : Almglocken
|
static |
Instrument ID Constant - Brass : Alphorn
|
static |
Instrument ID Constant - Woodwinds : Alto Clarinet
|
static |
Instrument ID Constant - Woodwinds : Alto Crumhorn
|
static |
Instrument ID Constant - Woodwinds : Alto Flute
|
static |
Instrument ID Constant - Pitched Percussion : Alto Glockenspiel
|
static |
Instrument ID Constant - Brass : Alto Horn
|
static |
Instrument ID Constant - Pitched Percussion : Alto Metallophone
|
static |
Instrument ID Constant - Woodwinds : Alto Recorder
|
static |
Instrument ID Constant - Woodwinds : Alto Sax
|
static |
Instrument ID Constant - Brass : Alto Trombone
|
static |
Instrument ID Constant - Voices : Alto Voice
|
static |
Instrument ID Constant - Pitched Percussion : Alto Xylophone
|
static |
Instrument ID Constant - Woodwinds : Ancient Tárogató
|
static |
Instrument ID Constant - Pitched Percussion : Angklung
|
static |
Instrument ID Constant - Drums : Apentemma
|
static |
Instrument ID Constant - Drums : Arabian Frame Drum
|
static |
Instrument ID Constant - Plucked Strings : Archlute
|
static |
Instrument ID Constant - Woodwinds : Arghul
|
static |
Instrument ID Constant - Strings : Arpeggione
|
static |
Instrument ID Constant - Pitched Percussion : Array mbira
|
static |
Instrument ID Constant - Drums : Ashiko
|
static |
Instrument ID Constant - Drums : Atabaque
|
static |
Instrument ID Constant - Woodwinds : Aulochrome
|
static |
Instrument ID Constant - Plucked Strings : Autoharp
|
static |
Instrument ID Constant - Percussion : Babendil
|
static |
Instrument ID Constant - Plucked Strings : Bağlama
|
static |
Instrument ID Constant - Woodwinds : Bagpipes
|
static |
Instrument ID Constant - Pitched Percussion : Balafon
|
static |
Instrument ID Constant - Plucked Strings : Balalaika
|
static |
Instrument ID Constant - Pitched Percussion : Balaphon
|
static |
Instrument ID Constant - Woodwinds : Bandoneon
|
static |
Instrument ID Constant - Plucked Strings : Bandura
|
static |
Instrument ID Constant - Plucked Strings : Banjo
|
static |
Instrument ID Constant - Plucked Strings : Banjolele
|
static |
Instrument ID Constant - Woodwinds : Bansuri
|
static |
Instrument ID Constant - Plucked Strings : Barbat
|
static |
Instrument ID Constant - Brass : Baritone (B.C.)
|
static |
Instrument ID Constant - Woodwinds : Baritone Sax
|
static |
Instrument ID Constant - Brass : Baritone (T.C.)
|
static |
Instrument ID Constant - Voices : Baritone Voice
|
static |
Instrument ID Constant - Brass : Baroque Trumpet
|
static |
Instrument ID Constant - Strings : Baryton
|
static |
Instrument ID Constant - Percussion : Basic Indian Percussion
|
static |
Instrument ID Constant - Voices : Bass-Baritone Voice
|
static |
Instrument ID Constant - Woodwinds : Bass Clarinet
|
static |
Instrument ID Constant - Drums : Bass Drum [single line]
|
static |
Instrument ID Constant - Drums : Bass Drums [5 line]
|
static |
Instrument ID Constant - Woodwinds : Basset Clarinet
|
static |
Instrument ID Constant - Woodwinds : Basset Horn
|
static |
Instrument ID Constant - Woodwinds : Bass Flute
|
static |
Instrument ID Constant - Plucked Strings : Bass Guitar
|
static |
Instrument ID Constant - Woodwinds : Bass Harmonica
|
static |
Instrument ID Constant - Pitched Percussion : Bass Marimba
|
static |
Instrument ID Constant - Pitched Percussion : Bass Metallophone
|
static |
Instrument ID Constant - Woodwinds : Bassoboe
|
static |
Instrument ID Constant - Woodwinds : Bassoon
|
static |
Instrument ID Constant - Woodwinds : Bass Recorder
|
static |
Instrument ID Constant - Woodwinds : Bass Sax
|
static |
Instrument ID Constant - Brass : Bass Trombone
|
static |
Instrument ID Constant - Brass : Bass Trumpet
|
static |
Instrument ID Constant - Brass : Bass Tuba
|
static |
Instrument ID Constant - Voices : Bass Voice
|
static |
Instrument ID Constant - Pitched Percussion : Bass Xylophone
|
static |
Instrument ID Constant - Drums : Batá
|
static |
Instrument ID Constant - Woodwinds : Bawu
|
static |
Instrument ID Constant - Voices : Beatbox
|
static |
Instrument ID Constant - Plucked Strings : Begena
|
static |
Instrument ID Constant - Pitched Percussion : Bell Lyre
|
static |
Instrument ID Constant - Pitched Percussion : BELLS
|
static |
Instrument ID Constant - Percussion : Bell Tree
|
static |
Instrument ID Constant - Drums : Bendir
|
static |
Instrument ID Constant - Percussion : Berimbau
|
static |
Instrument ID Constant - Pitched Percussion : Bianqing
|
static |
Instrument ID Constant - Pitched Percussion : Bianzhong
|
static |
Instrument ID Constant - Woodwinds : Bifora
|
static |
Instrument ID Constant - Plucked Strings : Biwa
|
static |
Instrument ID Constant - Blank staff without any specific instrument assigned to it.
|
static |
Instrument ID Constant - Percussion : Bo
|
static |
Instrument ID Constant - Drums : Bodhrán
|
static |
Instrument ID Constant - Plucked Strings : Bolon
|
static |
Instrument ID Constant - Woodwinds : Bombarde
|
static |
Instrument ID Constant - Drums : Bombo
|
static |
Instrument ID Constant - Pitched Percussion : Bonang (Gamelan)
|
static |
Instrument ID Constant - Percussion : Bones
|
static |
Instrument ID Constant - Percussion : Bongo Bells
|
static |
Instrument ID Constant - Drums : Bongo Drums
|
static |
Instrument ID Constant - Pitched Percussion : Boomwhackers® Tubes
|
static |
Instrument ID Constant - Plucked Strings : Bordonua
|
static |
Instrument ID Constant - Woodwinds : Bottle Blow
|
static |
Instrument ID Constant - Drums : Bougarabou
|
static |
Instrument ID Constant - Plucked Strings : Bouzouki
|
static |
Instrument ID Constant - Percussion : Brake Drum
|
static |
Instrument ID Constant - Brass : Brass Section
|
static |
Instrument ID Constant - Drums : Buffalo Drum
|
static |
Instrument ID Constant - Brass : Bugle
|
static |
Instrument ID Constant - Plucked Strings : Bulgarian Tambura
|
static |
Instrument ID Constant - Percussion : Bullroarer
|
static |
Instrument ID Constant - Strings : Byzantine Lyra
|
static |
Instrument ID Constant - Percussion : Cabasa
|
static |
Instrument ID Constant - Percussion : Cajón
|
static |
Instrument ID Constant - Pitched Percussion : Carillon
|
static |
Instrument ID Constant - Percussion : Castanets
|
static |
Instrument ID Constant - Percussion : Caxixi
|
static |
Instrument ID Constant - Keyboards : Celesta
|
static |
Instrument ID Constant - Strings : Cello
|
static |
Instrument ID Constant - Strings : Cello Section
|
static |
Instrument ID Constant - Percussion : Ceng Ceng (Gamelan)
|
static |
Instrument ID Constant - Percussion : Chabara
|
static |
Instrument ID Constant - Percussion : Cha Cha Bells
|
static |
Instrument ID Constant - Woodwinds : Chalumeau
|
static |
Instrument ID Constant - Percussion : Chanchiki
|
static |
Instrument ID Constant - Plucked Strings : Chapman Stick
|
static |
Instrument ID Constant - Plucked Strings : Charango
|
static |
Instrument ID Constant - Drums : Chenda
|
static |
Instrument ID Constant - Pitched Percussion : Chimes
|
static |
Instrument ID Constant - Percussion : Chime Tree
|
static |
Instrument ID Constant - Percussion : Chimta
|
static |
Instrument ID Constant - Percussion : China Temple Blocks
|
static |
Instrument ID Constant - Percussion : Chinese Cymbals
|
static |
Instrument ID Constant - Percussion : Chinese Gongs
|
static |
Instrument ID Constant - Percussion : Chinese Percussion Ensemble
|
static |
Instrument ID Constant - Percussion : Ching
|
static |
Instrument ID Constant - Percussion : Chippli
|
static |
Instrument ID Constant - Plucked Strings : Chitarra Battente
|
static |
Instrument ID Constant - Plucked Strings : Choazhou Guzheng
|
static |
Instrument ID Constant - Voices : Choir Aahs
|
static |
Instrument ID Constant - Voices : Choir Oohs
|
static |
Instrument ID Constant - Pitched Percussion : Chroma-Notes™ Instruments
|
static |
Instrument ID Constant - Drums : Chu-daiko
|
static |
Instrument ID Constant - Plucked Strings : Cimbalom
|
static |
Instrument ID Constant - Brass : Cimbasso
|
static |
Instrument ID Constant - Plucked Strings : Cittern
|
static |
Instrument ID Constant - Percussion : Clap
|
static |
Instrument ID Constant - Percussion : Clapper
|
static |
Instrument ID Constant - Woodwinds : Clarinet in A
|
static |
Instrument ID Constant - Woodwinds : Clarinet in B flat
|
static |
Instrument ID Constant - Woodwinds : Clarinet in E flat
|
static |
Instrument ID Constant - Woodwinds : Clarinette D'amour
|
static |
Instrument ID Constant - Plucked Strings : Classical Guitar
|
static |
Instrument ID Constant - Percussion : Claves
|
static |
Instrument ID Constant - Keyboards : Clavichord
|
static |
Instrument ID Constant - Keyboards : Clavinet
|
static |
Instrument ID Constant - Woodwinds : C Melody Sax
|
static |
Instrument ID Constant - Woodwinds : Concertina
|
static |
Instrument ID Constant - Brass : Conch Shell
|
static |
Instrument ID Constant - Drums : Conga Drums
|
static |
Instrument ID Constant - Woodwinds : Contra-alto Flute
|
static |
Instrument ID Constant - Woodwinds : Contrabass Clarinet
|
static |
Instrument ID Constant - Woodwinds : Contrabass Flute
|
static |
Instrument ID Constant - Woodwinds : Contrabassoon
|
static |
Instrument ID Constant - Woodwinds : Contrabass Sax
|
static |
Instrument ID Constant - Strings : Contrabass Section
|
static |
Instrument ID Constant - Brass : Contrabass Trombone
|
static |
Instrument ID Constant - Woodwinds : Contralto Clarinet
|
static |
Instrument ID Constant - Voices : Contralto Voice
|
static |
Instrument ID Constant - Woodwinds : Cornamuse
|
static |
Instrument ID Constant - Brass : Cornet
|
static |
Instrument ID Constant - Brass : E flat Cornet
|
static |
Instrument ID Constant - Brass : Cornetto
|
static |
Instrument ID Constant - Voices : Counter-Tenor Voice
|
static |
Instrument ID Constant - Percussion : Cowbell
|
static |
Instrument ID Constant - Percussion : Crash Cymbal
|
static |
Instrument ID Constant - Strings : Cretan Lyra
|
static |
Instrument ID Constant - Woodwinds : Cromorne
|
static |
Instrument ID Constant - Pitched Percussion : Crotales
|
static |
Instrument ID Constant - Strings : Crwth
|
static |
Instrument ID Constant - Pitched Percussion : Crystal Glasses
|
static |
Instrument ID Constant - Plucked Strings : Cuatro
|
static |
Instrument ID Constant - Percussion : Cuíca
|
static |
Instrument ID Constant - Percussion : Cymbals
|
static |
Instrument ID Constant - Drums : Dabakan
|
static |
Instrument ID Constant - Percussion : Daff
|
static |
Instrument ID Constant - Percussion : Dafli
|
static |
Instrument ID Constant - Strings : Dahu
|
static |
Instrument ID Constant - Drums : Daibyosi
|
static |
Instrument ID Constant - Drums : Damroo
|
static |
Instrument ID Constant - Plucked Strings : Đàn Bầu
|
static |
Instrument ID Constant - Strings : Đàn Gáo
|
static |
Instrument ID Constant - Plucked Strings : Đàn Nguyệt
|
static |
Instrument ID Constant - Woodwinds : Danso
|
static |
Instrument ID Constant - Plucked Strings : Đàn Tam Thập Lục
|
static |
Instrument ID Constant - Plucked Strings : Đàn Tranh
|
static |
Instrument ID Constant - Plucked Strings : Đàn Tỳ Bà
|
static |
Instrument ID Constant - Drums : Darabuka
|
static |
Instrument ID Constant - Drums : Datangu Lion Drum
|
static |
Instrument ID Constant - Percussion : Dawuro
|
static |
Instrument ID Constant - Percussion : Def
|
static |
Instrument ID Constant - Woodwinds : Descant Recorder
|
static |
Instrument ID Constant - Drums : Dhol
|
static |
Instrument ID Constant - Drums : Dholak
|
static |
Instrument ID Constant - Plucked Strings : Diddley Bow
|
static |
Instrument ID Constant - Brass : Didgeridoo
|
static |
Instrument ID Constant - Strings : Dihu
|
static |
Instrument ID Constant - Woodwinds : Dilli Kaval
|
static |
Instrument ID Constant - Woodwinds : Diple
|
static |
Instrument ID Constant - Woodwinds : Diplica
|
static |
Instrument ID Constant - Woodwinds : Di-Zi
|
static |
Instrument ID Constant - Drums : Djembe
|
static |
Instrument ID Constant - Plucked Strings : Dobro
|
static |
Instrument ID Constant - Percussion : Doira
|
static |
Instrument ID Constant - Drums : Dollu
|
static |
Instrument ID Constant - Plucked Strings : Domra
|
static |
Instrument ID Constant - Drums : Dondo
|
static |
Instrument ID Constant - Strings : Doublebass
|
static |
Instrument ID Constant - Strings : Double Bass Section
|
static |
Instrument ID Constant - Brass : Double Bell Euphonium
|
static |
Instrument ID Constant - Woodwinds : Double Clarinet
|
static |
Instrument ID Constant - Woodwinds : Double Contrabass Flute
|
static |
Instrument ID Constant - Woodwinds : Double Flute
|
static |
Instrument ID Constant - Drums : Doun Doun Ba
|
static |
Instrument ID Constant - Drums : Drum Set
|
static |
Instrument ID Constant - Woodwinds : Duduk
|
static |
Instrument ID Constant - Drums : Duff
|
static |
Instrument ID Constant - Woodwinds : Dulcian
|
static |
Instrument ID Constant - Plucked Strings : Dulcimer
|
static |
Instrument ID Constant - Plucked Strings : Dulcimer (8vb)
|
static |
Instrument ID Constant - Woodwinds : Dulzaina
|
static |
Instrument ID Constant - Drums : Dumbek
|
static |
Instrument ID Constant - Plucked Strings : Dutar
|
static |
Instrument ID Constant - Plucked Strings : Duxianqin
|
static |
Instrument ID Constant - Woodwinds : Dvojnice
|
static |
Instrument ID Constant - Woodwinds : Dvojnice Drone
|
static |
Instrument ID Constant - Plucked Strings : Ektara First definition of the ektara, since Finale has defined duplicates.
|
static |
Instrument ID Constant - Plucked Strings : Ektara Second definition of the ektara, since Finale has defined duplicates.
|
static |
Instrument ID Constant - Plucked Strings : Electric Bass
|
static |
Instrument ID Constant - Plucked Strings : Electric Guitar
|
static |
Instrument ID Constant - Keyboards : Electric Piano
|
static |
Instrument ID Constant - Woodwinds : English Horn
|
static |
Instrument ID Constant - Strings : Erhu
|
static |
Instrument ID Constant - Strings : Erxian
|
static |
Instrument ID Constant - Brass : Euphonium
|
static |
Instrument ID Constant - Percussion : Ewe Drum Atoke
|
static |
Instrument ID Constant - Percussion : Ewe Drum Axatse
|
static |
Instrument ID Constant - Percussion : Ewe Drum Gangokui
|
static |
Instrument ID Constant - Drums : Ewe Drum Kagan
|
static |
Instrument ID Constant - Drums : Ewe Drum Kpanlogo 1 Large
|
static |
Instrument ID Constant - Drums : Ewe Drum Kpanlogo 2 Medium
|
static |
Instrument ID Constant - Drums : Ewe Drum Kpanlogo 3 Combo
|
static |
Instrument ID Constant - Drums : Ewe Drum Sogo
|
static |
Instrument ID Constant - Pitched Percussion : Fangxiang
|
static |
Instrument ID Constant - Strings : Fiddle
|
static |
Instrument ID Constant - Woodwinds : Fife
|
static |
Instrument ID Constant - Percussion : Finger Cymbals
|
static |
Instrument ID Constant - Brass : Fiscorn
|
static |
Instrument ID Constant - Woodwinds : Flageolet
|
static |
Instrument ID Constant - Plucked Strings : Flamenco Guitar
|
static |
Instrument ID Constant - Percussion : Flexatone Percussion version of the Flexatone. There's another version in Pitched Percussion.
|
static |
Instrument ID Constant - Pitched Percussion : Flexatone Pitched percussion version of the Flexatone. There's another version in Percussion.
|
static |
Instrument ID Constant - Brass : Flugelhorn
|
static |
Instrument ID Constant - Woodwinds : Flute
|
static |
Instrument ID Constant - Drums : Fontomfrom
|
static |
Instrument ID Constant - Plucked Strings : Fretless Bass
|
static |
Instrument ID Constant - Woodwinds : Fujara
|
static |
Instrument ID Constant - Woodwinds : Gaida Pipes
|
static |
Instrument ID Constant - Percussion : Gandingan
|
static |
Instrument ID Constant - Pitched Percussion : Gandingan A Kayo
|
static |
Instrument ID Constant - Pitched Percussion : Gangsa (Gamelan)
|
static |
Instrument ID Constant - Percussion : Ganzá
|
static |
Instrument ID Constant - Strings : Gaohu
|
static |
Instrument ID Constant - Drums : Geduk
|
static |
Instrument ID Constant - Strings : Gehu
|
static |
Instrument ID Constant - Woodwinds : Gemshorn
|
static |
Instrument ID Constant - Pitched Percussion : Gendér (Gamelan)
|
static |
Instrument ID Constant - Plucked Strings : Geomungo
|
static |
Instrument ID Constant - Percussion : Ghatam
|
static |
Instrument ID Constant - Percussion : Ghungroo
|
static |
Instrument ID Constant - Pitched Percussion : Giying (Gamelan)
|
static |
Instrument ID Constant - Pitched Percussion : Glass Harmonica
|
static |
Instrument ID Constant - Pitched Percussion : Glass Marimba
|
static |
Instrument ID Constant - Pitched Percussion : Glockenspiel
|
static |
Instrument ID Constant - Percussion : Gome
|
static |
Instrument ID Constant - Percussion : Gong
|
static |
Instrument ID Constant - Percussion : Gong Ageng (Gamelan)
|
static |
Instrument ID Constant - Plucked Strings : Gottuvadhyam
|
static |
Instrument ID Constant - 2 staves (a grand staff) without any specific instrument assigned.
|
static |
Instrument ID Constant - Woodwinds : Guan
|
static |
Instrument ID Constant - Woodwinds : Guanzi
|
static |
Instrument ID Constant - Percussion : Guban
|
static |
Instrument ID Constant - Percussion : Guiro
|
static |
Instrument ID Constant - Plucked Strings : Guitar
|
static |
Instrument ID Constant - Plucked Strings : Guitar (8vb)
|
static |
Instrument ID Constant - Plucked Strings : Guitarra Quinta Huapanguera
|
static |
Instrument ID Constant - Plucked Strings : Guitarrón
|
static |
Instrument ID Constant - Plucked Strings : Guitjo
|
static |
Instrument ID Constant - Plucked Strings : Guitjo (Double-Neck)
|
static |
Instrument ID Constant - Plucked Strings : Guqin
|
static |
Instrument ID Constant - Plucked Strings : Guzheng
|
static |
Instrument ID Constant - Pitched Percussion : Gyil
|
static |
Instrument ID Constant - Strings : Haegeum
|
static |
Instrument ID Constant - Plucked Strings : Hammered Dulcimer
|
static |
Instrument ID Constant - Pitched Percussion : Handbells
|
static |
Instrument ID Constant - Pitched Percussion : Handbells [Bass Clef]
|
static |
Instrument ID Constant - Pitched Percussion : Handbells [Treble Clef]
|
static |
Instrument ID Constant - Percussion : Hand Cymbal
|
static |
Instrument ID Constant - Drums : Hand Drum
|
static |
Instrument ID Constant - Percussion : Hang
|
static |
Instrument ID Constant - Pitched Percussion : Hang [Treble Clef]
|
static |
Instrument ID Constant - Strings : Hardanger Fiddle
|
static |
Instrument ID Constant - Woodwinds : Harmonica
|
static |
Instrument ID Constant - Keyboards : Harmonium
|
static |
Instrument ID Constant - Plucked Strings : Harp
|
static |
Instrument ID Constant - Plucked Strings : Harp Guitar
|
static |
Instrument ID Constant - Keyboards : Harpsichord
|
static |
Instrument ID Constant - Percussion : Hatheli
|
static |
Instrument ID Constant - Woodwinds : Heckel-Clarina
|
static |
Instrument ID Constant - Woodwinds : Heckelphone
|
static |
Instrument ID Constant - Woodwinds : Heckelphone-Clarinet
|
static |
Instrument ID Constant - Brass : Helicon
|
static |
Instrument ID Constant - Woodwinds : Hichiriki
|
static |
Instrument ID Constant - Percussion : Hihat Cymbal
|
static |
Instrument ID Constant - Drums : Hira-daiko
|
static |
Instrument ID Constant - Woodwinds : Hirtenschalmei
|
static |
Instrument ID Constant - Woodwinds : Hne
|
static |
Instrument ID Constant - Woodwinds : Hocchiku
|
static |
Instrument ID Constant - Brass : Horagai
|
static |
Instrument ID Constant - Brass : Horn in E flat
|
static |
Instrument ID Constant - Brass : Horn in F
|
static |
Instrument ID Constant - Woodwinds : Horn in F (Woodwind Quintet). Actually a brass instrument.
|
static |
Instrument ID Constant - Woodwinds : Hornpipe
|
static |
Instrument ID Constant - Percussion : Hosho
|
static |
Instrument ID Constant - Woodwinds : Hulusi
|
static |
Instrument ID Constant - Woodwinds : Hun
|
static |
Instrument ID Constant - Strings : Hurdy Gurdy
|
static |
Instrument ID Constant - Percussion : Hyoushigi
|
static |
Instrument ID Constant - Woodwinds : Hyperbass Flute
|
static |
Instrument ID Constant - Percussion : Ibo
|
static |
Instrument ID Constant - Drums : Igihumurizo
|
static |
Instrument ID Constant - Strings : Igil
|
static |
Instrument ID Constant - Percussion : Indian Gong
|
static |
Instrument ID Constant - Drums : Ingoma
|
static |
Instrument ID Constant - Drums : Inyahura
|
static |
Instrument ID Constant - Percussion : Ipu
|
static |
Instrument ID Constant - Plucked Strings : Irish Bouzouki
|
static |
Instrument ID Constant - Woodwinds : Irish Flute
|
static |
Instrument ID Constant - Drums : Janggu
|
static |
Instrument ID Constant - Plucked Strings : Jarana Huasteca
|
static |
Instrument ID Constant - Plucked Strings : Jarana Jarocho
|
static |
Instrument ID Constant - Plucked Strings : Jarana Mosquito
|
static |
Instrument ID Constant - Plucked Strings : Jarana Segunda
|
static |
Instrument ID Constant - Plucked Strings : Jarana Tercera
|
static |
Instrument ID Constant - Percussion : Jawbone
|
static |
Instrument ID Constant - Pitched Percussion : Jaw Harp
|
static |
Instrument ID Constant - Percussion : Jingle Bells
|
static |
Instrument ID Constant - Woodwinds : Jogi Baja
|
static |
Instrument ID Constant - Woodwinds : Jug
|
static |
Instrument ID Constant - Plucked Strings : Kabosy
|
static |
Instrument ID Constant - Percussion : Ka'eke'eke
|
static |
Instrument ID Constant - Percussion : Kagul
|
static |
Instrument ID Constant - Drums : Kakko
|
static |
Instrument ID Constant - Percussion : Kala'au
|
static |
Instrument ID Constant - Pitched Percussion : Kalimba
|
static |
Instrument ID Constant - Strings : Kamancha
|
static |
Instrument ID Constant - Drums : Kanjira
|
static |
Instrument ID Constant - Plucked Strings : Kantele
|
static |
Instrument ID Constant - Pitched Percussion : Kantil (Gamelan)
|
static |
Instrument ID Constant - Percussion : Kashiklar
|
static |
Instrument ID Constant - Woodwinds : Kaval
|
static |
Instrument ID Constant - Plucked Strings : Kayagum
|
static |
Instrument ID Constant - Voices : Kazoo
|
static |
Instrument ID Constant - Percussion : Kempul (Gamelan)
|
static |
Instrument ID Constant - Percussion : Kempyang (Gamelan)
|
static |
Instrument ID Constant - Woodwinds : Kèn bầu
|
static |
Instrument ID Constant - Drums : Kendang (Gamelan)
|
static |
Instrument ID Constant - Drums : Kenkeni
|
static |
Instrument ID Constant - Percussion : Kenong (Gamelan)
|
static |
Instrument ID Constant - Percussion : Kesi
|
static |
Instrument ID Constant - Percussion : Ketuk (Gamelan)
|
static |
Instrument ID Constant - Woodwinds : Khaen Mouth Organ
|
static |
Instrument ID Constant - Percussion : Khartal
|
static |
Instrument ID Constant - Plucked Strings : Khim
|
static |
Instrument ID Constant - Woodwinds : Khlui
|
static |
Instrument ID Constant - Drums : Khol
|
static |
Instrument ID Constant - Percussion : Kkwaenggwari
|
static |
Instrument ID Constant - Woodwinds : Knotweed Flute
|
static |
Instrument ID Constant - Plucked Strings : Kobza
|
static |
Instrument ID Constant - Drums : Ko-daiko
|
static |
Instrument ID Constant - Strings : Kokyu
|
static |
Instrument ID Constant - Plucked Strings : Komuz
|
static |
Instrument ID Constant - Woodwinds : Koncovka Alto Flute
|
static |
Instrument ID Constant - Strings : Kora
|
static |
Instrument ID Constant - Plucked Strings : Koto
|
static |
Instrument ID Constant - Woodwinds : Koudi
|
static |
Instrument ID Constant - Percussion : Kpoko Kpoko
|
static |
Instrument ID Constant - Percussion : Krin Slit Drum
|
static |
Instrument ID Constant - Pitched Percussion : Kubing
|
static |
Instrument ID Constant - Drums : Kudum
|
static |
Instrument ID Constant - Brass : Kuhlohorn
|
static |
Instrument ID Constant - Pitched Percussion : Kulintang
|
static |
Instrument ID Constant - Pitched Percussion : Kulintang A Kayo
|
static |
Instrument ID Constant - Pitched Percussion : Kulintang A Tiniok
|
static |
Instrument ID Constant - Plucked Strings : Kutiyapi
|
static |
Instrument ID Constant - Drums : Lambeg Drum
|
static |
Instrument ID Constant - Pitched Percussion : Lamellaphone
|
static |
Instrument ID Constant - Plucked Strings : Langeleik
|
static |
Instrument ID Constant - Strings : Laruan
|
static |
Instrument ID Constant - Woodwinds : Launeddas
|
static |
Instrument ID Constant - Percussion : Lava Stones
|
static |
Instrument ID Constant - Strings : Leiqin
|
static |
Instrument ID Constant - Pitched Percussion : Likembe
|
static |
Instrument ID Constant - Strings : Lirone
|
static |
Instrument ID Constant - Drums : Logdrum
|
static |
Instrument ID Constant - Woodwinds : Low Irish Whistle
|
static |
Instrument ID Constant - Pitched Percussion : Luntang
|
static |
Instrument ID Constant - Percussion : Luo Gong
|
static |
Instrument ID Constant - Plucked Strings : Lute
|
static |
Instrument ID Constant - Plucked Strings : Lyre
|
static |
Instrument ID Constant - Drums : Madal
|
static |
Instrument ID Constant - Drums : Maddale
|
static |
Instrument ID Constant - Pitched Percussion : Mallets
|
static |
Instrument ID Constant - Plucked Strings : Mandobass
|
static |
Instrument ID Constant - Plucked Strings : Mandocello
|
static |
Instrument ID Constant - Plucked Strings : Mandola
|
static |
Instrument ID Constant - Plucked Strings : Mandolin
|
static |
Instrument ID Constant - Plucked Strings : Mandora
|
static |
Instrument ID Constant - Plucked Strings : Mandore
|
static |
Instrument ID Constant - Plucked Strings : Mangbetu
|
static |
Instrument ID Constant - Percussion : Manjeera
|
static |
Instrument ID Constant - Woodwinds : Maqrunah
|
static |
Instrument ID Constant - Percussion : Maracas
|
static |
Instrument ID Constant - Pitched Percussion : Marimba
|
static |
Instrument ID Constant - Pitched Percussion : Marimba [Treble Clef]
|
static |
Instrument ID Constant - Plucked Strings : Marovany
|
static |
Instrument ID Constant - Pitched Percussion : Mbira
|
static |
Instrument ID Constant - Brass : Mellophone
|
static |
Instrument ID Constant - Keyboards : Melodica
|
static |
Instrument ID Constant - Woodwinds : Mezzo-Soprano Sax
|
static |
Instrument ID Constant - Voices : Mezzo-Soprano Voice
|
static |
Instrument ID Constant - Woodwinds : Mijwiz
|
static |
Instrument ID Constant - Woodwinds : Mizmar
|
static |
Instrument ID Constant - Woodwinds : Modern Tárogató
|
static |
Instrument ID Constant - Plucked Strings : Mohan Veena
|
static |
Instrument ID Constant - Plucked Strings : Moodswinger
|
static |
Instrument ID Constant - Strings : Morin Khuur
|
static |
Instrument ID Constant - Drums : Morocco Drum
|
static |
Instrument ID Constant - Drums : Mridangam
|
static |
Instrument ID Constant - Pitched Percussion : Murchang
|
static |
Instrument ID Constant - Plucked Strings : Musical Bow
|
static |
Instrument ID Constant - Pitched Percussion : Musical Saw
|
static |
Instrument ID Constant - Drums : Naal
|
static |
Instrument ID Constant - Woodwinds : Nadaswaram
|
static |
Instrument ID Constant - Drums : Nagado-daiko
|
static |
Instrument ID Constant - Drums : Nagara
|
static |
Instrument ID Constant - Drums : Naqara
|
static |
Instrument ID Constant - Drums : Native Log Drum
|
static |
Instrument ID Constant - Woodwinds : Ney
|
static |
Instrument ID Constant - Plucked Strings : Ngoni
|
static |
Instrument ID Constant - Drums : Nigerian Log Drum
|
static |
Instrument ID Constant - Woodwinds : Nohkan
|
static |
Instrument ID Constant - Woodwinds : Nose Flute
|
static |
Instrument ID Constant - Strings : Nyckelharpa
|
static |
Instrument ID Constant - Woodwinds : Oboe
|
static |
Instrument ID Constant - Woodwinds : Oboe Da Caccia
|
static |
Instrument ID Constant - Woodwinds : Oboe d'Amore
|
static |
Instrument ID Constant - Woodwinds : Ocarina
|
static |
Instrument ID Constant - Plucked Strings : Octave Mandolin
|
static |
Instrument ID Constant - Woodwinds : Octavin
|
static |
Instrument ID Constant - Strings : Octobass
|
static |
Instrument ID Constant - Drums : O-daiko
|
static |
Instrument ID Constant - Drums : Okawa
|
static |
Instrument ID Constant - Drums : Okedo-daiko
|
static |
Instrument ID Constant - Keyboards : Ondes Martenot
|
static |
Instrument ID Constant - Brass : Ophicleide
|
static |
Instrument ID Constant - Keyboards : Organ
|
static |
Instrument ID Constant - Keyboards : Organ (2-staff)
|
static |
Instrument ID Constant - Plucked Strings : Oud
|
static |
Instrument ID Constant - Drums : Pahu Hula
|
static |
Instrument ID Constant - Drums : Pakhavaj
|
static |
Instrument ID Constant - Woodwinds : Palendag
|
static |
Instrument ID Constant - Percussion : Pan Clappers
|
static |
Instrument ID Constant - Drums : Pandero
|
static |
Instrument ID Constant - Woodwinds : Panpipes
|
static |
Instrument ID Constant - Percussion : Pat (Patschen)
|
static |
Instrument ID Constant - Pitched Percussion : Pelog Panerus (Gamelan)
|
static |
Instrument ID Constant - Pitched Percussion : Pemade (Gamelan)
|
static |
Instrument ID Constant - Woodwinds : Pennywhistle
|
static |
Instrument ID Constant - Woodwinds : Pennywhistle in D
|
static |
Instrument ID Constant - Woodwinds : Pennywhistle in G
|
static |
Instrument ID Constant - Pitched Percussion : Penyacah (Gamelan)
|
static |
Instrument ID Constant - Percussion : Accessories
|
static |
Instrument ID Constant - Percussion : Percussion
|
static |
Instrument ID Constant - Woodwinds : Pi
|
static |
Instrument ID Constant - Keyboards : Piano
|
static |
Instrument ID Constant - Keyboards : Piano (No Staff Name)
|
static |
Instrument ID Constant - Woodwinds : Pibgorn
|
static |
Instrument ID Constant - Woodwinds : Piccolo
|
static |
Instrument ID Constant - Woodwinds : Piccolo Clarinet
|
static |
Instrument ID Constant - Woodwinds : Piccolo Heckelphone
|
static |
Instrument ID Constant - Woodwinds : Piccolo Oboe
|
static |
Instrument ID Constant - Brass : Piccolo Trumpet in A
|
static |
Instrument ID Constant - Plucked Strings : Pipa
|
static |
Instrument ID Constant - Woodwinds : Piri
|
static |
Instrument ID Constant - Brass : Pocket Trumpet
|
static |
Instrument ID Constant - Percussion : Police Whistle
|
static |
Instrument ID Constant - Plucked Strings : Portuguese Guitar
|
static |
Instrument ID Constant - Brass : Post Horn
|
static |
Instrument ID Constant - Drums : Powwow Drum
|
static |
Instrument ID Constant - Plucked Strings : Psaltery
|
static |
Instrument ID Constant - Drums : Pueblo Drum
|
static |
Instrument ID Constant - Woodwinds : Pungi Snake Charmer
|
static |
Instrument ID Constant - Drums : Quad Toms
|
static |
Instrument ID Constant - Woodwinds : Quena
|
static |
Instrument ID Constant - Drums : Quint Toms
|
static |
Instrument ID Constant - Woodwinds : Rackett
|
static |
Instrument ID Constant - Percussion : Rain Stick
|
static |
Instrument ID Constant - Pitched Percussion : Ranat Ek Lek
|
static |
Instrument ID Constant - Pitched Percussion : Ranat Thum Lek
|
static |
Instrument ID Constant - Percussion : Ratchet
|
static |
Instrument ID Constant - Percussion : Rattle
|
static |
Instrument ID Constant - Percussion : Rattle Cog
|
static |
Instrument ID Constant - Woodwinds : Rauschpfeife
|
static |
Instrument ID Constant - Strings : Rebab
|
static |
Instrument ID Constant - Strings : Rebec
|
static |
Instrument ID Constant - Woodwinds : Reed Contrabass
|
static |
Instrument ID Constant - Drums : Repinique
|
static |
Instrument ID Constant - Plucked Strings : Requinto Guitar
|
static |
Instrument ID Constant - Percussion : Reyong (Gamelan)
|
static |
Instrument ID Constant - Woodwinds : Rhaita
|
static |
Instrument ID Constant - Percussion : Ride Cymbal
|
static |
Instrument ID Constant - Percussion : Riq
|
static |
Instrument ID Constant - Woodwinds : Rothphone
|
static |
Instrument ID Constant - Drums : Roto Toms
|
static |
Instrument ID Constant - Plucked Strings : Ruan
|
static |
Instrument ID Constant - Plucked Strings : Rudra Veena
|
static |
Instrument ID Constant - Woodwinds : Ryūteki
|
static |
Instrument ID Constant - Drums : Sabar
|
static |
Instrument ID Constant - Brass : Sackbut
|
static |
Instrument ID Constant - Drums : Sakara
|
static |
Instrument ID Constant - Plucked Strings : Sallaneh
|
static |
Instrument ID Constant - Drums : Sampho
|
static |
Instrument ID Constant - Percussion : Sand Block
|
static |
Instrument ID Constant - Drums : Sangban
|
static |
Instrument ID Constant - Plucked Strings : Sanshin
|
static |
Instrument ID Constant - Plucked Strings : Santoor
|
static |
Instrument ID Constant - Plucked Strings : Sanxian
|
static |
Instrument ID Constant - Pitched Percussion : Sanza
|
static |
Instrument ID Constant - Strings : Sarangi
|
static |
Instrument ID Constant - Strings : Sarangi Drone
|
static |
Instrument ID Constant - Plucked Strings : Sarod
|
static |
Instrument ID Constant - Pitched Percussion : Saron Barung (Gamelan)
|
static |
Instrument ID Constant - Pitched Percussion : Saron Demong (Gamelan)
|
static |
Instrument ID Constant - Pitched Percussion : Saron Panerus (Gamelan)
|
static |
Instrument ID Constant - Woodwinds : Sarrusophone
|
static |
Instrument ID Constant - Plucked Strings : Saung
|
static |
Instrument ID Constant - Brass : Saxhorn
|
static |
Instrument ID Constant - Woodwinds : Saxonette
|
static |
Instrument ID Constant - Plucked Strings : Saz
|
static |
Instrument ID Constant - Plucked Strings : Se
|
static |
Instrument ID Constant - Brass : Serpent
|
static |
Instrument ID Constant - Plucked Strings : Setar
|
static |
Instrument ID Constant - Percussion : Shakers
|
static |
Instrument ID Constant - Woodwinds : Shakuhachi
|
static |
Instrument ID Constant - Plucked Strings : Shamisen
|
static |
Instrument ID Constant - Woodwinds : Shawm
|
static |
Instrument ID Constant - Woodwinds : Shehnai
|
static |
Instrument ID Constant - Percussion : Shekere
|
static |
Instrument ID Constant - Woodwinds : Sheng
|
static |
Instrument ID Constant - Woodwinds : Shepherds Pipe
|
static |
Instrument ID Constant - Drums : Shime-daiko
|
static |
Instrument ID Constant - Woodwinds : Shinobue
|
static |
Instrument ID Constant - Woodwinds : Shiva Whistle
|
static |
Instrument ID Constant - Brass : Shofar
|
static |
Instrument ID Constant - Woodwinds : Shvi
|
static |
Instrument ID Constant - Woodwinds : Sipsi
|
static |
Instrument ID Constant - Percussion : Sistre
|
static |
Instrument ID Constant - Percussion : Sistrum
|
static |
Instrument ID Constant - Plucked Strings : Sitar
|
static |
Instrument ID Constant - Pitched Percussion : Slendro Panerus (Gamelan)
|
static |
Instrument ID Constant - Pitched Percussion : Slenthems (Gamelan)
|
static |
Instrument ID Constant - Brass : Slide Trumpet
|
static |
Instrument ID Constant - Pitched Percussion : Slide Whistle
|
static |
Instrument ID Constant - Percussion : Slide Whistle [Percussion Clef]
|
static |
Instrument ID Constant - Percussion : Slit Drum
|
static |
Instrument ID Constant - Percussion : Snap
|
static |
Instrument ID Constant - Drums : Snare Drum
|
static |
Instrument ID Constant - Drums : Snareline
|
static |
Instrument ID Constant - Woodwinds : Sopila
|
static |
Instrument ID Constant - Woodwinds : Sopranino Recorder
|
static |
Instrument ID Constant - Woodwinds : Sopranino Sax
|
static |
Instrument ID Constant - Pitched Percussion : Soprano Glockenspiel
|
static |
Instrument ID Constant - Pitched Percussion : Soprano Metallophone
|
static |
Instrument ID Constant - Woodwinds : Soprano Recorder
|
static |
Instrument ID Constant - Woodwinds : Soprano Sax
|
static |
Instrument ID Constant - Voices : Soprano Voice
|
static |
Instrument ID Constant - Pitched Percussion : Soprano Xylophone
|
static |
Instrument ID Constant - Woodwinds : Soprillo
|
static |
Instrument ID Constant - Woodwinds : Sorna
|
static |
Instrument ID Constant - Keyboards : Sound FX
|
static |
Instrument ID Constant - Brass : Sousaphone
|
static |
Instrument ID Constant - Percussion : Splash Cymbal
|
static |
Instrument ID Constant - Percussion : Spoons
|
static |
Instrument ID Constant - Woodwinds : Sralai
|
static |
Instrument ID Constant - Percussion : Stamp
|
static |
Instrument ID Constant - Pitched Percussion : Steel Drums (Bass clef)
|
static |
Instrument ID Constant - Pitched Percussion : Steel Drums (Treble clef)
|
static |
Instrument ID Constant - Plucked Strings : Steel Guitar
|
static |
Instrument ID Constant - Percussion : Stir Drum
|
static |
Instrument ID Constant - Plucked Strings : String Bass
|
static |
Instrument ID Constant - Strings : String Ensemble
|
static |
Instrument ID Constant - Strings : Stroh Violin
|
static |
Instrument ID Constant - Woodwinds : Subcontrabass Sax
|
static |
Instrument ID Constant - Brass : Subcontrabass Tuba
|
static |
Instrument ID Constant - Woodwinds : Suling
|
static |
Instrument ID Constant - Woodwinds : Suona
|
static |
Instrument ID Constant - Drums : Surdo
|
static |
Instrument ID Constant - Woodwinds : Surnay
|
static |
Instrument ID Constant - Keyboards : Synth Brass
|
static |
Instrument ID Constant - Keyboards : Synth Lead
|
static |
Instrument ID Constant - Keyboards : Synth Pad
|
static |
Instrument ID Constant - Keyboards : Synth Soundtrack
|
static |
Instrument ID Constant - Tablature : Banjo - C Tuning [TAB]
|
static |
Instrument ID Constant - Tablature : Banjo - D Tuning [TAB]
|
static |
Instrument ID Constant - Tablature : Banjo - Double C [TAB]
|
static |
Instrument ID Constant - Tablature : Banjo - G Tuning [TAB]
|
static |
Instrument ID Constant - Tablature : Banjo - G Modal [TAB]
|
static |
Instrument ID Constant - Tablature : Banjo - Plectrum [TAB]
|
static |
Instrument ID Constant - Tablature : 4 String Bass [TAB]
|
static |
Instrument ID Constant - Tablature : 5 String Bass [TAB]
|
static |
Instrument ID Constant - Tablature : 6 String Bass [TAB]
|
static |
Instrument ID Constant - Tablature : Dulcimer TAB - DAA Tuning
|
static |
Instrument ID Constant - Tablature : Dulcimer TAB - DAA Unison A's
|
static |
Instrument ID Constant - Tablature : Dulcimer TAB - DAD Tuning
|
static |
Instrument ID Constant - Tablature : Gamba [TAB]
|
static |
Instrument ID Constant - Tablature : Guitar [TAB]
|
static |
Instrument ID Constant - Tablature : 7 String Guitar [TAB]
|
static |
Instrument ID Constant - Tablature : Guitar - D Tuning [TAB]
|
static |
Instrument ID Constant - Tablature : Guitar - DADGAD Tuning [TAB
|
static |
Instrument ID Constant - Tablature : Guitar - Double D Tuning [TAB]
|
static |
Instrument ID Constant - Tablature : Guitar - Drop D Tuning [TAB]
|
static |
Instrument ID Constant - Tablature : Guitar - G Tuning [TAB
|
static |
Instrument ID Constant - Tablature : Guitar [TAB - No Staff Name]
|
static |
Instrument ID Constant - Tablature : Guitar [TAB With Stems]
|
static |
Instrument ID Constant - Tablature : Lute - Italian [TAB]
|
static |
Instrument ID Constant - Tablature : Lute with Letters [TAB]
|
static |
Instrument ID Constant - Tablature : Mandolin [TAB]
|
static |
Instrument ID Constant - Tablature : Requinto [TAB]
|
static |
Instrument ID Constant - Tablature : Sitar - Vilayat Khan [TAB]
|
static |
Instrument ID Constant - Tablature : Sitar - Ravi Shankar [TAB]
|
static |
Instrument ID Constant - Tablature : Tenor Banjo (4 String) [TAB]
|
static |
Instrument ID Constant - Tablature : Ukulele [TAB]
|
static |
Instrument ID Constant - Tablature : Vihuela [TAB]
|
static |
Instrument ID Constant - Drums : Tablas
|
static |
Instrument ID Constant - Woodwinds : Taepyeongso
|
static |
Instrument ID Constant - Pitched Percussion : Taiko Drums
|
static |
Instrument ID Constant - Voices : Talkbox
|
static |
Instrument ID Constant - Drums : Talking Drum
|
static |
Instrument ID Constant - Drums : Tama
|
static |
Instrument ID Constant - Drums : Tamborita
|
static |
Instrument ID Constant - Percussion : Tambourine
|
static |
Instrument ID Constant - Plucked Strings : Tambura
|
static |
Instrument ID Constant - Percussion : Tamtam
|
static |
Instrument ID Constant - Drums : Tamte
|
static |
Instrument ID Constant - Drums : Tangku
|
static |
Instrument ID Constant - Drums : Tan-Tan
|
static |
Instrument ID Constant - Drums : Taphon
|
static |
Instrument ID Constant - Plucked Strings : Tar The plucked string instrument named "tar", since there's also a drum with the same name.
|
static |
Instrument ID Constant - Drums : Tar The drum named "tar", since there's also a plucked string instrument with the same name.
|
static |
Instrument ID Constant - Woodwinds : Tarka
|
static |
Instrument ID Constant - Drums : Tasha
|
static |
Instrument ID Constant - Percussion : Tebyoshi
|
static |
Instrument ID Constant - Percussion : Televi
|
static |
Instrument ID Constant - Pitched Percussion : Temple Bells
|
static |
Instrument ID Constant - Percussion : Temple Blocks
|
static |
Instrument ID Constant - Plucked Strings : Tenor Banjo
|
static |
Instrument ID Constant - Woodwinds : Tenor Crumhorn
|
static |
Instrument ID Constant - Drums : Tenor Drum
|
static |
Instrument ID Constant - Drums : Tenorline
|
static |
Instrument ID Constant - Woodwinds : Tenor Overtone Flute
|
static |
Instrument ID Constant - Woodwinds : Tenor Recorder
|
static |
Instrument ID Constant - Woodwinds : Tenor Sax
|
static |
Instrument ID Constant - Brass : Tenor Trombone
|
static |
Instrument ID Constant - Plucked Strings : Tenor Ukulele
|
static |
Instrument ID Constant - Voices : Tenor Voice
|
static |
Instrument ID Constant - Percussion : Teponaxtli
|
static |
Instrument ID Constant - Percussion : Thai Gong
|
static |
Instrument ID Constant - Drums : Thavil
|
static |
Instrument ID Constant - Plucked Strings : Theorbo
|
static |
Instrument ID Constant - Keyboards : Theremin
|
static |
Instrument ID Constant - Pitched Percussion : Tibetan Bells
|
static |
Instrument ID Constant - Percussion : Tibetan Cymbals
|
static |
Instrument ID Constant - Pitched Percussion : Tibetan Singing Bowls
|
static |
Instrument ID Constant - Percussion : Tic-Toc Block
|
static |
Instrument ID Constant - Percussion : Timbale Bell
|
static |
Instrument ID Constant - Drums : Timbales
|
static |
Instrument ID Constant - Pitched Percussion : Timpani
|
static |
Instrument ID Constant - Plucked Strings : Timple
|
static |
Instrument ID Constant - Percussion : Tinaja
|
static |
Instrument ID Constant - Percussion : Tingsha
|
static |
Instrument ID Constant - Woodwinds : Tin Whistle in B flat
|
static |
Instrument ID Constant - Percussion : Toere
|
static |
Instrument ID Constant - Drums : Tombak
|
static |
Instrument ID Constant - Percussion : Tonetang
|
static |
Instrument ID Constant - Plucked Strings : Tres
|
static |
Instrument ID Constant - Percussion : Triangle
|
static |
Instrument ID Constant - Strings : Tromba Marina
|
static |
Instrument ID Constant - Brass : Trombone
|
static |
Instrument ID Constant - Woodwinds : Trompeta china
|
static |
Instrument ID Constant - Plucked Strings : Troubador Harp
|
static |
Instrument ID Constant - Brass : Trumpet in B flat
|
static |
Instrument ID Constant - Brass : Trumpet in C
|
static |
Instrument ID Constant - Brass : Trumpet in D
|
static |
Instrument ID Constant - Percussion : Trychel
|
static |
Instrument ID Constant - Drums : Tsuzumi
|
static |
Instrument ID Constant - Plucked Strings : Tsymbaly
|
static |
Instrument ID Constant - Brass : Tuba
|
static |
Instrument ID Constant - Woodwinds : Tubax
|
static |
Instrument ID Constant - Pitched Percussion : Tubular Bells
|
static |
Instrument ID Constant - Drums : Tumbak
|
static |
Instrument ID Constant - Woodwinds : Tumpong
|
static |
Instrument ID Constant - Drums : Uchiwa-daiko
|
static |
Instrument ID Constant - Drums : Udaku
|
static |
Instrument ID Constant - Percussion : Udu
|
static |
Instrument ID Constant - Woodwinds : Uilleann Pipes
|
static |
Instrument ID Constant - Plucked Strings : Ukulele
|
static |
Instrument ID Constant - Unknown instrument assignment.
|
static |
Instrument ID Constant - Plucked Strings : Valiha
|
static |
Instrument ID Constant - Plucked Strings : Veena
|
static |
Instrument ID Constant - Woodwinds : Venu
|
static |
Instrument ID Constant - Pitched Percussion : Vibraphone
|
static |
Instrument ID Constant - Percussion : VibraSlap
|
static |
Instrument ID Constant - Plucked Strings : Vichitra Veena
|
static |
Instrument ID Constant - Strings : Vielle
|
static |
Instrument ID Constant - Brass : Vienna Horn
|
static |
Instrument ID Constant - Plucked Strings : Vihuela (Mexico)
|
static |
Instrument ID Constant - Plucked Strings : Vihuela (Spain)
|
static |
Instrument ID Constant - Strings : Viol
|
static |
Instrument ID Constant - Strings : Viola
|
static |
Instrument ID Constant - Strings : Viola da Gamba
|
static |
Instrument ID Constant - Strings : Viola d'Amore
|
static |
Instrument ID Constant - Strings : Viola Section
|
static |
Instrument ID Constant - Strings : Violin
|
static |
Instrument ID Constant - Strings : Violino Piccolo
|
static |
Instrument ID Constant - Strings : Violin Section
|
static |
Instrument ID Constant - Strings : Violoncello Piccolo
|
static |
Instrument ID Constant - Strings : Violoncello Section
|
static |
Instrument ID Constant - Strings : Violotta
|
static |
Instrument ID Constant - Keyboards : Virginal
|
static |
Instrument ID Constant - Voices : Vocal Percussion
|
static |
Instrument ID Constant - Voices : Vocals
|
static |
Instrument ID Constant - Voices : Voice
|
static |
Instrument ID Constant - Voices : Voice (No Staff Name)
|
static |
Instrument ID Constant - Brass : Vuvuzela
|
static |
Instrument ID Constant - Brass : Wagner Tuba
|
static |
Instrument ID Constant - Percussion : Washboard
|
static |
Instrument ID Constant - Plucked Strings : Washtub Bass
|
static |
Instrument ID Constant - Plucked Strings : Whamola
|
static |
Instrument ID Constant - Percussion : Whip
|
static |
Instrument ID Constant - Percussion : Wind Chimes
|
static |
Instrument ID Constant - Percussion : Wind Machine
|
static |
Instrument ID Constant - Woodwinds : Wind Section
|
static |
Instrument ID Constant - Percussion : Wood Blocks
|
static |
Instrument ID Constant - Plucked Strings : Xalam
|
static |
Instrument ID Constant - Woodwinds : Xaphoon
|
static |
Instrument ID Constant - Woodwinds : Xiao
|
static |
Instrument ID Constant - Woodwinds : Xun
|
static |
Instrument ID Constant - Pitched Percussion : Xylophone
|
static |
Instrument ID Constant - Pitched Percussion : Xylorimba
|
static |
Instrument ID Constant - Plucked Strings : Yangqin
|
static |
Instrument ID Constant - Plucked Strings : Yazheng
|
static |
Instrument ID Constant - Voices : Yodel
|
static |
Instrument ID Constant - Plucked Strings : Yueqin
|
static |
Instrument ID Constant - Drums : Zarb
|
static |
Instrument ID Constant - Woodwinds : Zhaleika
|
static |
Instrument ID Constant - Strings : Zhonghu
|
static |
Instrument ID Constant - Percussion : Zills
|
static |
Instrument ID Constant - Plucked Strings : Zither
|
static |
Instrument ID Constant - Woodwinds : Zurla
|
static |
Instrument ID Constant - Woodwinds : Zurna